Player Matchup

Odin
Odin
Bronze I
ClappedYa910
Odin
Bronze I
Level 62
God Stats
8W - 10L
1,588 SR
Queue Stats
244W - 302L
366 MMR
Solo
Hades
Hades
Bronze I
My muffin4321
Hades
Bronze I
Level 76
God Stats
36W - 21L
1,498 SR
Queue Stats
375W - 472L
554 MMR
Solo
Fenrir
Fenrir
Silver II
guicharisma
Fenrir
Silver II
Level 148
God Stats
7W - 9L
1,497 SR
Queue Stats
328W - 395L
925 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 95
1,528 SR
615 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 60
1,385 SR
769 MMR
Cthulhu
Cthulhu
Bronze II
L I E F NJ
Cthulhu
Bronze II
Level 89
God Stats
5W - 10L
1,374 SR
Queue Stats
273W - 383L
283 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze I
RVS_Karla20_YT
Tsukuyomi
Bronze I
Level 47
God Stats
1W - 2L
1,209 SR
Queue Stats
4W - 15L
1,042 MMR
Party 1
Artemis
Artemis
Bronze IV
owen_owen_RVS
Artemis
Bronze IV
Level 44
God Stats
0W - 1L
1,572 SR
Queue Stats
3W - 15L
983 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 7
7,006
701
2,484
6,624
4,704
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
4 / 0 / 7
7,817
782
10,302
7,202
3,448
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
12
5 / 1 / 4
7,404
740
4,270
6,657
4,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
GilgameshAthenaGebZeusScylla

VS

Bans
CernunnosBacchusKumbhakarnaCerberusChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
L I E F NJ
Cthulhu
9
1 / 4 / 1
6,182
618
6,385
8,040
3,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
RVS_Karla20_YT
Tsukuyomi
8
0 / 4 / 2
5,806
581
3,922
7,181
2,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
10
1 / 3 / 1
6,302
630
2,403
3,700
1,174
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
11
Kills
2
2
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
L
Cthulhu
L I E F NJ
Cthulhu
1
4
1
0.38
W
4
0
7
7.5
L
Tsukuyomi
RVS_Karla20_YT
Tsukuyomi
0
4
2
0.25
W
Fenrir
5
1
4
7
L
Artemis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,056
Damage
12,710
20,483
Taken
18,921
12,284
Mitigated
6,595
8,660
Healing
1,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,484
1,022
143
1,210
6,624
4,704
294
2,167
4,457
0
5,765
L
Cthulhu
L I E F NJ
Cthulhu
6,385
630
112
697
8,040
3,000
0
4,630
3,300
20,765
0
W
10,302
540
667
5,056
7,202
3,448
465
2,642
4,560
33,549
0
L
Tsukuyomi
RVS_Karla20_YT
Tsukuyomi
3,922
1,205
0
988
7,181
2,421
0
4,509
2,605
0
10,258
W
Fenrir
4,270
1,084
0
1,584
6,657
4,132
429
1,980
4,677
55
16,535
L
Artemis
2,403
1,166
0
143
3,700
1,174
0
1,658
1,972
0
10,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,227
Gold Earned
18,290
108
Minions Killed
76
7
Camps Cleared
2
548,409
Distance Traveled
485,226
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,006
701
6
1
2
165,106
2
L
Cthulhu
6,182
618
47
5
1
163,619
4
W
Hades
7,817
782
66
7
4
192,133
3
L
Tsukuyomi
5,806
581
11
1
1
174,558
0
W
Fenrir
7,404
740
36
4
1
191,170
2
L
Artemis
6,302
630
18
2
0
147,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role