Player Matchup

Chaac
Chaac
AlphaSoulSlayer
Chaac
Level 43
God Stats
2W - 7L
1,213 SR
Queue Stats
99W - 121L
1,350 Elo+
Solo
Zeus
Zeus
King_199_Stif
Zeus
Level 67
God Stats
1W - 1L
1,265 SR
Queue Stats
245W - 343L
1,349 Elo+
Party 2
Athena
Athena
NotTryHard__l
Athena
Level 46
God Stats
1W - 1L
1,237 SR
Queue Stats
75W - 141L
1,299 Elo+
Party 2
Cliodhna
Cliodhna
mata-FRANGA
Cliodhna
Level 49
God Stats
39W - 33L
1,503 SR
Queue Stats
101W - 124L
1,396 Elo+
Solo
Atlas
Atlas
mr_velosiped
Atlas
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
359W - 499L
1,378 Elo+
Party 2
Team Averages
Level 59
1,344 SR
1,354 Elo+

VS

Team Averages
Level 73
1,589 SR
1,377 Elo+
Sol
Sol
Seiiyo
Sol
Level 48
God Stats
16W - 23L
1,437 SR
Queue Stats
195W - 210L
1,358 Elo+
Party 3
Atlas
Atlas
WanTed 3D
Atlas
Level 146
God Stats
4W - 2L
1,706 SR
Queue Stats
486W - 583L
1,371 Elo+
Solo
Hercules
Hercules
flavius_1992
Hercules
Level 83
God Stats
43W - 51L
1,472 SR
Queue Stats
307W - 333L
1,415 Elo+
Party 1
Skadi
Skadi
lulub672
Skadi
Level 58
God Stats
9W - 3L
1,745 SR
Queue Stats
213W - 242L
1,387 Elo+
Party 3
Odin
Odin
rookeen70122
Odin
Level 28
God Stats
1W - 2L
1,586 SR
Queue Stats
3W - 7L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 1
8,646
540
4,386
11,059
8,114
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
8 / 3 / 2
8,979
561
9,828
10,255
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 1 / 4
7,352
460
4,728
11,090
7,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
mata-FRANGA
Cliodhna
14
1 / 2 / 5
8,168
511
9,245
9,805
3,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 1 / 0
7,301
456
3,144
11,119
6,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Seiiyo
Sol
13
4 / 5 / 1
7,971
498
7,743
12,202
3,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
WanTed 3D
Atlas
12
1 / 2 / 2
6,928
433
3,865
13,327
5,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
flavius_1992
Hercules
8
0 / 3 / 1
5,669
354
2,485
8,502
4,045
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
lulub672
Skadi
15
3 / 1 / 0
8,960
560
10,286
6,881
2,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 2 / 0
6,952
435
3,802
7,370
4,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
13
Kills
8
8
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
W
8
3
2
3
W
0
1
4
2
L
Sol
Seiiyo
Sol
4
5
1
0.9
L
Atlas
WanTed 3D
Atlas
1
2
2
1
L
Hercules
flavius_1992
Hercules
0
3
1
0.17
L
Skadi
lulub672
Skadi
3
1
0
3
W
Cliodhna
mata-FRANGA
Cliodhna
1
2
5
1.75
W
1
1
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,331
Damage
28,181
53,328
Taken
48,282
28,228
Mitigated
19,017
20,361
Healing
11,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,386
1,308
0
5,526
11,059
8,114
0
736
9,918
1,569
44,015
W
9,828
1,290
0
2,722
10,255
3,252
623
5,614
4,641
49,504
0
W
4,728
1,556
0
4,632
11,090
7,023
0
3,104
7,986
36,528
0
L
Sol
Seiiyo
Sol
7,743
3,138
0
3,004
12,202
3,641
0
5,350
6,852
44,107
0
L
Atlas
WanTed 3D
Atlas
3,865
362
0
3,877
13,327
5,184
0
5,507
7,820
32,242
0
L
Hercules
flavius_1992
Hercules
2,485
584
0
1,220
8,502
4,045
22
3,753
4,749
0
9,607
L
Skadi
lulub672
Skadi
10,286
5,072
0
1,540
6,881
2,135
25
3,313
3,568
0
74,170
W
Cliodhna
mata-FRANGA
Cliodhna
9,245
1,271
134
2,746
9,805
3,517
0
2,042
7,726
0
56,777
W
3,144
845
201
4,400
11,119
6,322
216
112
11,007
25,569
0
L
3,802
1,207
0
1,550
7,370
4,012
0
0
7,370
0
32,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,446
Gold Earned
36,480
388
Minions Killed
336
0
Camps Cleared
0
1,535,649
Distance Traveled
1,367,730
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,646
540
117
7
0
319,087
5
W
Zeus
8,979
561
88
6
0
283,818
2
W
Athena
7,352
460
66
4
0
323,073
0
L
Sol
7,971
498
76
5
0
280,040
0
L
Atlas
6,928
433
55
3
0
286,337
6
L
Hercules
5,669
354
19
1
0
236,454
2
L
Skadi
8,960
560
107
7
0
279,170
4
W
Cliodhna
8,168
511
94
6
0
323,721
5
W
Atlas
7,301
456
23
1
0
285,950
4
L
Odin
6,952
435
79
5
0
285,729
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role