Player Matchup

Charybdis
Charybdis
CpSymon
Charybdis
Level 68
God Stats
1W - 3L
1,546 SR
Queue Stats
43W - 55L
1,413 Elo+
Solo
Anubis
Anubis
Gamurabi
Anubis
Level 49
God Stats
5W - 4L
1,583 SR
Queue Stats
40W - 38L
1,517 Elo+
Party 2
Hercules
Hercules
MorteCaesar
Hercules
Level 45
God Stats
7W - 6L
1,429 SR
Queue Stats
62W - 67L
1,465 Elo+
Party 2
Arachne
Arachne
Reaber
Arachne
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 41L
1,323 Elo+
Solo
Atlas
Atlas
Tangstroem
Atlas
Level 41
God Stats
1W - 2L
1,404 SR
Queue Stats
30W - 37L
1,441 Elo+
Solo
Team Averages
Level 53
1,493 SR
1,432 Elo+

VS

Team Averages
Level 54
1,619 SR
1,454 Elo+
Gilgamesh
Gilgamesh
DemigodOfShadow
Gilgamesh
Level 60
God Stats
4W - 1L
1,732 SR
Queue Stats
17W - 21L
1,386 Elo+
Party 1
Atlas
Atlas
DesperateOldGuy
Atlas
Level 46
God Stats
3W - 2L
1,646 SR
Queue Stats
169W - 159L
1,581 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jigsawkiller28
Ah Muzen Cab
Level 69
God Stats
3W - 4L
1,396 SR
Queue Stats
21W - 23L
1,422 Elo+
Party 1
Discordia
Discordia
diegobrandosaur
Discordia
Level 46
God Stats
3W - 0L
1,500 SR
Queue Stats
233W - 222L
1,417 Elo+
Solo
Xbalanque
Xbalanque
syllfir01
Xbalanque
Level 47
God Stats
11W - 6L
1,819 SR
Queue Stats
94W - 98L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CpSymon
Charybdis
20
6 / 7 / 18
14,415
1,109
12,752
22,913
9,160
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Gamurabi
Anubis
20
17 / 4 / 15
17,479
1,345
46,367
27,066
14,484
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
MorteCaesar
Hercules
20
5 / 4 / 22
13,964
1,074
13,106
32,400
34,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arachne
Reaber
Arachne
20
4 / 11 / 20
13,263
1,020
11,420
30,557
15,276
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
20
4 / 12 / 26
13,566
1,044
25,931
38,784
18,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

73

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DemigodOfShadow
Gilgamesh
20
6 / 7 / 27
14,566
1,120
31,447
30,393
30,038
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
3 / 6 / 27
14,416
1,109
20,687
33,008
43,516
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
Jigsawkiller28
Ah Muzen Cab
20
6 / 8 / 22
14,417
1,109
26,716
19,766
7,820
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
diegobrandosaur
Discordia
20
12 / 5 / 18
15,709
1,208
34,716
14,267
4,988
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
syllfir01
Xbalanque
20
11 / 10 / 21
15,460
1,189
30,663
21,498
6,997
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
153
36
Kills
38
38
Deaths
36
101
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Charybdis
CpSymon
Charybdis
6
7
18
2.14
W
Gilgamesh
DemigodOfShadow
Gilgamesh
6
7
27
2.79
W
3
6
27
2.75
L
Anubis
Gamurabi
Anubis
17
4
15
6.13
W
Ah Muzen Cab
Jigsawkiller28
Ah Muzen Cab
6
8
22
2.13
L
Hercules
MorteCaesar
Hercules
5
4
22
4
L
Arachne
Reaber
Arachne
4
11
20
1.27
L
Atlas
4
12
26
1.42
W
Discordia
diegobrandosaur
Discordia
12
5
18
4.2
W
Xbalanque
syllfir01
Xbalanque
11
10
21
2.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,576
Damage
144,229
151,720
Taken
118,932
91,340
Mitigated
93,359
27,362
Healing
15,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
CpSymon
Charybdis
12,752
5,803
0
923
22,913
9,160
0
9,637
12,996
0
35,499
W
Gilgamesh
DemigodOfShadow
Gilgamesh
31,447
6,361
0
2,175
30,393
30,038
0
16,314
13,694
11,529
45,695
W
20,687
8,958
0
1,637
33,008
43,516
0
20,858
11,716
38,696
0
L
Anubis
Gamurabi
Anubis
46,367
2,737
0
12,661
27,066
14,484
0
14,716
11,982
95,887
0
W
Ah Muzen Cab
Jigsawkiller28
Ah Muzen Cab
26,716
13,863
0
6,009
19,766
7,820
0
13,379
6,107
0
57,135
L
Hercules
MorteCaesar
Hercules
13,106
3,812
0
7,551
32,400
34,187
0
12,877
18,911
0
16,728
L
Arachne
Reaber
Arachne
11,420
9,129
0
2,866
30,557
15,276
0
10,571
19,547
0
26,112
L
Atlas
25,931
5,523
589
2,772
38,784
18,233
0
12,431
26,025
36,608
0
W
Discordia
diegobrandosaur
Discordia
34,716
1,888
0
1,846
14,267
4,988
0
9,547
4,582
59,031
0
W
Xbalanque
syllfir01
Xbalanque
30,663
21,622
239
3,369
21,498
6,997
0
12,200
9,100
0
55,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,687
Gold Earned
74,568
242
Minions Killed
274
5
Camps Cleared
10
1,202,262
Distance Traveled
1,210,240
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
14,415
1,109
62
5
1
200,982
0
W
Gilgamesh
14,566
1,120
67
5
4
262,878
0
W
Atlas
14,416
1,109
25
2
0
269,235
3
L
Anubis
17,479
1,345
112
9
1
228,176
0
W
Ah Muzen Cab
14,417
1,109
55
4
1
233,308
0
L
Hercules
13,964
1,074
15
1
2
281,925
0
L
Arachne
13,263
1,020
36
3
0
223,210
0
L
Atlas
13,566
1,044
17
1
1
267,969
0
W
Discordia
15,709
1,208
68
5
2
235,151
0
W
Xbalanque
15,460
1,189
59
5
3
209,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role