Player Matchup

Anubis
Anubis
CUDDLES_THE_GOD
Anubis
Level 57
God Stats
6W - 6L
1,591 SR
Queue Stats
184W - 179L
1,481 Elo+
Solo
Loki
Loki
ID-en-ligne91
Loki
Level 91
God Stats
13W - 23L
1,378 SR
Queue Stats
459W - 416L
1,448 Elo+
Solo
Atlas
Atlas
Ironicxz_72
Atlas
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 84L
1,495 Elo+
Solo
Baron Samedi
Baron Samedi
Shuaib2012
Baron Samedi
Level 109
God Stats
69W - 81L
1,402 SR
Queue Stats
295W - 322L
1,490 Elo+
Solo
Anhur
Anhur
lollol0123456789
Anhur
Level 104
God Stats
4W - 3L
1,576 SR
Queue Stats
252W - 207L
1,454 Elo+
Solo
Team Averages
Level 92
1,489 SR
1,474 Elo+

VS

Team Averages
Level 131
1,560 SR
1,494 Elo+
Eset
Eset
 
Eset
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Anime__Thighs_
Hun Batz
Level 98
God Stats
5W - 11L
1,439 SR
Queue Stats
503W - 504L
1,459 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BigO_oha
Ah Muzen Cab
Level 146
God Stats
27W - 27L
1,498 SR
Queue Stats
760W - 743L
1,442 Elo+
Solo
Atlas
Atlas
my_snickersbar
Atlas
Level 129
God Stats
59W - 47L
1,796 SR
Queue Stats
279W - 233L
1,593 Elo+
Solo
Bellona
Bellona
nighthawkstu
Bellona
Level 137
God Stats
142W - 107L
1,566 SR
Queue Stats
232W - 216L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 3
4,867
695
3,746
4,507
1,745
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
4 / 1 / 2
5,302
757
4,304
4,799
1,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 1 / 1
4,204
601
1,365
4,782
1,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Shuaib2012
Baron Samedi
8
1 / 3 / 0
4,651
664
3,512
4,924
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

3
0 / 0 / 1
3,312
473
290
1,456
187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
8
1 / 3 / 0
4,427
632
2,480
4,203
1,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
9
1 / 1 / 1
4,794
685
2,078
5,183
1,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
BigO_oha
Ah Muzen Cab
7
1 / 2 / 1
4,413
630
2,639
5,110
1,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 0 / 3
4,429
633
2,415
5,140
2,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
nighthawkstu
Bellona
10
3 / 1 / 0
5,302
757
3,452
5,648
2,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
7
Kills
6
6
Deaths
7
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
1
3
0
0.33
W
Hun Batz
1
1
1
1.5
W
Ah Muzen Cab
BigO_oha
Ah Muzen Cab
1
2
1
0.75
L
1
1
3
2.5
L
4
1
2
5
L
1
1
1
1.5
L
Baron Samedi
Shuaib2012
Baron Samedi
1
3
0
0.33
L
0
0
1
0.5
W
0
0
3
1.5
W
Bellona
nighthawkstu
Bellona
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,217
Damage
13,064
20,468
Taken
25,284
6,797
Mitigated
9,794
8,456
Healing
10,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
2,480
193
287
771
4,203
1,478
21
1,788
2,415
16,793
0
W
Hun Batz
2,078
723
0
2,088
5,183
1,458
0
1,276
3,899
0
23,292
W
Ah Muzen Cab
BigO_oha
Ah Muzen Cab
2,639
1,140
0
2,036
5,110
1,793
345
974
4,136
0
22,529
L
3,746
651
0
2,314
4,507
1,745
62
2,633
1,874
22,381
0
L
4,304
984
0
2,322
4,799
1,233
207
674
4,125
0
24,378
L
1,365
523
0
1,311
4,782
1,835
0
1,129
3,653
8,628
0
L
Baron Samedi
Shuaib2012
Baron Samedi
3,512
385
0
1,839
4,924
1,797
198
0
4,924
19,913
0
L
290
290
0
670
1,456
187
0
459
997
0
5,543
W
2,415
1,068
222
2,245
5,140
2,147
0
1,301
3,839
10,384
0
W
Bellona
nighthawkstu
Bellona
3,452
1,108
0
3,162
5,648
2,918
0
2,915
2,372
0
24,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,336
Gold Earned
23,365
165
Minions Killed
200
0
Camps Cleared
0
599,010
Distance Traveled
747,406
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
4,427
632
31
4
0
142,128
4
W
Hun Batz
4,794
685
54
8
0
166,992
5
W
Ah Muzen Cab
4,413
630
49
7
0
138,860
1
L
Anubis
4,867
695
42
6
0
121,731
1
L
Loki
5,302
757
53
8
0
163,693
3
L
Atlas
4,204
601
9
1
0
132,757
1
L
Baron Samedi
4,651
664
45
6
0
129,271
2
L
Anhur
3,312
473
16
2
0
51,558
0
W
Atlas
4,429
633
14
2
0
140,267
1
W
Bellona
5,302
757
52
7
0
159,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role