Player Matchup

Geb
Geb
Masters
BocasFinest
Geb
Masters
Level 160
God Stats
37W - 24L
1,796 SR
Queue Stats
1,099W - 635L
3,005 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Masters
Fittefan
Ah Muzen Cab
Masters
Level 125
God Stats
5W - 3L
1,628 SR
Queue Stats
257W - 168L
2,370 MMR
Party 1
Scylla
Scylla
Masters
Im Only 8 Tho
Scylla
Masters
Level 158
God Stats
18W - 18L
1,659 SR
Queue Stats
380W - 201L
2,720 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 148
1,694 SR
2,699 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 108
1,495 SR
1,714 MMR
Discordia
Discordia
Platinum V
Herects
Discordia
Platinum V
Level 122
God Stats
14W - 10L
1,695 SR
Queue Stats
126W - 148L
1,803 MMR
Solo
Amaterasu
Amaterasu
Gold IV
Johxitro
Amaterasu
Gold IV
Level 143
God Stats
1W - 1L
1,457 SR
Queue Stats
41W - 44L
1,568 MMR
Solo
Fenrir
Fenrir
Platinum III
valentainsbahia
Fenrir
Platinum III
Level 60
God Stats
0W - 3L
1,332 SR
Queue Stats
176W - 221L
1,772 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 10
9,958
664
8,110
14,880
14,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Fittefan
Ah Muzen Cab
16
9 / 2 / 4
11,046
736
24,378
13,965
7,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 3 / 4
9,574
638
8,116
8,827
3,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AphroditeCabrakanOdinGilgameshArtio

VS

Bans
TiamatAchillesOlorunSobekMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Herects
Discordia
13
1 / 4 / 3
9,141
609
14,791
7,501
4,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
Johxitro
Amaterasu
11
1 / 4 / 3
8,519
568
7,222
18,569
18,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 6 / 1
9,012
601
7,882
21,502
14,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
14
Kills
5
5
Deaths
14
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
0
10
7
W
Ah Muzen Cab
Fittefan
Ah Muzen Cab
9
2
4
5.5
L
Discordia
Herects
Discordia
1
4
3
0.63
W
3
3
4
1.67
L
Amaterasu
Johxitro
Amaterasu
1
4
3
0.63
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,604
Damage
29,895
37,672
Taken
47,572
25,545
Mitigated
37,028
12,890
Healing
9,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,110
1,265
0
3,232
14,880
14,770
60
5,288
8,451
18,169
0
W
Ah Muzen Cab
Fittefan
Ah Muzen Cab
24,378
13,343
0
6,872
13,965
7,334
2,430
5,568
7,609
0
60,840
L
Discordia
Herects
Discordia
14,791
637
0
1,083
7,501
4,470
0
2,711
4,327
45,749
0
W
8,116
207
0
2,786
8,827
3,441
610
3,357
4,884
37,950
0
L
Amaterasu
Johxitro
Amaterasu
7,222
2,072
0
3,860
18,569
18,113
0
4,404
12,942
0
24,271
L
7,882
1,495
0
4,277
21,502
14,445
0
9,017
11,362
731
22,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,578
Gold Earned
26,672
184
Minions Killed
177
9
Camps Cleared
5
853,082
Distance Traveled
824,176
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,958
664
22
1
0
291,672
1
W
Ah Muzen Cab
11,046
736
102
7
4
296,057
2
L
Discordia
9,141
609
89
6
2
267,185
2
W
Scylla
9,574
638
60
4
5
265,353
4
L
Amaterasu
8,519
568
51
3
2
276,268
8
L
Fenrir
9,012
601
37
2
1
280,723
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role