Player Matchup

Bastet
Bastet
 
Bastet
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
MrAstal
Nox
Level 129
God Stats
2W - 1L
1,624 SR
Queue Stats
46W - 37L
1,555 Elo+
Solo
Medusa
Medusa
PaulValarezo
Medusa
Level 126
God Stats
2W - 0L
1,717 SR
Queue Stats
90W - 91L
1,494 Elo+
Solo
Eset
Eset
UnusualSupport
Eset
Level 160
God Stats
9W - 7L
1,476 SR
Queue Stats
357W - 326L
1,572 Elo+
Solo
Atlas
Atlas
mohodo
Atlas
Level 155
God Stats
9W - 10L
1,751 SR
Queue Stats
714W - 679L
1,560 Elo+
Solo
Team Averages
Level 144
1,614 SR
1,536 Elo+

VS

Team Averages
Level 144
1,634 SR
1,545 Elo+
Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
ClawsAMG
Achilles
Level 148
God Stats
5W - 4L
1,675 SR
Queue Stats
327W - 290L
1,586 Elo+
Party 1
Atlas
Atlas
RafaValens
Atlas
Level 160
God Stats
11W - 8L
1,846 SR
Queue Stats
611W - 553L
1,551 Elo+
Party 1
Fenrir
Fenrir
RedFushion38
Fenrir
Level 129
God Stats
0W - 1L
1,627 SR
Queue Stats
18W - 13L
1,601 Elo+
Party 1
Hou Yi
Hou Yi
iRayzo
Hou Yi
Level 158
God Stats
22W - 24L
1,524 SR
Queue Stats
440W - 454L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
9 / 0 / 9
10,665
889
11,849
9,311
4,094
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
16
6 / 0 / 7
9,634
803
8,761
5,290
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
16
7 / 1 / 6
10,060
838
14,917
8,091
3,337
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 0 / 14
9,319
777
4,105
7,635
6,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atlas
mohodo
Atlas
14
2 / 0 / 13
9,256
771
6,281
11,721
13,373
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
1 / 6 / 0
8,021
668
3,318
8,870
3,441
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
ClawsAMG
Achilles
13
0 / 4 / 1
6,879
573
7,784
13,833
7,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atlas
13
0 / 4 / 0
6,619
552
5,642
12,037
7,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
13
0 / 8 / 1
6,906
576
4,114
13,822
5,963
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hou Yi
iRayzo
Hou Yi
15
0 / 2 / 0
7,979
665
5,320
7,030
2,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
3
24
Kills
1
1
Deaths
24
49
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
9
0
9
13.5
L
Anubis
 
Anubis
1
6
0
0.17
L
Achilles
ClawsAMG
Achilles
0
4
1
0.13
W
Nox
6
0
7
9.5
W
Medusa
7
1
6
10
L
Atlas
0
4
0
0
L
Fenrir
0
8
1
0.06
W
0
0
14
7
L
Hou Yi
iRayzo
Hou Yi
0
2
0
0
W
Atlas
mohodo
Atlas
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,913
Damage
26,178
42,048
Taken
55,592
29,811
Mitigated
27,058
8,149
Healing
6,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
11,849
3,193
0
1,708
9,311
4,094
1,499
1,553
7,507
0
25,262
L
Anubis
 
Anubis
3,318
138
0
746
8,870
3,441
0
2,180
6,690
28,048
0
L
Achilles
ClawsAMG
Achilles
7,784
1,458
0
3,002
13,833
7,783
0
7,041
6,792
1,863
18,772
W
Nox
8,761
1,145
101
1,515
5,290
2,358
1,201
1,235
3,690
31,486
0
W
Medusa
14,917
7,569
0
1,148
8,091
3,337
1,184
2,741
5,199
0
38,516
L
Atlas
5,642
1,564
0
1,718
12,037
7,388
0
3,750
8,287
19,916
0
L
Fenrir
4,114
411
0
624
13,822
5,963
0
3,601
10,221
0
15,265
W
4,105
295
640
1,631
7,635
6,649
1,265
1,434
5,762
22,003
0
L
Hou Yi
iRayzo
Hou Yi
5,320
2,269
0
678
7,030
2,483
1
2,821
4,209
0
40,424
W
Atlas
mohodo
Atlas
6,281
2,243
828
578
11,721
13,373
238
2,148
9,192
18,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,934
Gold Earned
36,404
227
Minions Killed
251
10
Camps Cleared
7
1,241,043
Distance Traveled
996,726
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,665
889
34
3
3
268,785
1
L
Anubis
8,021
668
64
5
1
189,633
0
L
Achilles
6,879
573
47
4
0
231,274
0
W
Nox
9,634
803
59
5
0
252,971
1
W
Medusa
10,060
838
70
6
5
218,075
1
L
Atlas
6,619
552
18
2
0
179,064
2
L
Fenrir
6,906
576
39
3
0
216,315
3
W
Eset
9,319
777
46
4
1
255,545
6
L
Hou Yi
7,979
665
83
7
6
180,440
3
W
Atlas
9,256
771
18
2
1
245,667
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role