Player Matchup

Atlas
Atlas
AntiProAMBAL
Atlas
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
96W - 96L
1,487 Elo+
Solo
Cupid
Cupid
aAlduin93
Cupid
Level 36
God Stats
5W - 4L
1,465 SR
Queue Stats
15W - 27L
1,308 Elo+
Party 2
Sol
Sol
kikjamp
Sol
Level 25
God Stats
4W - 8L
1,429 SR
Queue Stats
5W - 12L
1,337 Elo+
Party 2
Team Averages
Level 54
1,465 SR
1,377 Elo+

VS

Team Averages
Level 62
1,499 SR
1,318 Elo+
Sobek
Sobek
 
Sobek
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Lolwide
Persephone
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,246 Elo+
Party 1
Danzaburou
Danzaburou
MajorCrabickus
Danzaburou
Level 8
God Stats
3W - 2L
1,497 SR
Queue Stats
5W - 4L
1,207 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 5
10,736
671
8,969
14,507
19,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
aAlduin93
Cupid
12
3 / 5 / 2
9,664
604
9,770
12,461
4,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
13
2 / 6 / 3
9,717
607
9,619
9,959
3,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
2 / 0 / 9
10,412
651
10,124
18,883
22,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Persephone
Lolwide
Persephone
14
3 / 3 / 8
10,745
672
10,347
7,901
3,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
MajorCrabickus
Danzaburou
15
7 / 3 / 5
11,659
729
11,340
10,574
4,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
6
Kills
12
12
Deaths
6
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
0
9
6.5
L
1
1
5
3.5
W
Persephone
Lolwide
Persephone
3
3
8
2.33
W
Danzaburou
MajorCrabickus
Danzaburou
7
3
5
3.17
L
Cupid
aAlduin93
Cupid
3
5
2
0.8
L
Sol
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,358
Damage
31,811
36,927
Taken
37,358
27,427
Mitigated
29,781
5,508
Healing
11,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
10,124
288
0
7,323
18,883
22,251
255
8,206
10,055
33,853
0
L
8,969
2,829
141
2,542
14,507
19,072
40
6,605
7,580
31,610
0
W
Persephone
Lolwide
Persephone
10,347
914
0
792
7,901
3,030
648
4,958
2,798
32,173
0
W
Danzaburou
MajorCrabickus
Danzaburou
11,340
3,494
0
3,210
10,574
4,500
1,633
5,844
4,516
0
41,638
L
Cupid
aAlduin93
Cupid
9,770
4,418
0
1,655
12,461
4,796
681
8,048
4,091
0
33,135
L
Sol
9,619
1,314
0
1,170
9,959
3,559
218
5,417
4,199
29,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,117
Gold Earned
32,816
176
Minions Killed
169
5
Camps Cleared
7
854,217
Distance Traveled
882,660
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,412
651
48
3
4
317,054
6
L
Atlas
10,736
671
32
2
2
299,549
3
W
Persephone
10,745
672
43
3
3
286,828
2
W
Danzaburou
11,659
729
78
5
0
278,778
4
L
Cupid
9,664
604
69
4
1
270,338
3
L
Sol
9,717
607
75
5
2
284,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role