Player Matchup

Medusa
Medusa
Monkeytreefrog
Medusa
Level 115
God Stats
3W - 3L
1,475 SR
Queue Stats
87W - 59L
1,513 Elo+
Party 1
Tyr
Tyr
Yourtocool1
Tyr
Level 160
God Stats
14W - 7L
1,692 SR
Queue Stats
351W - 242L
1,594 Elo+
Party 1
Aphrodite
Aphrodite
lLocoCarnage
Aphrodite
Level 160
God Stats
1W - 1L
1,541 SR
Queue Stats
445W - 278L
1,572 Elo+
Party 1
Team Averages
Level 145
1,569 SR
1,560 Elo+

VS

Team Averages
Level 116
1,417 SR
1,460 Elo+
Bastet
Bastet
FromNowhere126
Bastet
Level 122
God Stats
1W - 4L
1,531 SR
Queue Stats
98W - 96L
1,514 Elo+
Party 2
Sol
Sol
StandupSole968
Sol
Level 121
God Stats
0W - 2L
1,221 SR
Queue Stats
124W - 137L
1,513 Elo+
Party 2
Atlas
Atlas
vversacevampire
Atlas
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 19L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 6
11,154
797
9,951
10,785
4,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
6 / 2 / 10
10,880
777
17,569
18,663
15,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Aphrodite
lLocoCarnage
Aphrodite
13
2 / 4 / 10
9,686
692
7,333
12,773
5,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 4
10,316
737
13,314
17,097
8,833
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
4 / 7 / 4
9,469
676
10,726
13,818
4,362
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
0 / 4 / 7
8,827
631
7,526
12,375
14,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
16
Kills
9
9
Deaths
16
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
5
4
1.4
W
8
3
6
3.67
L
4
7
4
0.86
W
6
2
10
5.5
W
Aphrodite
lLocoCarnage
Aphrodite
2
4
10
1.75
L
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,853
Damage
31,566
42,221
Taken
43,290
26,212
Mitigated
27,353
22,653
Healing
10,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,314
2,873
433
3,709
17,097
8,833
1,030
2,531
13,867
0
36,232
W
9,951
4,776
0
2,396
10,785
4,369
2,148
4,104
6,681
0
38,836
L
10,726
2,561
361
2,517
13,818
4,362
0
2,749
10,506
28,715
0
W
17,569
2,035
0
6,896
18,663
15,939
379
8,756
9,907
0
36,094
W
Aphrodite
lLocoCarnage
Aphrodite
7,333
1,350
5,493
7,868
12,773
5,904
395
5,685
7,088
28,217
0
L
7,526
2,635
397
2,660
12,375
14,158
180
1,867
9,855
16,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,720
Gold Earned
28,612
181
Minions Killed
113
8
Camps Cleared
3
796,349
Distance Traveled
755,362
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,316
737
44
3
1
297,015
2
W
Medusa
11,154
797
75
5
4
249,201
3
L
Sol
9,469
676
44
3
2
204,713
6
W
Tyr
10,880
777
45
3
1
305,406
2
W
Aphrodite
9,686
692
61
4
3
241,742
3
L
Atlas
8,827
631
25
2
0
253,634
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role