Player Matchup

Danzaburou
Danzaburou
Dragonero1981
Danzaburou
Level 156
God Stats
2W - 0L
1,534 SR
Queue Stats
163W - 188L
1,424 Elo+
Party 1
Anhur
Anhur
Izum-62rus
Anhur
Level 142
God Stats
2W - 1L
1,447 SR
Queue Stats
180W - 199L
1,479 Elo+
Solo
Tyr
Tyr
Sprinte94
Tyr
Level 159
God Stats
12W - 12L
1,499 SR
Queue Stats
379W - 376L
1,468 Elo+
Party 1
Baron Samedi
Baron Samedi
bernyboy84
Baron Samedi
Level 152
God Stats
9W - 9L
1,579 SR
Queue Stats
841W - 889L
1,405 Elo+
Party 1
Persephone
Persephone
farm95
Persephone
Level 100
God Stats
1W - 1L
1,329 SR
Queue Stats
167W - 176L
1,396 Elo+
Party 1
Team Averages
Level 142
1,478 SR
1,434 Elo+

VS

Team Averages
Level 92
1,337 SR
1,459 Elo+
Geb
Geb
 
Geb
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CrousS
Fenrir
Level 58
God Stats
0W - 7L
1,066 SR
Queue Stats
69W - 77L
1,445 Elo+
Party 2
Vamana
Vamana
MammadYmir
Vamana
Level 118
God Stats
9W - 12L
1,458 SR
Queue Stats
813W - 849L
1,391 Elo+
Solo
Cerberus
Cerberus
Sphexas
Cerberus
Level 104
God Stats
0W - 1L
1,159 SR
Queue Stats
112W - 102L
1,504 Elo+
Solo
Cupid
Cupid
zajewa
Cupid
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 72L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dragonero1981
Danzaburou
16
5 / 3 / 14
9,691
881
14,320
11,446
4,790
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anhur
15
5 / 4 / 13
9,149
832
8,287
9,621
3,158
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
5 / 2 / 15
9,644
877
11,924
18,970
22,831
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Baron Samedi
bernyboy84
Baron Samedi
18
10 / 1 / 13
10,351
941
18,552
10,578
5,166
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Persephone
farm95
Persephone
15
1 / 3 / 14
9,379
853
9,967
7,377
2,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
3 / 6 / 8
8,900
809
8,376
16,109
17,669
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
CrousS
Fenrir
14
4 / 5 / 6
8,828
803
8,928
12,360
4,390
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
MammadYmir
Vamana
13
1 / 4 / 7
7,743
704
5,726
14,455
15,851
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
Sphexas
Cerberus
16
2 / 5 / 7
9,046
822
10,671
16,627
15,112
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
zajewa
Cupid
14
3 / 6 / 5
8,263
751
9,866
12,242
5,066
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
46
26
Kills
13
13
Deaths
26
69
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
3
6
8
1.17
L
Fenrir
CrousS
Fenrir
4
5
6
1.4
W
Danzaburou
Dragonero1981
Danzaburou
5
3
14
4
W
Anhur
5
4
13
2.88
L
Vamana
MammadYmir
Vamana
1
4
7
1.13
L
Cerberus
Sphexas
Cerberus
2
5
7
1.1
W
5
2
15
6.25
W
Baron Samedi
bernyboy84
Baron Samedi
10
1
13
16.5
W
Persephone
farm95
Persephone
1
3
14
2.67
L
Cupid
zajewa
Cupid
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,050
Damage
43,567
57,992
Taken
71,793
38,160
Mitigated
58,088
30,434
Healing
23,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
8,376
770
1,462
1,961
16,109
17,669
420
5,702
10,407
19,165
0
L
Fenrir
CrousS
Fenrir
8,928
2,982
948
2,571
12,360
4,390
787
4,510
7,850
0
13,642
W
Danzaburou
Dragonero1981
Danzaburou
14,320
7,907
1,277
2,262
11,446
4,790
1,872
4,486
6,960
0
24,268
W
Anhur
8,287
3,236
1,876
1,272
9,621
3,158
754
3,255
6,366
0
13,927
L
Vamana
MammadYmir
Vamana
5,726
1,750
1,285
5,084
14,455
15,851
101
6,295
8,160
0
12,105
L
Cerberus
Sphexas
Cerberus
10,671
577
1,018
4,295
16,627
15,112
484
5,208
11,419
24,428
0
W
11,924
1,785
1,156
5,867
18,970
22,831
355
4,367
14,603
0
18,696
W
Baron Samedi
bernyboy84
Baron Samedi
18,552
1,118
9,472
5,053
10,578
5,166
263
4,448
6,130
30,916
0
W
Persephone
farm95
Persephone
9,967
1,473
710
1,489
7,377
2,215
364
2,490
4,884
20,385
0
L
Cupid
zajewa
Cupid
9,866
4,611
2,002
2,610
12,242
5,066
838
6,804
5,438
0
16,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,214
Gold Earned
42,780
95
Minions Killed
113
0
Camps Cleared
0
1,107,532
Distance Traveled
1,066,085
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,900
809
4
0
0
224,396
0
L
Fenrir
8,828
803
16
1
0
213,712
1
W
Danzaburou
9,691
881
19
2
0
179,500
0
W
Anhur
9,149
832
11
1
0
210,267
0
L
Vamana
7,743
704
11
1
0
228,949
1
L
Cerberus
9,046
822
58
5
0
215,587
0
W
Tyr
9,644
877
12
1
0
255,425
0
W
Baron Samedi
10,351
941
27
2
0
244,331
1
W
Persephone
9,379
853
26
2
0
218,009
0
L
Cupid
8,263
751
24
2
0
183,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role