Player Matchup

Neith
Neith
Builgard
Neith
Level 139
God Stats
5W - 7L
1,566 SR
Queue Stats
48W - 63L
1,485 Elo+
Solo
Nu Wa
Nu Wa
IllyanaKafera
Nu Wa
Level 55
God Stats
3W - 10L
1,278 SR
Queue Stats
7W - 17L
1,174 Elo+
Party 2
Chaac
Chaac
WrathfulCuddles
Chaac
Level 29
God Stats
7W - 9L
1,400 SR
Queue Stats
14W - 23L
1,246 Elo+
Party 2
Team Averages
Level 74
1,415 SR
1,302 Elo+

VS

Team Averages
Level 67
1,270 SR
1,311 Elo+
He Bo
He Bo
Wvrmz
He Bo
Level 130
God Stats
1W - 4L
1,246 SR
Queue Stats
232W - 274L
1,536 Elo+
Solo
Atlas
Atlas
dothestankyleg
Atlas
Level 26
God Stats
2W - 1L
1,380 SR
Queue Stats
42W - 117L
1,183 Elo+
Party 1
Odin
Odin
itzthiccboi
Odin
Level 45
God Stats
4W - 10L
1,186 SR
Queue Stats
145W - 249L
1,214 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Builgard
Neith
11
2 / 2 / 0
7,722
644
8,141
8,307
2,883
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 2
6,682
557
9,751
7,819
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 3 / 2
6,674
556
3,401
7,196
3,060
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Wvrmz
He Bo
14
10 / 1 / 0
9,421
785
12,075
6,836
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 8
8,082
674
5,516
8,574
6,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

10
0 / 1 / 8
7,919
660
3,705
13,230
7,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
10
10
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
Builgard
Neith
2
2
0
1
L
0
5
2
0.2
L
0
3
2
0.33
W
He Bo
Wvrmz
He Bo
10
1
0
10
W
0
0
8
4
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,293
Damage
21,296
23,322
Taken
28,640
8,442
Mitigated
17,083
3,678
Healing
10,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Builgard
Neith
8,141
2,923
0
1,639
8,307
2,883
0
6,088
1,967
0
23,518
L
9,751
5,120
505
479
7,819
2,499
0
5,729
1,862
17,309
0
L
3,401
260
215
840
7,196
3,060
0
5,409
1,573
0
15,856
W
He Bo
Wvrmz
He Bo
12,075
510
0
2,418
6,836
2,274
223
1,702
5,012
50,392
0
W
5,516
1,308
198
1,641
8,574
6,847
178
3,727
4,615
16,421
0
W
3,705
231
206
5,577
13,230
7,962
0
3,883
9,007
0
12,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,078
Gold Earned
25,422
94
Minions Killed
147
2
Camps Cleared
8
628,083
Distance Traveled
612,896
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,722
644
44
4
0
218,735
2
L
Nu Wa
6,682
557
23
2
1
188,504
0
L
Chaac
6,674
556
27
2
1
220,844
0
W
He Bo
9,421
785
110
9
6
193,508
1
W
Atlas
8,082
674
19
2
2
215,814
1
W
Odin
7,919
660
18
2
0
203,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role