Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
HellChina
Hou Yi
Level 147
God Stats
4W - 2L
1,799 SR
Queue Stats
10W - 11L
1,573 Elo+
Party 1
Bastet
Bastet
Kovalyr
Bastet
Level 69
God Stats
13W - 6L
1,840 SR
Queue Stats
185W - 142L
1,580 Elo+
Party 1
Vamana
Vamana
alissonurso
Vamana
Level 126
God Stats
0W - 1L
1,288 SR
Queue Stats
26W - 22L
1,539 Elo+
Party 1
Geb
Geb
xZePequenoBR
Geb
Level 109
God Stats
1W - 6L
1,083 SR
Queue Stats
217W - 221L
1,558 Elo+
Party 1
Team Averages
Level 107
1,502 SR
1,550 Elo+

VS

Team Averages
Level 96
1,478 SR
1,537 Elo+
Sol
Sol
 
Sol
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
 
Apollo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
TTVConnerMundim
Atlas
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
729W - 869L
1,504 Elo+
Solo
Kukulkan
Kukulkan
VladyOp1
Kukulkan
Level 89
God Stats
23W - 24L
1,487 SR
Queue Stats
505W - 472L
1,607 Elo+
Party 2
Charybdis
Charybdis
wilzip
Charybdis
Level 108
God Stats
4W - 1L
1,403 SR
Queue Stats
290W - 240L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 3 / 3
6,054
404
2,821
13,575
7,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
HellChina
Hou Yi
12
1 / 4 / 2
7,142
476
5,816
8,983
1,758
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Kovalyr
Bastet
12
4 / 5 / 1
7,318
488
5,988
12,131
3,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
12
1 / 5 / 1
7,127
475
4,867
12,273
9,733
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 3 / 3
7,158
477
5,178
13,090
5,339
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
5 / 2 / 7
9,954
664
11,932
10,881
4,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
 
Apollo
15
7 / 2 / 8
9,475
632
11,422
10,085
3,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 1 / 8
7,958
531
4,243
11,450
11,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
VladyOp1
Kukulkan
15
2 / 1 / 6
9,094
606
9,674
6,386
2,535
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
wilzip
Charybdis
16
5 / 1 / 2
9,753
650
7,321
9,350
3,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
7
Kills
20
20
Deaths
7
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
3
0.5
W
Sol
 
Sol
5
2
7
4.25
W
Apollo
 
Apollo
7
2
8
5.5
L
Hou Yi
HellChina
Hou Yi
1
4
2
0.5
L
Bastet
Kovalyr
Bastet
4
5
1
0.9
W
1
1
8
5
W
Kukulkan
VladyOp1
Kukulkan
2
1
6
5
L
Vamana
1
5
1
0.3
W
Charybdis
wilzip
Charybdis
5
1
2
6
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,670
Damage
44,592
60,052
Taken
48,152
28,131
Mitigated
25,989
15,574
Healing
17,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,821
110
0
3,636
13,575
7,514
0
5,361
8,214
15,263
0
W
Sol
 
Sol
11,932
3,039
0
6,000
10,881
4,235
2,293
1,057
9,824
56,105
5,265
W
Apollo
 
Apollo
11,422
7,507
0
3,452
10,085
3,783
572
1,451
8,634
0
72,362
L
Hou Yi
HellChina
Hou Yi
5,816
2,304
0
1,660
8,983
1,758
0
1,913
7,070
0
40,694
L
Bastet
Kovalyr
Bastet
5,988
1,192
0
3,120
12,131
3,787
0
5,060
7,071
0
36,302
W
4,243
1,570
0
1,974
11,450
11,951
39
3,268
8,182
16,538
0
W
Kukulkan
VladyOp1
Kukulkan
9,674
721
0
724
6,386
2,535
0
4,047
2,339
71,049
0
L
Vamana
4,867
2,205
0
3,091
12,273
9,733
168
6,266
6,007
0
38,893
W
Charybdis
wilzip
Charybdis
7,321
3,864
0
4,996
9,350
3,485
0
359
8,991
0
74,222
L
5,178
467
0
4,067
13,090
5,339
0
6,634
6,456
50,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,799
Gold Earned
46,234
367
Minions Killed
498
0
Camps Cleared
0
1,494,228
Distance Traveled
1,490,546
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,054
404
36
2
0
287,813
10
W
Sol
9,954
664
111
7
0
309,639
4
W
Apollo
9,475
632
116
8
0
316,841
5
L
Hou Yi
7,142
476
88
6
0
275,502
6
L
Bastet
7,318
488
64
4
0
317,629
1
W
Atlas
7,958
531
21
1
0
298,398
3
W
Kukulkan
9,094
606
126
8
0
293,274
6
L
Vamana
7,127
475
85
6
0
292,571
2
W
Charybdis
9,753
650
124
8
0
272,394
7
L
Geb
7,158
477
94
6
0
320,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role