Player Matchup

Nemesis
Nemesis
Flying_Mattress
Nemesis
Level 49
God Stats
30W - 34L
1,696 SR
Queue Stats
156W - 158L
1,495 Elo+
Solo
Geb
Geb
Monsters2016
Geb
Level 29
God Stats
2W - 2L
1,636 SR
Queue Stats
47W - 71L
1,325 Elo+
Party 1
Neith
Neith
Sharmelo0122
Neith
Level 38
God Stats
7W - 3L
1,669 SR
Queue Stats
137W - 134L
1,335 Elo+
Solo
Mercury
Mercury
Sonyboy2003
Mercury
Level 93
God Stats
1W - 2L
1,500 SR
Queue Stats
184W - 202L
1,372 Elo+
Solo
Scylla
Scylla
knightsof21
Scylla
Level 50
God Stats
3W - 6L
1,537 SR
Queue Stats
98W - 114L
1,312 Elo+
Party 1
Team Averages
Level 52
1,607 SR
1,368 Elo+

VS

Team Averages
Level 51
1,484 SR
1,356 Elo+
Artio
Artio
BiscuittSZN
Artio
Level 46
God Stats
11W - 4L
1,532 SR
Queue Stats
128W - 159L
1,384 Elo+
Solo
Izanami
Izanami
BoomySpy9229034
Izanami
Level 78
God Stats
8W - 5L
1,580 SR
Queue Stats
297W - 313L
1,395 Elo+
Solo
Erlang Shen
Erlang Shen
PlayboiDREN978
Erlang Shen
Level 46
God Stats
27W - 31L
1,428 SR
Queue Stats
103W - 120L
1,438 Elo+
Solo
Guan Yu
Guan Yu
el_tipito-tomi
Guan Yu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 24L
1,200 Elo+
Party 2
Janus
Janus
jaamda
Janus
Level 69
God Stats
14W - 27L
1,381 SR
Queue Stats
197W - 270L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,286
476
2,079
5,311
1,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 3 / 0
4,341
482
1,337
8,814
2,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 4 / 0
4,398
489
1,329
4,422
987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Sonyboy2003
Mercury
10
4 / 2 / 0
6,329
703
4,149
6,138
2,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
8
0 / 2 / 0
4,652
517
1,734
3,873
989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 8
4,923
547
2,490
5,380
2,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
8 / 0 / 3
6,165
685
6,542
4,691
1,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Erlang Shen
PlayboiDREN978
Erlang Shen
10
2 / 0 / 6
5,571
619
3,994
4,970
1,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 5 / 2
4,677
520
1,823
6,967
2,738
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
jaamda
Janus
11
2 / 0 / 2
5,866
652
1,382
2,513
596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
4
Kills
13
14
Deaths
5
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
W
8
0
3
9.5
L
0
3
0
0
L
0
3
0
0
W
Erlang Shen
PlayboiDREN978
Erlang Shen
2
0
6
5
L
0
4
0
0
L
Mercury
Sonyboy2003
Mercury
4
2
0
2
W
0
5
2
0.2
W
Janus
jaamda
Janus
2
0
2
3
L
Scylla
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,628
Damage
16,231
28,558
Taken
24,521
9,065
Mitigated
8,911
6,248
Healing
8,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,490
150
329
1,082
5,380
2,567
292
1,196
4,184
14,285
0
W
6,542
4,436
0
1,815
4,691
1,287
0
618
4,073
0
31,094
L
2,079
929
0
100
5,311
1,384
0
329
4,912
0
13,680
L
1,337
413
545
1,581
8,814
2,780
0
815
7,785
8,625
0
W
Erlang Shen
PlayboiDREN978
Erlang Shen
3,994
1,530
0
2,934
4,970
1,723
0
557
4,319
0
24,917
L
1,329
388
0
133
4,422
987
203
1,171
3,087
0
15,236
L
Mercury
Sonyboy2003
Mercury
4,149
1,614
0
2,764
6,138
2,925
178
0
6,138
0
30,576
W
1,823
607
0
1,338
6,967
2,738
470
0
6,548
0
11,344
W
Janus
jaamda
Janus
1,382
41
0
1,313
2,513
596
657
700
1,813
27,923
0
L
Scylla
1,734
143
0
1,125
3,873
989
0
1,003
2,764
24,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,006
Gold Earned
27,202
190
Minions Killed
225
0
Camps Cleared
0
845,977
Distance Traveled
888,618
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
4,923
547
27
3
0
173,822
0
W
Izanami
6,165
685
61
7
0
162,781
0
L
Nemesis
4,286
476
32
4
0
201,290
0
L
Geb
4,341
482
10
1
0
163,661
1
W
Erlang Shen
5,571
619
59
7
0
193,140
4
L
Neith
4,398
489
33
4
0
126,935
0
L
Mercury
6,329
703
69
8
0
193,095
4
W
Guan Yu
4,677
520
18
2
0
180,013
0
W
Janus
5,866
652
60
7
0
178,862
0
L
Scylla
4,652
517
46
5
0
160,996
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role