Player Matchup

Zeus
Zeus
 
Zeus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
IIndomitable
Fenrir
Level 111
God Stats
0W - 2L
1,293 SR
Queue Stats
223W - 223L
1,513 Elo+
Solo
Hou Yi
Hou Yi
IronJase
Hou Yi
Level 159
God Stats
9W - 6L
1,596 SR
Queue Stats
937W - 927L
1,581 Elo+
Solo
Vamana
Vamana
Shalador_
Vamana
Level 142
God Stats
0W - 2L
1,138 SR
Queue Stats
489W - 477L
1,561 Elo+
Party 1
Team Averages
Level 126
1,405 SR
1,531 Elo+

VS

Team Averages
Level 100
1,485 SR
1,492 Elo+
Ra
Ra
 
Ra
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
 
Odin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Ebarra747
Hou Yi
Level 79
God Stats
7W - 6L
1,546 SR
Queue Stats
208W - 196L
1,526 Elo+
Solo
Loki
Loki
Oasis69_Z3
Loki
Level 128
God Stats
11W - 6L
1,600 SR
Queue Stats
373W - 348L
1,537 Elo+
Solo
Atlas
Atlas
z ragee xz
Atlas
Level 34
God Stats
1W - 1L
1,277 SR
Queue Stats
66W - 73L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
0 / 2 / 0
5,469
497
2,839
5,395
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
 
Ares
9
0 / 2 / 1
5,207
473
1,627
6,707
3,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
9
0 / 3 / 1
5,368
488
3,035
8,202
2,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
IronJase
Hou Yi
9
1 / 3 / 0
5,454
496
2,092
4,386
724
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vamana
Shalador_
Vamana
10
0 / 3 / 0
5,801
527
4,568
8,414
3,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
4 / 0 / 1
6,699
609
4,334
4,576
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
 
Odin
11
3 / 0 / 0
6,194
563
5,362
6,935
3,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
Ebarra747
Hou Yi
10
4 / 0 / 1
6,232
567
4,021
4,538
1,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
2 / 1 / 4
6,260
569
5,086
6,870
2,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
10
0 / 0 / 3
5,826
530
1,322
4,371
2,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
13
13
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
2
0
0
L
Ares
 
Ares
0
2
1
0.25
W
Ra
 
Ra
4
0
1
4.5
W
Odin
 
Odin
3
0
0
3
W
Hou Yi
Ebarra747
Hou Yi
4
0
1
4.5
L
Fenrir
0
3
1
0.17
L
Hou Yi
IronJase
Hou Yi
1
3
0
0.33
W
2
1
4
4
L
Vamana
Shalador_
Vamana
0
3
0
0
W
Atlas
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,161
Damage
20,125
33,104
Taken
27,290
12,673
Mitigated
10,889
9,143
Healing
11,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
2,839
283
0
1,262
5,395
1,334
0
1,512
3,883
31,501
0
L
Ares
 
Ares
1,627
38
115
864
6,707
3,990
0
2,042
4,665
13,722
0
W
Ra
 
Ra
4,334
245
327
1,859
4,576
1,420
585
1,904
2,466
42,096
0
W
Odin
 
Odin
5,362
1,780
0
2,740
6,935
3,286
0
0
6,460
0
28,995
W
Hou Yi
Ebarra747
Hou Yi
4,021
1,914
0
1,871
4,538
1,310
0
327
4,211
0
40,100
L
Fenrir
3,035
214
0
3,084
8,202
2,688
0
1,722
6,480
0
28,316
L
Hou Yi
IronJase
Hou Yi
2,092
486
0
726
4,386
724
0
380
4,006
0
28,592
W
5,086
1,459
0
3,457
6,870
2,186
0
1,449
5,299
0
39,174
L
Vamana
Shalador_
Vamana
4,568
1,992
0
3,092
8,414
3,937
0
0
7,728
0
31,689
W
Atlas
1,322
478
0
1,239
4,371
2,687
0
458
3,913
15,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,299
Gold Earned
31,211
297
Minions Killed
339
0
Camps Cleared
0
1,012,618
Distance Traveled
1,149,857
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,469
497
87
8
0
198,475
7
L
Ares
5,207
473
18
2
0
193,069
2
W
Ra
6,699
609
90
8
0
246,369
4
W
Odin
6,194
563
68
6
0
228,871
2
W
Hou Yi
6,232
567
83
8
0
215,339
1
L
Fenrir
5,368
488
65
6
0
225,262
2
L
Hou Yi
5,454
496
61
6
0
185,974
5
W
Loki
6,260
569
74
7
0
251,088
0
L
Vamana
5,801
527
66
6
0
209,838
0
W
Atlas
5,826
530
24
2
0
208,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role