Player Matchup

Set
Set
Deathcore974
Set
Level 47
God Stats
1W - 4L
1,457 SR
Queue Stats
146W - 136L
1,507 Elo+
Party 2
Rama
Rama
Lihad
Rama
Level 23
God Stats
3W - 2L
1,756 SR
Queue Stats
26W - 27L
1,547 Elo+
Party 2
Atlas
Atlas
RazielXa
Atlas
Level 43
God Stats
2W - 4L
1,755 SR
Queue Stats
85W - 79L
1,541 Elo+
Party 2
Olorun
Olorun
ShyüShingan
Olorun
Level 41
God Stats
8W - 5L
1,703 SR
Queue Stats
143W - 137L
1,475 Elo+
Party 2
Gilgamesh
Gilgamesh
olomajster666
Gilgamesh
Level 39
God Stats
5W - 6L
1,597 SR
Queue Stats
113W - 107L
1,416 Elo+
Solo
Team Averages
Level 39
1,654 SR
1,497 Elo+

VS

Team Averages
Level 53
1,566 SR
1,502 Elo+
Da Ji
Da Ji
CritAtMid
Da Ji
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 98L
1,486 Elo+
Party 1
Ganesha
Ganesha
DDisbaas
Ganesha
Level 34
God Stats
11W - 10L
1,565 SR
Queue Stats
172W - 180L
1,547 Elo+
Party 1
Olorun
Olorun
Rohacan
Olorun
Level 28
God Stats
5W - 5L
1,664 SR
Queue Stats
150W - 151L
1,523 Elo+
Party 1
Tyr
Tyr
Shubnugurath
Tyr
Level 75
God Stats
16W - 23L
1,429 SR
Queue Stats
274W - 378L
1,414 Elo+
Solo
Rama
Rama
kayelder
Rama
Level 37
God Stats
10W - 9L
1,672 SR
Queue Stats
55W - 47L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
6,156
440
7,766
10,242
3,175
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rama
Lihad
Rama
9
0 / 4 / 1
5,406
386
3,416
7,333
1,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
RazielXa
Atlas
7
0 / 4 / 3
5,487
392
2,410
10,298
5,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
13
3 / 2 / 1
7,713
551
6,124
8,119
3,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
olomajster666
Gilgamesh
11
1 / 3 / 0
6,461
462
2,255
8,193
3,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CritAtMid
Da Ji
13
3 / 2 / 5
7,516
537
6,545
8,258
2,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
DDisbaas
Ganesha
12
1 / 0 / 12
8,096
578
5,151
9,883
7,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Rohacan
Olorun
13
2 / 0 / 3
7,552
539
5,702
6,590
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

13
4 / 1 / 2
8,299
593
7,144
8,526
7,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
13
8 / 2 / 3
8,253
590
10,329
7,637
2,514
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
5
Kills
18
18
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Da Ji
CritAtMid
Da Ji
3
2
5
2.75
W
Ganesha
DDisbaas
Ganesha
1
0
12
7
L
1
5
2
0.4
L
Rama
Lihad
Rama
0
4
1
0.13
L
Atlas
RazielXa
Atlas
0
4
3
0.38
W
Olorun
Rohacan
Olorun
2
0
3
3.5
W
4
1
2
5
L
Olorun
3
2
1
1.75
W
Rama
8
2
3
4.75
L
Gilgamesh
olomajster666
Gilgamesh
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,971
Damage
34,871
44,185
Taken
40,894
17,162
Mitigated
22,228
9,280
Healing
16,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
CritAtMid
Da Ji
6,545
1,973
0
2,830
8,258
2,803
0
1,137
7,082
0
40,582
W
Ganesha
DDisbaas
Ganesha
5,151
346
2,607
3,602
9,883
7,257
749
2,319
7,564
20,801
0
L
7,766
3,154
0
2,358
10,242
3,175
205
2,481
7,638
0
30,501
L
Rama
Lihad
Rama
3,416
2,928
0
750
7,333
1,471
0
787
6,546
0
19,182
L
Atlas
RazielXa
Atlas
2,410
616
0
1,080
10,298
5,192
0
3,755
6,543
10,134
0
W
Olorun
Rohacan
Olorun
5,702
1,332
206
2,443
6,590
2,500
769
1,460
5,091
48,440
0
W
7,144
881
0
2,764
8,526
7,154
217
2,108
6,113
0
40,857
L
Olorun
6,124
2,854
165
2,901
8,119
3,425
650
3,118
4,911
50,763
4,989
W
Rama
10,329
8,907
0
2,290
7,637
2,514
3,605
1,133
6,504
0
54,685
L
Gilgamesh
olomajster666
Gilgamesh
2,255
403
0
2,026
8,193
3,899
0
712
7,081
1,459
19,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,223
Gold Earned
39,716
281
Minions Killed
414
0
Camps Cleared
0
1,289,045
Distance Traveled
1,259,578
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,516
537
77
6
0
282,935
2
W
Ganesha
8,096
578
6
0
0
249,721
2
L
Set
6,156
440
55
4
0
264,173
4
L
Rama
5,406
386
38
3
0
232,206
0
L
Atlas
5,487
392
14
1
0
277,035
3
W
Olorun
7,552
539
111
8
0
276,621
1
W
Tyr
8,299
593
89
6
0
249,581
2
L
Olorun
7,713
551
127
9
0
255,497
3
W
Rama
8,253
590
131
9
0
200,720
2
L
Gilgamesh
6,461
462
47
3
0
260,134
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role