Player Matchup

Kukulkan
Kukulkan
BryanLong
Kukulkan
Level 69
God Stats
4W - 1L
1,684 SR
Queue Stats
76W - 54L
1,665 Elo+
Party 1
Amaterasu
Amaterasu
Ethian
Amaterasu
Level 78
God Stats
5W - 2L
1,645 SR
Queue Stats
160W - 138L
1,561 Elo+
Party 4
Zeus
Zeus
GoChina
Zeus
Level 107
God Stats
21W - 11L
1,704 SR
Queue Stats
439W - 421L
1,570 Elo+
Party 4
Zhong Kui
Zhong Kui
Physics
Zhong Kui
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,715 Elo+
Party 1
Kuzenbo
Kuzenbo
SBN Lew
Kuzenbo
Level 144
God Stats
1W - 0L
1,412 SR
Queue Stats
12W - 13L
1,470 Elo+
Party 1
Team Averages
Level 105
1,589 SR
1,596 Elo+

VS

Team Averages
Level 131
1,587 SR
1,729 Elo+
Da Ji
Da Ji
Evan
Da Ji
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 13L
1,677 Elo+
Party 3
Cabrakan
Cabrakan
JecksenBeiley
Cabrakan
Level 121
God Stats
0W - 1L
1,766 SR
Queue Stats
21W - 15L
1,622 Elo+
Party 3
Artio
Artio
JohnnySack
Artio
Level 140
God Stats
0W - 1L
1,694 SR
Queue Stats
7W - 3L
1,749 Elo+
Party 2
Nox
Nox
SackSmacker
Nox
Level 143
God Stats
0W - 1L
1,300 SR
Queue Stats
7W - 2L
1,922 Elo+
Party 2
Sobek
Sobek
ydiggiN
Sobek
Level 126
God Stats
0W - 1L
1,675 SR
Queue Stats
29W - 17L
1,676 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BryanLong
Kukulkan
20
14 / 5 / 14
14,316
895
23,364
10,707
4,518
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Ethian
Amaterasu
17
6 / 6 / 10
11,494
718
8,242
15,308
28,724
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
GoChina
Zeus
20
8 / 3 / 15
12,496
781
29,722
8,428
3,327
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zhong Kui
Physics
Zhong Kui
18
3 / 7 / 19
11,610
726
16,123
18,056
18,365
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
SBN Lew
Kuzenbo
19
2 / 6 / 19
11,280
705
8,564
20,296
34,125
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Evan
Da Ji
16
7 / 8 / 7
11,094
693
11,434
16,010
9,289
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
JecksenBeiley
Cabrakan
16
0 / 7 / 13
9,559
597
6,037
19,141
26,783
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artio
17
4 / 9 / 10
10,510
657
6,945
25,302
24,493
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
12 / 4 / 12
13,513
845
21,857
12,957
6,638
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sobek
ydiggiN
Sobek
19
4 / 5 / 19
11,985
749
12,090
26,116
33,301
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
88
33
Kills
27
27
Deaths
33
77
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BryanLong
Kukulkan
14
5
14
4.2
W
Amaterasu
Ethian
Amaterasu
6
6
10
1.83
L
Da Ji
Evan
Da Ji
7
8
7
1.31
W
Zeus
GoChina
Zeus
8
3
15
5.17
L
Cabrakan
JecksenBeiley
Cabrakan
0
7
13
0.93
L
Artio
4
9
10
1
W
Zhong Kui
Physics
Zhong Kui
3
7
19
1.79
W
Kuzenbo
SBN Lew
Kuzenbo
2
6
19
1.92
L
12
4
12
4.5
L
Sobek
ydiggiN
Sobek
4
5
19
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,015
Damage
58,363
72,795
Taken
99,526
89,059
Mitigated
100,504
19,889
Healing
26,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BryanLong
Kukulkan
23,364
2,575
157
2,129
10,707
4,518
1,173
7,950
2,757
51,047
0
W
Amaterasu
Ethian
Amaterasu
8,242
1,527
1,638
4,198
15,308
28,724
163
8,850
6,458
720
11,844
L
Da Ji
Evan
Da Ji
11,434
1,877
889
1,437
16,010
9,289
0
13,648
2,362
0
15,969
W
Zeus
GoChina
Zeus
29,722
3,051
447
2,088
8,428
3,327
1,632
6,585
1,843
55,959
0
L
Cabrakan
JecksenBeiley
Cabrakan
6,037
688
1,944
2,971
19,141
26,783
270
15,013
4,128
9,828
0
L
Artio
6,945
579
2,332
5,878
25,302
24,493
23
19,575
5,727
17,671
0
W
Zhong Kui
Physics
Zhong Kui
16,123
2,902
1,525
4,703
18,056
18,365
1,596
11,889
6,167
29,988
0
W
Kuzenbo
SBN Lew
Kuzenbo
8,564
2,444
834
2,170
20,296
34,125
169
11,655
8,641
16,548
0
L
21,857
1,523
158
2,832
12,957
6,638
673
9,370
3,587
59,416
0
L
Sobek
ydiggiN
Sobek
12,090
1,061
2,444
6,069
26,116
33,301
48
20,463
5,653
29,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,196
Gold Earned
56,661
168
Minions Killed
165
0
Camps Cleared
0
1,434,167
Distance Traveled
1,353,405
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,316
895
68
4
0
237,934
1
W
Amaterasu
11,494
718
5
0
0
297,645
0
L
Da Ji
11,094
693
14
1
0
242,954
0
W
Zeus
12,496
781
52
3
0
317,699
1
L
Cabrakan
9,559
597
9
1
0
282,362
0
L
Artio
10,510
657
23
1
0
268,675
0
W
Zhong Kui
11,610
726
24
2
0
268,945
0
W
Kuzenbo
11,280
705
19
1
0
311,944
0
L
Nox
13,513
845
97
6
0
268,147
0
L
Sobek
11,985
749
22
1
0
291,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role