Player Matchup

Atlas
Atlas
 
Atlas
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DabxFairy
Neith
Level 7
God Stats
2W - 8L
1,058 SR
Queue Stats
3W - 11L
1,061 Elo+
Party 1
Thanatos
Thanatos
zigzag_princess7
Thanatos
Level 88
God Stats
0W - 1L
1,695 SR
Queue Stats
48W - 55L
1,378 Elo+
Party 1
Team Averages
Level 61
1,418 SR
1,313 Elo+

VS

Team Averages
Level 104
1,349 SR
1,318 Elo+
Medusa
Medusa
Badirishkid01
Medusa
Level 48
God Stats
5W - 6L
1,318 SR
Queue Stats
104W - 123L
1,324 Elo+
Solo
Atlas
Atlas
Williamssurdo
Atlas
Level 160
God Stats
9W - 11L
1,228 SR
Queue Stats
198W - 278L
1,361 Elo+
Solo
Ra
Ra
morderkaizer392
Ra
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
220W - 325L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
1 / 4 / 2
6,545
655
3,892
8,577
3,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
DabxFairy
Neith
9
1 / 8 / 1
6,190
619
3,101
8,580
3,017
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 7 / 2
6,891
689
2,589
9,455
4,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 0 / 7
9,025
903
11,734
5,248
2,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 2 / 14
7,176
718
3,214
6,274
3,035
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
8 / 1 / 11
8,666
867
7,322
6,184
2,134
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
3
Kills
19
19
Deaths
3
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
4
2
0.5
W
11
0
7
14.5
L
Neith
DabxFairy
Neith
1
8
1
0.19
W
0
2
14
3.5
W
8
1
11
13.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,582
Damage
22,270
26,612
Taken
17,706
10,596
Mitigated
7,393
4,860
Healing
6,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,892
586
111
967
8,577
3,462
0
2,688
5,889
13,734
0
W
11,734
5,524
438
772
5,248
2,224
1,615
970
4,045
0
25,825
L
Neith
DabxFairy
Neith
3,101
669
206
449
8,580
3,017
0
4,283
4,297
0
15,287
W
3,214
884
508
703
6,274
3,035
34
1,421
4,819
8,794
0
W
7,322
536
1,309
3,176
6,184
2,134
886
1,941
4,132
34,208
0
L
2,589
154
0
3,127
9,455
4,117
0
3,901
5,554
0
13,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,626
Gold Earned
24,867
80
Minions Killed
111
3
Camps Cleared
6
455,882
Distance Traveled
557,480
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,545
655
28
3
1
164,877
1
W
Medusa
9,025
903
31
3
2
203,617
2
L
Neith
6,190
619
29
3
0
135,290
2
W
Atlas
7,176
718
12
1
0
150,495
0
W
Ra
8,666
867
68
7
4
203,368
2
L
Thanatos
6,891
689
23
2
2
155,715
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role