Player Matchup

Scylla
Scylla
ImBananaBaby
Scylla
Level 157
God Stats
4W - 4L
1,651 SR
Queue Stats
118W - 68L
1,748 Elo+
Party 1
Atlas
Atlas
ImPearBaby
Atlas
Level 112
God Stats
2W - 1L
1,349 SR
Queue Stats
60W - 28L
1,738 Elo+
Party 1
Hachiman
Hachiman
Jimjimharryjim
Hachiman
Level 128
God Stats
1W - 0L
1,708 SR
Queue Stats
44W - 25L
1,768 Elo+
Party 1
Team Averages
Level 132
1,569 SR
1,751 Elo+

VS

Team Averages
Level 74
1,387 SR
1,504 Elo+
Atlas
Atlas
LostSlime
Atlas
Level 74
God Stats
4W - 3L
1,725 SR
Queue Stats
240W - 214L
1,560 Elo+
Solo
Janus
Janus
VyperHyper
Janus
Level 84
God Stats
0W - 2L
1,313 SR
Queue Stats
98W - 115L
1,485 Elo+
Solo
Jing Wei
Jing Wei
xXZeroTwo02Xx
Jing Wei
Level 65
God Stats
1W - 3L
1,124 SR
Queue Stats
166W - 209L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
10 / 1 / 7
11,228
802
16,702
5,759
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
13
3 / 1 / 9
10,262
733
5,814
7,791
7,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
14
6 / 2 / 11
10,152
725
13,743
9,205
3,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
LostSlime
Atlas
13
2 / 4 / 2
9,929
709
4,787
16,780
15,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
13
1 / 7 / 1
8,505
608
6,902
11,823
4,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
xXZeroTwo02Xx
Jing Wei
12
1 / 9 / 2
8,610
615
4,487
11,640
4,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
19
Kills
4
4
Deaths
20
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
10
1
7
13.5
W
Atlas
3
1
9
7.5
W
Hachiman
6
2
11
5.75
L
Atlas
LostSlime
Atlas
2
4
2
0.75
L
Janus
1
7
1
0.21
L
Jing Wei
xXZeroTwo02Xx
Jing Wei
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,259
Damage
16,176
22,755
Taken
40,243
13,137
Mitigated
23,949
4,423
Healing
5,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
16,702
852
0
735
5,759
1,911
798
3,034
2,559
49,361
0
W
Atlas
5,814
1,604
0
1,971
7,791
7,761
437
3,233
4,438
22,730
0
W
Hachiman
13,743
8,605
0
1,717
9,205
3,465
1,444
5,493
3,508
0
37,607
L
Atlas
LostSlime
Atlas
4,787
1,906
0
4,586
16,780
15,038
0
7,725
8,755
14,525
0
L
Janus
6,902
48
0
633
11,823
4,519
0
7,771
3,880
40,835
0
L
Jing Wei
xXZeroTwo02Xx
Jing Wei
4,487
2,930
0
103
11,640
4,392
0
6,427
4,969
0
19,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,642
Gold Earned
27,044
167
Minions Killed
119
8
Camps Cleared
4
680,850
Distance Traveled
690,278
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,228
802
91
7
6
236,148
4
W
Atlas
10,262
733
15
1
0
242,314
7
W
Hachiman
10,152
725
61
4
2
202,388
1
L
Atlas
9,929
709
16
1
0
249,254
3
L
Janus
8,505
608
75
5
2
235,211
2
L
Jing Wei
8,610
615
28
2
2
205,813
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role