Player Matchup

Chang'e
Chang'e
Bloodmaid
Chang'e
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,466 Elo+
Solo
Zeus
Zeus
Iridophore
Zeus
Level 147
God Stats
15W - 15L
1,492 SR
Queue Stats
491W - 559L
1,492 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
treemichelle
Morgan Le Fay
Level 104
God Stats
12W - 9L
1,522 SR
Queue Stats
513W - 613L
1,489 Elo+
Party 1
Team Averages
Level 113
1,505 SR
1,482 Elo+

VS

Team Averages
Level 117
1,393 SR
1,457 Elo+
Nemesis
Nemesis
ProToss23
Nemesis
Level 87
God Stats
0W - 2L
1,243 SR
Queue Stats
7W - 11L
1,366 Elo+
Solo
Kumbhakarna
Kumbhakarna
SpuRQimeN
Kumbhakarna
Level 122
God Stats
1W - 1L
1,413 SR
Queue Stats
8W - 8L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
benaudo
Baron Samedi
Level 141
God Stats
5W - 4L
1,524 SR
Queue Stats
310W - 350L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bloodmaid
Chang'e
14
3 / 2 / 10
9,626
688
9,799
14,367
5,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
10 / 2 / 4
10,643
760
17,041
9,964
3,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
treemichelle
Morgan Le Fay
12
1 / 3 / 10
8,754
625
10,814
8,951
3,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ProToss23
Nemesis
14
5 / 4 / 2
9,508
679
7,454
13,809
10,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
SpuRQimeN
Kumbhakarna
12
1 / 2 / 5
9,215
658
8,422
18,093
21,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
benaudo
Baron Samedi
13
1 / 8 / 4
8,614
615
9,411
14,173
5,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
14
Kills
7
7
Deaths
14
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Bloodmaid
Chang'e
3
2
10
4
W
10
2
4
6
L
Nemesis
ProToss23
Nemesis
5
4
2
1.5
L
Kumbhakarna
SpuRQimeN
Kumbhakarna
1
2
5
1.75
L
Baron Samedi
benaudo
Baron Samedi
1
8
4
0.38
W
Morgan Le Fay
treemichelle
Morgan Le Fay
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,654
Damage
25,287
33,282
Taken
46,075
11,828
Mitigated
37,457
14,251
Healing
8,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Bloodmaid
Chang'e
9,799
807
4,424
6,882
14,367
5,129
840
9,028
5,339
33,366
0
W
17,041
1,585
0
1,768
9,964
3,541
658
5,697
4,267
42,864
0
L
Nemesis
ProToss23
Nemesis
7,454
3,962
0
1,914
13,809
10,492
0
10,418
2,544
0
27,824
L
Kumbhakarna
SpuRQimeN
Kumbhakarna
8,422
858
0
793
18,093
21,057
0
12,668
4,360
27,886
0
L
Baron Samedi
benaudo
Baron Samedi
9,411
639
2,251
3,914
14,173
5,908
117
12,348
1,160
38,596
0
W
Morgan Le Fay
treemichelle
Morgan Le Fay
10,814
522
0
1,177
8,951
3,158
747
4,019
4,932
28,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,023
Gold Earned
27,337
165
Minions Killed
136
7
Camps Cleared
5
757,706
Distance Traveled
700,666
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,626
688
56
4
4
245,421
2
W
Zeus
10,643
760
61
4
3
244,325
5
L
Nemesis
9,508
679
55
4
3
242,763
1
L
Kumbhakarna
9,215
658
28
2
1
257,074
7
L
Baron Samedi
8,614
615
53
4
1
200,829
1
W
Morgan Le Fay
8,754
625
48
3
0
267,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role