Player Matchup

Achilles
Achilles
 
Achilles
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Alcloud_Jager
Medusa
Level 78
God Stats
43W - 26L
1,447 SR
Queue Stats
414W - 451L
1,463 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gerarr08
Tsukuyomi
Level 67
God Stats
1W - 1L
1,610 SR
Queue Stats
95W - 102L
1,432 Elo+
Solo
Anubis
Anubis
jotrixd
Anubis
Level 107
God Stats
1W - 3L
1,705 SR
Queue Stats
20W - 28L
1,354 Elo+
Party 1
Team Averages
Level 100
1,552 SR
1,450 Elo+

VS

Team Averages
Level 94
1,454 SR
1,439 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Beraldii
Atlas
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
879W - 924L
1,422 Elo+
Solo
Poseidon
Poseidon
EncraDamOlbc
Poseidon
Level 92
God Stats
15W - 12L
1,462 SR
Queue Stats
320W - 381L
1,418 Elo+
Party 2
Bakasura
Bakasura
Pmlb_obelisco100
Bakasura
Level 83
God Stats
0W - 2L
1,328 SR
Queue Stats
64W - 63L
1,437 Elo+
Solo
Sun Wukong
Sun Wukong
Terrorblade5832
Sun Wukong
Level 104
God Stats
8W - 9L
1,479 SR
Queue Stats
369W - 410L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
6 / 3 / 1
8,467
564
12,299
14,604
9,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Geb
 
Geb
13
1 / 0 / 11
7,639
509
2,606
7,570
5,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
9 / 0 / 1
7,917
528
8,642
4,395
1,431
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Gerarr08
Tsukuyomi
14
6 / 5 / 5
8,408
561
8,333
10,930
3,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
jotrixd
Anubis
15
6 / 2 / 5
8,917
594
9,881
8,371
3,604
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 4 / 2
7,740
516
3,443
5,477
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Beraldii
Atlas
9
0 / 5 / 0
5,694
380
4,033
15,921
8,923
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
EncraDamOlbc
Poseidon
12
0 / 7 / 0
7,162
477
2,634
7,431
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
7 / 7 / 1
8,447
563
10,068
13,384
4,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Terrorblade5832
Sun Wukong
12
1 / 5 / 2
7,462
497
7,181
13,650
11,779
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
28
Kills
9
10
Deaths
28
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
3
1
2.17
W
Geb
 
Geb
1
0
11
6.5
L
Kukulkan
 
Kukulkan
1
4
2
0.5
W
9
0
1
9.5
L
Atlas
Beraldii
Atlas
0
5
0
0
L
Poseidon
EncraDamOlbc
Poseidon
0
7
0
0
W
Tsukuyomi
Gerarr08
Tsukuyomi
6
5
5
1.7
L
7
7
1
1.07
L
Sun Wukong
Terrorblade5832
Sun Wukong
1
5
2
0.4
W
Anubis
jotrixd
Anubis
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,761
Damage
27,359
45,870
Taken
55,863
23,605
Mitigated
28,081
15,750
Healing
13,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
12,299
4,297
0
5,525
14,604
9,492
0
0
14,181
0
50,284
W
Geb
 
Geb
2,606
618
0
1,351
7,570
5,523
284
3,617
3,953
13,664
0
L
Kukulkan
 
Kukulkan
3,443
118
0
523
5,477
1,586
93
1,276
4,201
53,397
0
W
8,642
4,936
0
1,271
4,395
1,431
928
2,724
1,671
0
43,441
L
Atlas
Beraldii
Atlas
4,033
1,808
94
4,571
15,921
8,923
0
2,620
13,255
18,431
0
L
Poseidon
EncraDamOlbc
Poseidon
2,634
262
185
592
7,431
1,348
0
2,313
5,118
51,253
0
W
Tsukuyomi
Gerarr08
Tsukuyomi
8,333
2,201
0
2,314
10,930
3,555
0
1,001
9,082
0
49,865
L
10,068
6,622
0
2,833
13,384
4,445
160
5,581
7,638
0
36,681
L
Sun Wukong
Terrorblade5832
Sun Wukong
7,181
2,652
0
4,654
13,650
11,779
0
697
11,917
0
41,416
W
Anubis
jotrixd
Anubis
9,881
541
233
5,056
8,371
3,604
481
2,768
4,913
60,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,348
Gold Earned
36,505
394
Minions Killed
418
0
Camps Cleared
0
1,484,619
Distance Traveled
1,398,368
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,467
564
102
7
0
302,708
4
W
Geb
7,639
509
14
1
0
316,774
6
L
Kukulkan
7,740
516
117
8
0
272,190
5
W
Medusa
7,917
528
75
5
0
283,930
8
L
Atlas
5,694
380
31
2
0
271,890
6
L
Poseidon
7,162
477
109
7
0
278,263
3
W
Tsukuyomi
8,408
561
82
5
0
300,216
2
L
Bakasura
8,447
563
80
5
0
300,402
3
L
Sun Wukong
7,462
497
81
5
0
275,623
3
W
Anubis
8,917
594
121
8
0
280,991
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role