Player Matchup

Bellona
Bellona
 
Bellona
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
insane9999
Tsukuyomi
Level 129
God Stats
70W - 40L
1,737 SR
Queue Stats
214W - 183L
1,690 Elo+
Party 1
Team Averages
Level 115
1,579 SR
1,563 Elo+

VS

Team Averages
Level 140
1,590 SR
1,558 Elo+
Janus
Janus
 
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
RussiaWatchYou
Atlas
Level 146
God Stats
6W - 5L
1,660 SR
Queue Stats
75W - 71L
1,563 Elo+
Solo
Thor
Thor
Valarky
Thor
Level 126
God Stats
1W - 2L
1,611 SR
Queue Stats
43W - 53L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
1 / 0 / 0
4,298
860
1,154
1,762
887
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
 
Sylvanus
7
0 / 0 / 1
3,923
785
1,020
3,106
1,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
insane9999
Tsukuyomi
7
0 / 0 / 1
3,911
782
2,051
2,869
1,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 1 / 0
3,718
744
1,629
2,551
741
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 0 / 0
3,706
741
1,816
2,768
1,212
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
Valarky
Thor
3
0 / 0 / 0
3,324
665
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
1
Kills
0
0
Deaths
1
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
0
1
W
Sylvanus
 
Sylvanus
0
0
1
0.5
L
Janus
 
Janus
0
1
0
0
L
0
0
0
0
L
Thor
Valarky
Thor
0
0
0
0
W
Tsukuyomi
insane9999
Tsukuyomi
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,225
Damage
3,445
7,737
Taken
5,319
3,828
Mitigated
1,953
4,831
Healing
1,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
1,154
78
30
569
1,762
887
0
880
882
0
6,376
W
Sylvanus
 
Sylvanus
1,020
425
1,589
1,377
3,106
1,745
0
1,781
1,325
6,483
1,589
L
Janus
 
Janus
1,629
286
0
863
2,551
741
0
553
1,929
14,700
0
L
1,816
506
28
467
2,768
1,212
0
511
2,036
7,383
0
L
Thor
Valarky
Thor
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
insane9999
Tsukuyomi
2,051
579
163
1,103
2,869
1,196
31
1,155
1,714
0
15,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,132
Gold Earned
10,748
61
Minions Killed
42
3
Camps Cleared
2
308,664
Distance Traveled
171,458
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,298
860
19
4
1
94,717
1
W
Sylvanus
3,923
785
25
5
2
99,388
2
L
Janus
3,718
744
30
6
1
81,868
2
L
Atlas
3,706
741
12
2
1
84,161
2
L
Thor
3,324
665
0
0
0
5,429
0
W
Tsukuyomi
3,911
782
17
3
0
114,559
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role