Player Matchup

Ra
Ra
CenteIIa
Ra
Level 116
God Stats
26W - 27L
1,424 SR
Queue Stats
257W - 288L
1,436 Elo+
Solo
Atlas
Atlas
Krayvern
Atlas
Level 55
God Stats
1W - 1L
1,202 SR
Queue Stats
42W - 36L
1,563 Elo+
Solo
Horus
Horus
Razadak
Horus
Level 145
God Stats
20W - 3L
2,027 SR
Queue Stats
186W - 76L
1,986 Elo+
Solo
Team Averages
Level 105
1,551 SR
1,662 Elo+

VS

Team Averages
Level 120
1,580 SR
1,510 Elo+
Serqet
Serqet
chadfutaba
Serqet
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,256 Elo+
Party 1
Ymir
Ymir
xFrosbitZEROx
Ymir
Level 159
God Stats
0W - 1L
1,560 SR
Queue Stats
146W - 108L
1,645 Elo+
Party 1
Sol
Sol
xSAVYx
Sol
Level 144
God Stats
2W - 3L
1,681 SR
Queue Stats
241W - 199L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 9
10,636
760
10,467
7,933
4,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
Krayvern
Atlas
13
2 / 2 / 12
9,395
671
7,145
13,048
13,195
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Horus
Razadak
Horus
14
8 / 2 / 7
10,513
751
11,745
17,007
13,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
chadfutaba
Serqet
10
0 / 8 / 2
7,698
550
1,546
9,719
4,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 5 / 3
7,917
566
6,781
13,737
12,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sol
xSAVYx
Sol
14
4 / 2 / 0
9,386
670
14,977
10,291
3,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
15
Kills
4
4
Deaths
15
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
0
9
9.5
W
Atlas
Krayvern
Atlas
2
2
12
4
W
Horus
Razadak
Horus
8
2
7
5.75
L
Serqet
chadfutaba
Serqet
0
8
2
0.13
L
0
5
3
0.3
L
Sol
xSAVYx
Sol
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,357
Damage
23,304
37,988
Taken
33,747
31,149
Mitigated
20,837
18,504
Healing
5,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,467
1,070
4,160
4,505
7,933
4,133
1,495
4,439
3,494
64,729
0
W
Atlas
Krayvern
Atlas
7,145
2,518
517
1,295
13,048
13,195
402
9,167
3,565
17,807
0
W
Horus
Razadak
Horus
11,745
3,976
1,893
6,134
17,007
13,821
678
7,216
9,280
0
30,175
L
Serqet
chadfutaba
Serqet
1,546
88
0
461
9,719
4,715
0
4,650
4,638
0
8,982
L
6,781
802
0
1,852
13,737
12,503
0
8,259
5,255
18,972
639
L
Sol
xSAVYx
Sol
14,977
3,782
0
3,648
10,291
3,619
0
4,958
5,068
46,562
2,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,544
Gold Earned
25,001
187
Minions Killed
151
7
Camps Cleared
5
800,398
Distance Traveled
681,055
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,636
760
134
10
4
277,717
3
W
Atlas
9,395
671
17
1
1
244,806
3
W
Horus
10,513
751
36
3
2
277,875
2
L
Serqet
7,698
550
24
2
0
232,295
2
L
Ymir
7,917
566
25
2
1
195,493
6
L
Sol
9,386
670
102
7
4
253,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role