Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
IORDER66I
Baron Samedi
Level 16
God Stats
8W - 4L
1,414 SR
Queue Stats
11W - 11L
1,453 Elo+
Party 1
Sun Wukong
Sun Wukong
IgorLavr
Sun Wukong
Level 30
God Stats
3W - 4L
1,736 SR
Queue Stats
23W - 36L
1,384 Elo+
Solo
Heimdallr
Heimdallr
P4v3L
Heimdallr
Level 33
God Stats
2W - 1L
1,246 SR
Queue Stats
25W - 23L
1,374 Elo+
Party 2
Thor
Thor
Zoomless15
Thor
Level 23
God Stats
5W - 1L
1,612 SR
Queue Stats
32W - 26L
1,457 Elo+
Party 2
Team Averages
Level 28
1,501 SR
1,434 Elo+

VS

Team Averages
Level 33
1,510 SR
1,400 Elo+
Camazotz
Camazotz
Evstati
Camazotz
Level 65
God Stats
2W - 2L
1,837 SR
Queue Stats
49W - 65L
1,382 Elo+
Party 4
Arachne
Arachne
S4kLu
Arachne
Level 29
God Stats
1W - 5L
1,355 SR
Queue Stats
55W - 56L
1,424 Elo+
Party 3
Hel
Hel
bastiengrim1998
Hel
Level 28
God Stats
10W - 9L
1,485 SR
Queue Stats
30W - 34L
1,421 Elo+
Party 3
Atlas
Atlas
grimkill148
Atlas
Level 35
God Stats
1W - 2L
1,408 SR
Queue Stats
57W - 60L
1,435 Elo+
Party 3
Xbalanque
Xbalanque
jorkootrabota
Xbalanque
Level 7
God Stats
2W - 3L
1,465 SR
Queue Stats
3W - 6L
1,340 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
3 / 1 / 12
7,284
607
7,222
10,901
8,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
IORDER66I
Baron Samedi
12
5 / 0 / 4
7,099
592
6,833
4,659
1,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
IgorLavr
Sun Wukong
10
2 / 0 / 4
5,934
495
4,010
5,372
2,796
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
P4v3L
Heimdallr
12
8 / 1 / 4
7,786
649
8,858
8,187
3,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 1 / 2
6,915
576
1,739
7,472
2,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Evstati
Camazotz
9
1 / 4 / 2
6,047
504
4,387
8,148
1,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
S4kLu
Arachne
10
0 / 1 / 0
5,862
489
4,607
9,223
2,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 4 / 3
5,103
425
2,256
5,777
930
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
1 / 5 / 2
5,746
479
4,528
11,156
6,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
jorkootrabota
Xbalanque
8
1 / 7 / 0
5,192
433
3,973
8,336
1,523
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
21
Kills
3
3
Deaths
21
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
1
12
9
L
Camazotz
Evstati
Camazotz
1
4
2
0.5
W
Baron Samedi
IORDER66I
Baron Samedi
5
0
4
7
W
Sun Wukong
IgorLavr
Sun Wukong
2
0
4
4
W
Heimdallr
P4v3L
Heimdallr
8
1
4
10
L
Arachne
S4kLu
Arachne
0
1
0
0
W
3
1
2
4
L
0
4
3
0.38
L
1
5
2
0.4
L
Xbalanque
jorkootrabota
Xbalanque
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,662
Damage
19,751
36,591
Taken
42,640
19,174
Mitigated
12,725
15,984
Healing
9,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,222
342
432
4,248
10,901
8,885
1,202
1,732
9,169
18,490
0
L
Camazotz
Evstati
Camazotz
4,387
639
0
2,406
8,148
1,816
0
1,772
6,370
0
23,404
W
Baron Samedi
IORDER66I
Baron Samedi
6,833
287
1,192
2,084
4,659
1,938
813
417
4,242
34,191
0
W
Sun Wukong
IgorLavr
Sun Wukong
4,010
419
0
899
5,372
2,796
842
1,292
4,080
0
17,613
W
Heimdallr
P4v3L
Heimdallr
8,858
6,064
481
3,292
8,187
3,014
1,968
2,109
6,078
0
42,472
L
Arachne
S4kLu
Arachne
4,607
2,823
0
2,447
9,223
2,394
0
3,900
4,949
0
26,269
W
1,739
162
0
3,356
7,472
2,541
0
1,194
6,278
0
38,857
L
2,256
298
2,498
1,713
5,777
930
491
3,115
2,568
14,203
0
L
4,528
1,552
0
447
11,156
6,062
402
3,047
8,014
19,902
4,117
L
Xbalanque
jorkootrabota
Xbalanque
3,973
1,941
0
0
8,336
1,523
0
1,564
6,684
0
16,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,018
Gold Earned
27,950
321
Minions Killed
183
0
Camps Cleared
0
1,124,587
Distance Traveled
1,093,060
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,284
607
28
2
0
228,671
1
L
Camazotz
6,047
504
43
4
0
232,947
0
W
Baron Samedi
7,099
592
92
8
0
225,517
1
W
Sun Wukong
5,934
495
35
3
0
238,772
0
W
Heimdallr
7,786
649
77
6
0
195,550
4
L
Arachne
5,862
489
52
4
0
262,196
0
W
Thor
6,915
576
89
7
0
236,077
3
L
Hel
5,103
425
32
3
0
204,106
1
L
Atlas
5,746
479
37
3
0
201,929
0
L
Xbalanque
5,192
433
19
2
0
191,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role