Player Matchup

Atlas
Atlas
AttackheIicopter
Atlas
Level 69
God Stats
2W - 1L
1,324 SR
Queue Stats
102W - 85L
1,517 Elo+
Solo
Tsukuyomi
Tsukuyomi
MarvelousMike
Tsukuyomi
Level 140
God Stats
18W - 7L
1,599 SR
Queue Stats
113W - 120L
1,504 Elo+
Solo
Nike
Nike
Mr__whom__74
Nike
Level 109
God Stats
11W - 12L
1,479 SR
Queue Stats
233W - 232L
1,452 Elo+
Solo
Hou Yi
Hou Yi
YoungRobotIV
Hou Yi
Level 122
God Stats
2W - 1L
1,523 SR
Queue Stats
70W - 56L
1,528 Elo+
Solo
Janus
Janus
justamapting
Janus
Level 143
God Stats
21W - 17L
1,573 SR
Queue Stats
514W - 501L
1,480 Elo+
Solo
Team Averages
Level 117
1,499 SR
1,496 Elo+

VS

Team Averages
Level 135
1,506 SR
1,499 Elo+
Janus
Janus
 
Janus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ArtemisGodSlayer
Loki
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Tyr
Tyr
DenserBrazul
Tyr
Level 143
God Stats
18W - 16L
1,512 SR
Queue Stats
683W - 670L
1,536 Elo+
Solo
Medusa
Medusa
TT_DESTROYER
Medusa
Level 124
God Stats
20W - 17L
1,517 SR
Queue Stats
403W - 388L
1,494 Elo+
Solo
Atlas
Atlas
cubanito-mode103
Atlas
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
643W - 632L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 5
5,765
524
3,391
7,930
2,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
MarvelousMike
Tsukuyomi
11
3 / 0 / 5
6,700
609
4,198
3,773
1,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 1 / 0
6,160
560
3,965
6,156
3,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
9
4 / 3 / 2
5,798
527
6,923
7,667
1,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 0 / 1
6,466
588
2,700
2,986
894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 0 / 0
5,853
532
2,226
2,995
655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 5 / 0
4,876
443
339
6,384
1,311
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 0 / 0
5,860
533
2,985
5,969
2,948
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
9
4 / 3 / 1
5,648
513
8,381
7,473
1,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 4 / 3
4,987
453
3,553
10,838
4,295
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
12
Kills
6
6
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
0
0
1
L
0
5
0
0
W
0
2
5
1.25
L
1
0
0
1
W
Tsukuyomi
MarvelousMike
Tsukuyomi
3
0
5
5.5
W
2
1
0
2
L
Medusa
4
3
1
1.5
W
Hou Yi
4
3
2
1.67
L
0
4
3
0.38
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,177
Damage
17,484
28,512
Taken
33,659
9,886
Mitigated
10,957
10,220
Healing
9,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,226
0
0
893
2,995
655
0
93
2,894
36,529
0
L
339
52
0
323
6,384
1,311
607
1,084
5,150
0
17,797
W
3,391
1,696
1,464
1,868
7,930
2,489
0
1,980
5,950
11,903
0
L
2,985
602
0
3,005
5,969
2,948
0
889
4,427
0
26,914
W
Tsukuyomi
MarvelousMike
Tsukuyomi
4,198
1,219
0
2,302
3,773
1,073
244
247
3,526
0
37,073
W
3,965
341
0
1,806
6,156
3,730
143
0
6,156
3,309
27,569
L
Medusa
8,381
4,145
0
1,859
7,473
1,748
0
1,928
5,503
0
31,060
W
Hou Yi
6,923
3,509
0
1,806
7,667
1,700
0
1,652
6,015
0
35,917
L
3,553
709
511
2,948
10,838
4,295
0
2,361
8,435
13,570
0
W
2,700
203
0
974
2,986
894
0
1,900
1,086
37,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,889
Gold Earned
27,224
317
Minions Killed
260
0
Camps Cleared
0
1,039,399
Distance Traveled
988,406
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,853
532
76
7
0
228,056
6
L
Loki
4,876
443
46
4
0
176,252
0
W
Atlas
5,765
524
13
1
0
221,552
2
L
Tyr
5,860
533
61
6
0
213,547
3
W
Tsukuyomi
6,700
609
83
8
0
232,770
3
W
Nike
6,160
560
69
6
0
172,523
2
L
Medusa
5,648
513
55
5
0
194,854
4
W
Hou Yi
5,798
527
71
6
0
191,183
3
L
Atlas
4,987
453
22
2
0
175,697
5
W
Janus
6,466
588
81
7
0
221,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role