Player Matchup

Skadi
Skadi
 
Skadi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
DeathWishh3
Fenrir
Level 159
God Stats
2W - 2L
1,591 SR
Queue Stats
425W - 444L
1,506 Elo+
Party 3
Nox
Nox
Dukeem
Nox
Level 131
God Stats
6W - 5L
1,593 SR
Queue Stats
379W - 375L
1,541 Elo+
Party 2
Ganesha
Ganesha
drunkenjesus
Ganesha
Level 97
God Stats
8W - 4L
1,643 SR
Queue Stats
190W - 182L
1,487 Elo+
Party 2
Sol
Sol
nozz1987
Sol
Level 127
God Stats
5W - 8L
1,401 SR
Queue Stats
346W - 343L
1,531 Elo+
Party 2
Team Averages
Level 133
1,546 SR
1,513 Elo+

VS

Team Averages
Level 104
1,605 SR
1,550 Elo+
Chaac
Chaac
Luniv
Chaac
Level 68
God Stats
5W - 1L
1,719 SR
Queue Stats
128W - 112L
1,565 Elo+
Solo
Cernunnos
Cernunnos
PainRaivyn
Cernunnos
Level 144
God Stats
1W - 0L
1,354 SR
Queue Stats
102W - 75L
1,602 Elo+
Party 1
Poseidon
Poseidon
Sir-BOB5
Poseidon
Level 78
God Stats
2W - 0L
1,742 SR
Queue Stats
102W - 98L
1,519 Elo+
Solo
Nu Wa
Nu Wa
ZockerSluxy
Nu Wa
Level 83
God Stats
3W - 0L
1,500 SR
Queue Stats
94W - 72L
1,590 Elo+
Party 1
Chronos
Chronos
dennisop16
Chronos
Level 145
God Stats
5W - 3L
1,709 SR
Queue Stats
368W - 340L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
3 / 5 / 6
8,338
695
11,020
9,627
3,755
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
16
7 / 8 / 8
9,874
823
8,551
20,612
15,818
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nox
Dukeem
Nox
16
4 / 4 / 12
9,338
778
11,310
10,380
4,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
drunkenjesus
Ganesha
16
0 / 3 / 20
9,515
793
6,149
17,100
20,688
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

17
6 / 5 / 7
10,201
850
21,956
15,250
6,031
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Luniv
Chaac
14
1 / 5 / 14
8,887
741
11,130
22,909
13,920
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
PainRaivyn
Cernunnos
18
6 / 3 / 13
10,103
842
14,214
10,542
4,331
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Sir-BOB5
Poseidon
17
6 / 3 / 9
10,128
844
14,837
8,177
2,796
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 4 / 14
9,875
823
12,674
10,074
3,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos
dennisop16
Chronos
17
7 / 5 / 12
10,915
910
10,842
14,529
5,611
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
87
20
Kills
25
25
Deaths
20
53
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
5
6
1.2
L
Fenrir
7
8
8
1.38
L
Nox
Dukeem
Nox
4
4
12
2.5
W
Chaac
Luniv
Chaac
1
5
14
1.6
W
Cernunnos
PainRaivyn
Cernunnos
6
3
13
4.17
W
Poseidon
Sir-BOB5
Poseidon
6
3
9
3.5
W
5
4
14
3
W
Chronos
dennisop16
Chronos
7
5
12
2.6
L
Ganesha
drunkenjesus
Ganesha
0
3
20
3.33
L
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,986
Damage
63,697
72,969
Taken
66,231
51,113
Mitigated
30,402
21,295
Healing
22,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
11,020
2,064
1,788
918
9,627
3,755
377
5,493
4,067
0
26,740
L
Fenrir
8,551
1,418
869
2,474
20,612
15,818
204
11,346
8,858
0
12,825
L
Nox
Dukeem
Nox
11,310
412
1,791
1,928
10,380
4,821
394
5,488
4,762
24,629
0
W
Chaac
Luniv
Chaac
11,130
433
1,304
8,822
22,909
13,920
394
12,953
9,956
1,189
16,177
W
Cernunnos
PainRaivyn
Cernunnos
14,214
7,062
655
3,473
10,542
4,331
1,872
6,776
3,766
0
24,678
W
Poseidon
Sir-BOB5
Poseidon
14,837
2,103
671
2,482
8,177
2,796
1,280
5,463
2,714
27,545
0
W
12,674
4,225
994
2,325
10,074
3,744
1,578
4,885
5,189
22,484
1,769
W
Chronos
dennisop16
Chronos
10,842
4,080
0
1,737
14,529
5,611
573
9,338
5,191
28,062
0
L
Ganesha
drunkenjesus
Ganesha
6,149
509
1,536
3,209
17,100
20,688
19
9,093
7,771
12,647
0
L
21,956
8,250
781
6,001
15,250
6,031
1,298
6,494
8,480
49,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,266
Gold Earned
49,908
128
Minions Killed
116
0
Camps Cleared
0
1,051,622
Distance Traveled
1,075,041
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,338
695
24
2
0
164,080
1
L
Fenrir
9,874
823
7
1
0
214,120
0
L
Nox
9,338
778
31
3
0
234,956
5
W
Chaac
8,887
741
16
1
0
224,292
0
W
Cernunnos
10,103
842
16
1
0
206,661
1
W
Poseidon
10,128
844
27
2
0
215,934
2
W
Nu Wa
9,875
823
21
2
0
204,869
0
W
Chronos
10,915
910
36
3
0
223,285
4
L
Ganesha
9,515
793
1
0
0
246,008
0
L
Sol
10,201
850
65
5
0
192,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role