Player Matchup

Atlas
Atlas
Bartodudef90
Atlas
Level 126
God Stats
2W - 4L
1,233 SR
Queue Stats
168W - 134L
1,481 Elo+
Party 1
Anhur
Anhur
Tsukoyummy
Anhur
Level 57
God Stats
3W - 2L
1,718 SR
Queue Stats
119W - 74L
1,548 Elo+
Party 1
Sol
Sol
marionisonfire
Sol
Level 154
God Stats
1W - 2L
1,437 SR
Queue Stats
165W - 160L
1,480 Elo+
Solo
Team Averages
Level 112
1,463 SR
1,503 Elo+

VS

Team Averages
Level 104
1,422 SR
1,482 Elo+
Danzaburou
Danzaburou
GabrikCZ
Danzaburou
Level 107
God Stats
18W - 25L
1,447 SR
Queue Stats
42W - 57L
1,439 Elo+
Party 2
Scylla
Scylla
evgenykill
Scylla
Level 78
God Stats
0W - 5L
1,319 SR
Queue Stats
6W - 17L
1,382 Elo+
Party 2
Atlas
Atlas
Îtsyourfault
Atlas
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 49L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 9
8,778
732
4,523
11,725
9,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anhur
13
6 / 1 / 3
9,093
758
5,289
5,713
1,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 0 / 4
8,802
734
8,316
9,009
2,937
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GabrikCZ
Danzaburou
9
1 / 3 / 2
7,277
606
4,261
5,753
1,814
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
evgenykill
Scylla
12
1 / 2 / 0
7,303
609
9,605
4,735
1,519
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
1 / 5 / 1
7,108
592
5,014
12,174
9,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
10
Kills
3
3
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
2
9
2.25
L
Danzaburou
GabrikCZ
Danzaburou
1
3
2
0.67
W
Anhur
6
1
3
7.5
L
Scylla
evgenykill
Scylla
1
2
0
0.5
W
4
0
4
6
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,128
Damage
18,880
26,447
Taken
22,662
13,828
Mitigated
12,760
11,116
Healing
3,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,523
1,374
1,118
4,876
11,725
9,015
90
4,691
6,864
15,267
0
L
Danzaburou
GabrikCZ
Danzaburou
4,261
1,023
0
1,497
5,753
1,814
0
3,445
2,308
0
13,298
W
Anhur
5,289
3,783
0
627
5,713
1,876
1,308
3,084
2,389
0
34,301
L
Scylla
evgenykill
Scylla
9,605
187
0
1,405
4,735
1,519
19
3,739
996
29,527
0
W
8,316
2,628
0
4,495
9,009
2,937
1,439
7,021
1,734
42,883
0
L
5,014
1,311
0
822
12,174
9,427
0
6,332
5,842
19,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,673
Gold Earned
21,688
161
Minions Killed
103
7
Camps Cleared
4
673,746
Distance Traveled
576,587
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,778
732
14
1
1
222,332
4
L
Danzaburou
7,277
606
19
2
1
139,435
3
W
Anhur
9,093
758
62
5
4
228,599
3
L
Scylla
7,303
609
67
6
2
229,066
5
W
Sol
8,802
734
85
7
2
222,815
4
L
Atlas
7,108
592
17
1
1
208,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role