Player Matchup

Bellona
Bellona
Dillonkelly78
Bellona
Level 41
God Stats
12W - 6L
1,288 SR
Queue Stats
124W - 129L
1,267 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lord--Theo
Tsukuyomi
Level 103
God Stats
7W - 8L
1,328 SR
Queue Stats
239W - 236L
1,369 Elo+
Solo
Eset
Eset
MaleficaRD
Eset
Level 123
God Stats
20W - 14L
1,662 SR
Queue Stats
565W - 550L
1,470 Elo+
Solo
Atlas
Atlas
NeroAnarchy
Atlas
Level 145
God Stats
6W - 2L
1,500 SR
Queue Stats
246W - 245L
1,381 Elo+
Solo
Artemis
Artemis
thriller5105
Artemis
Level 66
God Stats
2W - 1L
1,392 SR
Queue Stats
111W - 134L
1,285 Elo+
Solo
Team Averages
Level 96
1,434 SR
1,354 Elo+

VS

Team Averages
Level 86
1,518 SR
1,345 Elo+
Thor
Thor
DeathDeSalvador
Thor
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
239W - 307L
1,284 Elo+
Solo
Medusa
Medusa
I-_-Templier-_-I
Medusa
Level 104
God Stats
4W - 8L
1,379 SR
Queue Stats
120W - 134L
1,305 Elo+
Solo
Anubis
Anubis
SwampBandit25
Anubis
Level 123
God Stats
11W - 11L
1,461 SR
Queue Stats
27W - 33L
1,377 Elo+
Solo
Geb
Geb
Synder_Reigns
Geb
Level 61
God Stats
4W - 4L
1,587 SR
Queue Stats
231W - 261L
1,389 Elo+
Solo
Atlas
Atlas
TheEldenBlood
Atlas
Level 77
God Stats
39W - 30L
1,661 SR
Queue Stats
144W - 162L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
4 / 2 / 5
8,565
504
7,443
10,391
8,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Lord--Theo
Tsukuyomi
15
4 / 1 / 1
9,040
532
3,808
11,424
3,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 2 / 6
8,792
517
12,342
7,159
2,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 2 / 12
8,515
501
7,482
13,434
10,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
thriller5105
Artemis
14
7 / 2 / 4
9,331
549
10,444
9,873
3,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
7,738
455
8,806
13,108
8,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 7 / 0
7,041
414
2,764
8,890
2,395
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 2 / 2
9,346
550
9,679
12,270
5,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 3 / 3
7,239
426
3,985
14,997
8,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 4 / 5
7,887
464
5,224
11,559
8,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
20
Kills
9
9
Deaths
20
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
Bellona
4
2
5
3.25
L
0
7
0
0
W
Tsukuyomi
Lord--Theo
Tsukuyomi
4
1
1
4.5
W
4
2
6
3.5
W
1
2
12
3.5
L
6
2
2
3.5
L
0
3
3
0.5
L
1
4
5
0.88
W
Artemis
thriller5105
Artemis
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,519
Damage
30,458
52,281
Taken
60,824
28,800
Mitigated
32,997
14,963
Healing
14,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,806
1,555
0
1,489
13,108
8,319
448
4,572
8,119
6,432
27,438
W
Bellona
7,443
1,547
0
2,441
10,391
8,074
1,154
4,185
6,206
1,907
37,607
L
2,764
923
121
573
8,890
2,395
919
1,467
7,373
0
27,675
W
Tsukuyomi
Lord--Theo
Tsukuyomi
3,808
482
0
5,792
11,424
3,944
442
3,348
8,076
0
50,541
W
12,342
1,173
541
1,116
7,159
2,563
0
3,725
3,434
54,641
0
W
7,482
2,549
488
4,355
13,434
10,999
120
5,975
7,459
28,733
0
L
9,679
408
0
5,522
12,270
5,388
420
6,160
5,499
64,288
0
L
3,985
395
1,547
2,336
14,997
8,029
228
5,377
9,433
21,889
0
L
5,224
1,489
690
2,070
11,559
8,866
979
1,783
9,573
26,115
0
W
Artemis
thriller5105
Artemis
10,444
5,769
0
230
9,873
3,220
294
3,691
6,182
0
63,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,243
Gold Earned
39,251
420
Minions Killed
302
0
Camps Cleared
0
1,530,232
Distance Traveled
1,394,211
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,738
455
64
4
0
264,453
0
W
Bellona
8,565
504
76
4
0
322,441
0
L
Medusa
7,041
414
55
3
0
276,073
3
W
Tsukuyomi
9,040
532
109
6
0
351,245
4
W
Eset
8,792
517
104
6
0
295,573
2
W
Atlas
8,515
501
34
2
0
292,449
3
L
Anubis
9,346
550
108
6
0
226,636
7
L
Geb
7,239
426
37
2
0
341,521
3
L
Atlas
7,887
464
38
2
0
285,528
0
W
Artemis
9,331
549
97
6
0
268,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role