Player Matchup

Eset
Eset
LewdddLolis
Eset
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 132L
1,498 Elo+
Party 1
Gilgamesh
Gilgamesh
dangerkill
Gilgamesh
Level 126
God Stats
0W - 2L
1,312 SR
Queue Stats
146W - 251L
1,460 Elo+
Solo
Danzaburou
Danzaburou
saucenoh
Danzaburou
Level 18
God Stats
0W - 4L
1,556 SR
Queue Stats
4W - 10L
1,356 Elo+
Party 1
Team Averages
Level 69
1,456 SR
1,438 Elo+

VS

Team Averages
Level 87
1,648 SR
1,591 Elo+
Chaac
Chaac
Laboogaloo
Chaac
Level 106
God Stats
18W - 8L
1,594 SR
Queue Stats
340W - 226L
1,637 Elo+
Party 2
Cerberus
Cerberus
Skolpadden
Cerberus
Level 42
God Stats
3W - 0L
1,851 SR
Queue Stats
23W - 22L
1,467 Elo+
Solo
Agni
Agni
WorldWideCoffee
Agni
Level 113
God Stats
20W - 5L
1,500 SR
Queue Stats
76W - 33L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 5
9,018
694
6,118
11,491
3,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
dangerkill
Gilgamesh
12
1 / 6 / 3
8,700
669
4,916
15,703
14,936
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
saucenoh
Danzaburou
13
4 / 8 / 1
9,265
713
5,960
14,555
4,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
7 / 2 / 11
9,891
761
11,322
11,543
10,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Cerberus
Skolpadden
Cerberus
14
4 / 2 / 15
10,393
799
6,953
14,212
14,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
11 / 3 / 10
11,083
853
19,381
8,552
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
6
Kills
22
22
Deaths
7
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chaac
7
2
11
6.25
L
1
8
5
0.44
W
Cerberus
Skolpadden
Cerberus
4
2
15
5.75
W
11
3
10
5.33
L
Gilgamesh
dangerkill
Gilgamesh
1
6
3
0.42
L
Danzaburou
saucenoh
Danzaburou
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,994
Damage
37,656
41,749
Taken
34,307
23,351
Mitigated
27,966
2,454
Healing
11,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
11,322
507
0
4,666
11,543
10,453
780
1,545
9,998
5,718
24,472
L
6,118
897
437
866
11,491
3,923
0
7,727
3,534
24,132
0
W
Cerberus
Skolpadden
Cerberus
6,953
440
583
3,832
14,212
14,384
514
3,190
11,022
21,694
0
W
19,381
1,084
497
2,032
8,552
3,129
788
1,660
6,892
51,120
0
L
Gilgamesh
dangerkill
Gilgamesh
4,916
454
0
657
15,703
14,936
0
8,371
6,680
0
25,014
L
Danzaburou
saucenoh
Danzaburou
5,960
3,878
0
494
14,555
4,492
0
11,853
2,462
0
16,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,983
Gold Earned
31,367
111
Minions Killed
149
5
Camps Cleared
4
614,793
Distance Traveled
717,367
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,891
761
32
2
0
234,106
2
L
Eset
9,018
694
37
3
2
196,938
0
W
Cerberus
10,393
799
35
3
1
235,629
4
W
Agni
11,083
853
82
6
3
247,632
3
L
Gilgamesh
8,700
669
30
2
1
221,730
1
L
Danzaburou
9,265
713
44
3
2
196,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role