Player Matchup

Kukulkan
Kukulkan
OniEnergy
Kukulkan
Level 61
God Stats
8W - 4L
1,539 SR
Queue Stats
93W - 123L
1,424 Elo+
Party 1
Kuzenbo
Kuzenbo
S7N_GHOST
Kuzenbo
Level 143
God Stats
16W - 22L
1,421 SR
Queue Stats
582W - 541L
1,413 Elo+
Party 1
Apollo
Apollo
YungD_14
Apollo
Level 155
God Stats
1W - 2L
1,529 SR
Queue Stats
350W - 253L
1,596 Elo+
Party 1
Team Averages
Level 120
1,496 SR
1,478 Elo+

VS

Team Averages
Level 63
1,176 SR
1,363 Elo+
Agni
Agni
TheNicestNun
Agni
Level 41
God Stats
0W - 3L
1,054 SR
Queue Stats
57W - 85L
1,365 Elo+
Party 2
Hachiman
Hachiman
Vi11ageSn1p3r
Hachiman
Level 61
God Stats
5W - 14L
1,254 SR
Queue Stats
132W - 237L
1,359 Elo+
Party 2
Khepri
Khepri
Virsune
Khepri
Level 88
God Stats
0W - 3L
1,219 SR
Queue Stats
207W - 290L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
OniEnergy
Kukulkan
13
7 / 2 / 8
8,994
818
12,429
6,122
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
S7N_GHOST
Kuzenbo
13
6 / 2 / 8
8,809
801
7,216
10,706
13,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
YungD_14
Apollo
13
4 / 1 / 9
8,523
775
9,580
6,965
2,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 3
7,884
717
5,897
8,269
2,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Vi11ageSn1p3r
Hachiman
11
0 / 5 / 3
6,796
618
5,427
8,990
3,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Khepri
Virsune
Khepri
10
2 / 7 / 1
7,313
665
3,285
15,695
11,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
17
Kills
4
5
Deaths
17
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
OniEnergy
Kukulkan
7
2
8
5.5
W
Kuzenbo
S7N_GHOST
Kuzenbo
6
2
8
5
L
2
5
3
0.7
L
Hachiman
Vi11ageSn1p3r
Hachiman
0
5
3
0.3
L
Khepri
Virsune
Khepri
2
7
1
0.36
W
Apollo
YungD_14
Apollo
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,225
Damage
14,609
23,793
Taken
32,954
18,550
Mitigated
18,066
2,811
Healing
2,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
OniEnergy
Kukulkan
12,429
843
0
123
6,122
2,336
568
1,943
3,899
38,456
0
W
Kuzenbo
S7N_GHOST
Kuzenbo
7,216
2,514
499
1,157
10,706
13,357
224
3,586
6,680
11,693
0
L
5,897
167
429
519
8,269
2,911
0
4,870
3,009
18,263
0
L
Hachiman
Vi11ageSn1p3r
Hachiman
5,427
1,983
205
486
8,990
3,570
0
6,263
2,235
0
22,304
L
Khepri
Virsune
Khepri
3,285
320
108
681
15,695
11,585
0
7,236
7,801
12,961
0
W
Apollo
YungD_14
Apollo
9,580
5,718
0
1,032
6,965
2,857
1,857
3,057
3,666
0
40,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,326
Gold Earned
21,993
132
Minions Killed
97
7
Camps Cleared
2
593,671
Distance Traveled
555,771
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,994
818
68
6
3
197,453
0
W
Kuzenbo
8,809
801
4
0
0
201,916
1
L
Agni
7,884
717
40
4
1
198,176
1
L
Hachiman
6,796
618
40
4
1
174,391
3
L
Khepri
7,313
665
17
2
0
183,204
2
W
Apollo
8,523
775
60
5
4
194,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role