Player Matchup

Apollo
Apollo
 
Apollo
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Aero DJET
Loki
Level 85
God Stats
4W - 5L
1,427 SR
Queue Stats
109W - 111L
1,457 Elo+
Solo
Atlas
Atlas
AmigoAngelyoh
Atlas
Level 98
God Stats
10W - 11L
1,839 SR
Queue Stats
393W - 432L
1,460 Elo+
Solo
Ra
Ra
Cup nxxdles
Ra
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 185L
1,451 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sir Fluffens
Cu Chulainn
Level 123
God Stats
5W - 1L
1,940 SR
Queue Stats
306W - 356L
1,398 Elo+
Solo
Team Averages
Level 91
1,641 SR
1,453 Elo+

VS

Team Averages
Level 98
1,496 SR
1,400 Elo+
Atlas
Atlas
CrashBandicootTR
Atlas
Level 120
God Stats
5W - 2L
1,705 SR
Queue Stats
135W - 131L
1,442 Elo+
Solo
Aphrodite
Aphrodite
Miguelamiguelona
Aphrodite
Level 122
God Stats
4W - 3L
1,495 SR
Queue Stats
334W - 349L
1,428 Elo+
Solo
Bakasura
Bakasura
PTMatik
Bakasura
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
558W - 623L
1,409 Elo+
Solo
Medusa
Medusa
Peahead-MacGraw
Medusa
Level 92
God Stats
22W - 18L
1,537 SR
Queue Stats
323W - 360L
1,410 Elo+
Solo
Hercules
Hercules
ocean_bronko
Hercules
Level 68
God Stats
14W - 14L
1,246 SR
Queue Stats
332W - 596L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
6 / 1 / 4
8,650
577
7,733
10,166
3,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
13
6 / 7 / 4
7,889
526
6,287
11,189
3,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 4 / 7
6,903
460
4,851
9,420
6,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 4 / 3
7,852
523
6,157
9,398
3,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Sir Fluffens
Cu Chulainn
14
2 / 1 / 0
8,379
559
9,226
13,022
11,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 5
7,040
469
4,058
12,359
8,725
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
14
4 / 1 / 2
8,046
536
7,396
10,713
3,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
PTMatik
Bakasura
15
3 / 4 / 3
8,398
560
6,288
12,116
5,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
5 / 4 / 3
8,078
539
8,354
9,781
2,718
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
ocean_bronko
Hercules
14
3 / 2 / 0
8,105
540
6,967
11,421
8,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
15
Kills
17
17
Deaths
15
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
6
1
4
8
L
Loki
6
7
4
1.14
L
1
4
7
1.13
W
2
4
5
1.13
L
0
4
3
0.38
W
Aphrodite
4
1
2
5
W
Bakasura
PTMatik
Bakasura
3
4
3
1.13
W
5
4
3
1.63
L
Cu Chulainn
Sir Fluffens
Cu Chulainn
2
1
0
2
W
Hercules
ocean_bronko
Hercules
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,254
Damage
33,063
53,195
Taken
56,390
27,936
Mitigated
28,932
15,882
Healing
19,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
7,733
3,733
0
3,897
10,166
3,035
759
2,808
7,358
0
52,920
L
Loki
6,287
1,491
0
2,396
11,189
3,333
0
2,166
8,631
0
33,177
L
4,851
989
297
1,845
9,420
6,500
0
2,383
6,807
20,495
0
W
4,058
1,803
55
501
12,359
8,725
404
1,866
10,397
19,093
0
L
6,157
1,287
0
2,632
9,398
3,364
0
4,097
5,273
55,716
0
W
Aphrodite
7,396
265
2,517
7,146
10,713
3,861
317
5,180
5,151
54,693
0
W
Bakasura
PTMatik
Bakasura
6,288
4,237
0
3,139
12,116
5,322
1,069
2,079
9,981
0
51,053
W
8,354
4,760
0
1,556
9,781
2,718
441
1,349
8,432
0
47,278
L
Cu Chulainn
Sir Fluffens
Cu Chulainn
9,226
711
0
4,815
13,022
11,704
0
0
12,247
9,384
45,939
W
Hercules
ocean_bronko
Hercules
6,967
1,477
0
4,366
11,421
8,306
0
1,699
8,555
0
40,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,673
Gold Earned
39,667
415
Minions Killed
423
0
Camps Cleared
0
1,344,357
Distance Traveled
1,409,787
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,650
577
99
7
0
303,034
6
L
Loki
7,889
526
59
4
0
283,780
0
L
Atlas
6,903
460
19
1
0
232,318
3
W
Atlas
7,040
469
22
1
0
260,040
5
L
Ra
7,852
523
123
8
0
258,861
1
W
Aphrodite
8,046
536
110
7
0
286,268
4
W
Bakasura
8,398
560
107
7
0
338,542
0
W
Medusa
8,078
539
85
6
0
257,583
4
L
Cu Chulainn
8,379
559
115
8
0
266,364
2
W
Hercules
8,105
540
99
7
0
267,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role