Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
JackTullier
Izanami
Level 83
God Stats
1W - 4L
1,324 SR
Queue Stats
104W - 137L
1,383 Elo+
Solo
Anubis
Anubis
SwampBandit25
Anubis
Level 123
God Stats
11W - 11L
1,445 SR
Queue Stats
27W - 33L
1,364 Elo+
Solo
Ah Puch
Ah Puch
may150995
Ah Puch
Level 87
God Stats
0W - 4L
1,151 SR
Queue Stats
121W - 131L
1,385 Elo+
Solo
Atlas
Atlas
pouls600laureat
Atlas
Level 61
God Stats
0W - 3L
1,215 SR
Queue Stats
27W - 42L
1,306 Elo+
Solo
Team Averages
Level 102
1,327 SR
1,388 Elo+

VS

Team Averages
Level 68
1,399 SR
1,369 Elo+
Cabrakan
Cabrakan
CPT_manering2003
Cabrakan
Level 65
God Stats
26W - 18L
1,561 SR
Queue Stats
259W - 294L
1,345 Elo+
Party 1
Set
Set
DarthPlanktn
Set
Level 84
God Stats
15W - 31L
1,309 SR
Queue Stats
220W - 292L
1,333 Elo+
Solo
Neith
Neith
Lord--Theo
Neith
Level 103
God Stats
70W - 60L
1,440 SR
Queue Stats
239W - 236L
1,379 Elo+
Solo
Anubis
Anubis
Wolfie_Szy
Anubis
Level 40
God Stats
18W - 26L
1,440 SR
Queue Stats
139W - 165L
1,390 Elo+
Party 1
Bastet
Bastet
xD_gratedCheese
Bastet
Level 48
God Stats
3W - 3L
1,246 SR
Queue Stats
143W - 168L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
4 / 2 / 1
10,404
520
10,670
14,147
11,140
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
JackTullier
Izanami
16
1 / 4 / 5
9,967
498
10,937
15,509
5,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 7 / 3
10,054
503
15,257
19,502
8,043
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
may150995
Ah Puch
14
2 / 7 / 5
8,672
434
10,575
14,039
3,444
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 2 / 5
8,302
415
5,451
14,974
14,060
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 7
9,494
475
5,402
17,827
18,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 3 / 8
9,383
469
7,644
15,933
10,929
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
16
0 / 2 / 4
9,432
472
9,911
11,541
3,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Wolfie_Szy
Anubis
17
4 / 5 / 9
10,384
519
16,193
18,677
9,043
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 0 / 4
12,324
616
15,329
12,532
4,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
53
15
Kills
21
22
Deaths
15
19
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
4
2
1
2.25
W
3
5
7
1.3
W
2
3
8
2
L
Izanami
JackTullier
Izanami
1
4
5
0.88
W
Neith
0
2
4
1
L
5
7
3
0.93
W
Anubis
Wolfie_Szy
Anubis
4
5
9
1.7
L
Ah Puch
may150995
Ah Puch
2
7
5
0.64
L
3
2
5
2.75
W
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,890
Damage
54,479
78,171
Taken
76,510
42,115
Mitigated
46,327
22,363
Healing
31,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
10,670
2,878
0
4,387
14,147
11,140
922
3,275
10,872
0
76,357
W
5,402
924
476
2,081
17,827
18,330
167
5,422
12,405
24,600
0
W
7,644
3,052
0
4,653
15,933
10,929
590
5,686
10,247
0
49,686
L
Izanami
JackTullier
Izanami
10,937
6,794
0
4,844
15,509
5,428
280
1,546
13,963
0
86,466
W
Neith
9,911
3,499
323
5,805
11,541
3,218
1,411
4,617
6,924
0
73,222
L
15,257
678
0
7,575
19,502
8,043
1,339
8,459
11,043
71,574
0
W
Anubis
Wolfie_Szy
Anubis
16,193
312
0
9,925
18,677
9,043
527
12,567
6,110
74,575
0
L
Ah Puch
may150995
Ah Puch
10,575
1,208
0
3,041
14,039
3,444
995
4,470
9,569
43,279
0
L
5,451
1,890
576
1,940
14,974
14,060
712
3,845
11,129
22,931
0
W
15,329
3,380
0
8,315
12,532
4,807
0
3,101
9,431
0
101,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,399
Gold Earned
51,017
521
Minions Killed
558
0
Camps Cleared
0
1,685,965
Distance Traveled
1,826,571
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,404
520
132
7
0
391,129
2
W
Cabrakan
9,494
475
37
2
0
338,370
0
W
Set
9,383
469
82
4
0
365,064
3
L
Izanami
9,967
498
175
9
0
327,565
1
W
Neith
9,432
472
148
7
0
344,401
3
L
Anubis
10,054
503
120
6
0
284,385
7
W
Anubis
10,384
519
127
6
0
318,737
6
L
Ah Puch
8,672
434
69
3
0
345,266
5
L
Atlas
8,302
415
25
1
0
337,620
0
W
Bastet
12,324
616
164
8
0
459,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role