Player Matchup

Khepri
Khepri
 
Khepri
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Eshudorashu
Hercules
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 216L
1,459 Elo+
Solo
Nemesis
Nemesis
GhostCatUwU
Nemesis
Level 35
God Stats
21W - 18L
1,497 SR
Queue Stats
39W - 49L
1,365 Elo+
Solo
Sol
Sol
NinjaXablauX-Z
Sol
Level 28
God Stats
0W - 2L
1,287 SR
Queue Stats
39W - 42L
1,330 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
meyer-gu
Ah Muzen Cab
Level 35
God Stats
2W - 2L
1,602 SR
Queue Stats
54W - 63L
1,362 Elo+
Party 3
Team Averages
Level 62
1,477 SR
1,403 Elo+

VS

Team Averages
Level 78
1,442 SR
1,429 Elo+
Atlas
Atlas
Frank_Jaeger2
Atlas
Level 109
God Stats
2W - 3L
1,496 SR
Queue Stats
438W - 447L
1,460 Elo+
Solo
Achilles
Achilles
KoloFA10
Achilles
Level 28
God Stats
2W - 2L
1,396 SR
Queue Stats
23W - 29L
1,436 Elo+
Party 2
Agni
Agni
Zz-RedDemon
Agni
Level 101
God Stats
20W - 18L
1,404 SR
Queue Stats
390W - 435L
1,432 Elo+
Party 1
Ao Kuang
Ao Kuang
amyklas123
Ao Kuang
Level 69
God Stats
18W - 19L
1,416 SR
Queue Stats
291W - 368L
1,452 Elo+
Party 1
Charybdis
Charybdis
e_alexis
Charybdis
Level 84
God Stats
6W - 1L
1,500 SR
Queue Stats
73W - 96L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
0 / 6 / 0
8,100
352
5,636
16,450
16,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
Eshudorashu
Hercules
15
2 / 3 / 1
10,310
448
9,012
19,576
16,767
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
GhostCatUwU
Nemesis
13
2 / 3 / 0
9,072
394
6,292
15,320
6,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
0 / 11 / 0
8,665
377
5,765
17,087
6,402
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
meyer-gu
Ah Muzen Cab
17
3 / 8 / 0
11,149
485
14,655
18,002
6,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 17
11,533
501
8,453
27,031
36,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Achilles
KoloFA10
Achilles
17
3 / 3 / 7
11,449
498
10,776
14,869
14,103
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
9 / 1 / 6
13,309
579
19,181
9,562
3,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
amyklas123
Ao Kuang
20
12 / 0 / 6
13,553
589
15,883
21,330
9,972
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
e_alexis
Charybdis
20
6 / 2 / 4
13,669
594
12,853
16,280
6,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
71
7
Kills
31
31
Deaths
7
1
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
6
0
0
L
Hercules
Eshudorashu
Hercules
2
3
1
0.83
W
1
1
17
9.5
L
Nemesis
GhostCatUwU
Nemesis
2
3
0
0.67
W
Achilles
KoloFA10
Achilles
3
3
7
2.17
L
0
11
0
0
W
9
1
6
12
W
Ao Kuang
amyklas123
Ao Kuang
12
0
6
15
W
Charybdis
e_alexis
Charybdis
6
2
4
4
L
Ah Muzen Cab
meyer-gu
Ah Muzen Cab
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,360
Damage
67,146
86,435
Taken
89,072
52,145
Mitigated
70,375
14,780
Healing
38,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
5,636
603
0
1,329
16,450
16,731
119
9,301
6,972
21,819
0
L
Hercules
Eshudorashu
Hercules
9,012
2,579
0
5,651
19,576
16,767
184
5,763
13,747
9,314
42,063
W
8,453
3,955
756
7,588
27,031
36,031
1,358
3,370
23,661
42,627
0
L
Nemesis
GhostCatUwU
Nemesis
6,292
2,106
0
2,543
15,320
6,003
0
6,227
8,913
0
54,853
W
Achilles
KoloFA10
Achilles
10,776
2,804
0
1,814
14,869
14,103
1,479
1,936
12,933
0
53,874
L
5,765
1,595
0
1,925
17,087
6,402
559
13,563
2,965
39,157
3,871
W
19,181
802
81
3,004
9,562
3,728
1,783
2,150
7,412
87,892
0
W
Ao Kuang
amyklas123
Ao Kuang
15,883
5,168
643
16,350
21,330
9,972
2,637
4,129
17,201
107,081
0
W
Charybdis
e_alexis
Charybdis
12,853
9,022
361
7,757
16,280
6,541
5,107
1,323
14,957
0
114,925
L
Ah Muzen Cab
meyer-gu
Ah Muzen Cab
14,655
7,057
0
3,332
18,002
6,242
4,656
7,565
10,321
0
80,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,296
Gold Earned
63,513
440
Minions Killed
659
0
Camps Cleared
0
1,701,734
Distance Traveled
2,210,040
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,100
352
24
1
0
294,492
4
L
Hercules
10,310
448
111
5
0
326,142
4
W
Atlas
11,533
501
73
3
0
415,160
4
L
Nemesis
9,072
394
83
4
0
380,433
2
W
Achilles
11,449
498
93
4
0
477,948
2
L
Sol
8,665
377
72
3
0
340,654
5
W
Agni
13,309
579
150
7
0
451,998
2
W
Ao Kuang
13,553
589
157
7
0
480,348
5
W
Charybdis
13,669
594
186
8
0
384,586
0
L
Ah Muzen Cab
11,149
485
150
7
0
360,013
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role