Player Matchup

Gilgamesh
Gilgamesh
Diamond III
Rainz319
Gilgamesh
Diamond III
Level 124
God Stats
10W - 5L
1,717 SR
Queue Stats
68W - 45L
2,207 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond III
UDontKnowMyBluE
Baron Samedi
Diamond III
Level 159
God Stats
2W - 0L
1,732 SR
Queue Stats
68W - 45L
2,198 MMR
Party 1
Fenrir
Fenrir
Diamond I
gamer4ever0205
Fenrir
Diamond I
Level 160
God Stats
2W - 2L
1,604 SR
Queue Stats
69W - 45L
2,309 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 148
1,684 SR
2,238 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 72
1,593 SR
2,171 MMR
Chaac
Chaac
Platinum III
JWilding97
Chaac
Platinum III
Level 120
God Stats
4W - 7L
1,514 SR
Queue Stats
144W - 164L
2,115 MMR
Solo
Discordia
Discordia
Platinum V
ReAWAda
Discordia
Platinum V
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 1L
2,083 MMR
Party 2
Ares
Ares
Platinum I
yesnt-T_T-
Ares
Platinum I
Level 59
God Stats
3W - 3L
1,767 SR
Queue Stats
56W - 30L
2,316 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Rainz319
Gilgamesh
19
6 / 3 / 8
16,246
625
18,947
31,935
32,281
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
UDontKnowMyBluE
Baron Samedi
20
10 / 6 / 4
16,490
634
31,545
21,209
12,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
0 / 3 / 14
15,053
579
18,452
32,972
46,608
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AphroditePersephoneOsirisScyllaAh Muzen Cab

VS

Bans
OdinVulcanThothSolTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
0 / 7 / 7
13,521
520
15,984
33,520
56,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
ReAWAda
Discordia
20
6 / 2 / 5
16,568
637
27,042
12,770
6,138
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
6 / 7 / 5
16,964
652
22,480
39,280
61,739
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
16
Kills
12
12
Deaths
16
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
7
7
0.5
W
Gilgamesh
Rainz319
Gilgamesh
6
3
8
3.33
L
Discordia
ReAWAda
Discordia
6
2
5
4.25
W
Baron Samedi
UDontKnowMyBluE
Baron Samedi
10
6
4
2
W
0
3
14
2.33
L
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,944
Damage
65,506
86,116
Taken
85,570
91,653
Mitigated
124,189
34,629
Healing
20,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
15,984
1,708
0
12,213
33,520
56,312
442
12,468
20,253
0
49,161
W
Gilgamesh
Rainz319
Gilgamesh
18,947
5,339
0
7,900
31,935
32,281
843
18,150
13,034
5,320
59,778
L
Discordia
ReAWAda
Discordia
27,042
1,958
0
96
12,770
6,138
1,105
3,714
8,932
95,494
0
W
Baron Samedi
UDontKnowMyBluE
Baron Samedi
31,545
1,619
6,076
8,400
21,209
12,764
1,099
13,590
7,144
98,326
0
W
18,452
7,151
440
11,813
32,972
46,608
739
18,417
13,824
1,499
57,089
L
22,480
1,697
749
7,658
39,280
61,739
540
18,202
20,185
35,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,789
Gold Earned
47,053
277
Minions Killed
258
15
Camps Cleared
5
1,462,981
Distance Traveled
1,500,073
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,521
520
37
1
1
475,490
2
W
Gilgamesh
16,246
625
67
3
5
477,926
4
L
Discordia
16,568
637
195
8
3
514,408
3
W
Baron Samedi
16,490
634
145
6
6
447,597
7
W
Fenrir
15,053
579
65
3
4
537,458
4
L
Ares
16,964
652
26
1
1
510,175
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role