Player Matchup

Camazotz
Camazotz
Diamond V
 
Camazotz
Diamond V
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Heimdallr
Heimdallr
Diamond V
GodNarwhalz
Heimdallr
Diamond V
Level 69
God Stats
28W - 15L
1,689 SR
Queue Stats
92W - 76L
2,239 MMR
Solo
Nemesis
Nemesis
Diamond V
Mimii
Nemesis
Diamond V
Level 138
God Stats
15W - 6L
1,873 SR
Queue Stats
61W - 42L
2,211 MMR
Party 3
Tiamat
Tiamat
Masters
Railcommand
Tiamat
Masters
Level 128
God Stats
67W - 59L
1,580 SR
Queue Stats
1,520W - 1,514L
2,286 MMR
Solo
Artio
Artio
Platinum I
ThePorkFriedRice
Artio
Platinum I
Level 80
God Stats
2W - 1L
1,716 SR
Queue Stats
96W - 87L
2,223 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 96
1,671 SR
2,092 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 144
1,640 SR
1,948 MMR
Hera
Hera
Diamond II
 
Hera
Diamond II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Diamond III
 
Khepri
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Susano
Susano
Diamond II
BillyBobsCousin
Susano
Diamond II
Level 147
God Stats
9W - 3L
1,653 SR
Queue Stats
120W - 109L
2,272 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
Out3rLimits
Sun Wukong
Diamond IV
Level 97
God Stats
15W - 11L
1,877 SR
Queue Stats
204W - 169L
2,219 MMR
Party 1
Apollo
Apollo
Masters
Shërry
Apollo
Masters
Level 160
God Stats
9W - 15L
1,670 SR
Queue Stats
261W - 249L
2,246 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
0 / 6 / 3
7,841
436
11,251
21,277
8,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
GodNarwhalz
Heimdallr
13
1 / 7 / 3
8,451
470
7,215
11,999
3,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Mimii
Nemesis
16
4 / 1 / 1
9,645
536
6,882
14,038
4,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
15
2 / 8 / 1
9,376
521
10,565
15,672
9,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 4
7,350
408
3,674
15,355
12,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
CliodhnaGebGilgameshOdin

VS

Bans
BastetThanatosLokiHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
5 / 3 / 3
10,243
569
10,756
6,503
1,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
 
Khepri
14
1 / 1 / 13
9,585
533
5,202
12,638
15,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
7 / 1 / 4
11,057
614
9,720
11,432
4,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
Out3rLimits
Sun Wukong
17
4 / 1 / 4
10,800
600
17,609
16,364
10,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate

Breastplate

+20
Physical Protection

Apollo
Shërry
Apollo
18
9 / 2 / 5
11,707
650
18,154
15,829
6,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
8
Kills
26
26
Deaths
8
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
0
6
3
0.25
W
Hera
 
Hera
5
3
3
2.17
W
Khepri
 
Khepri
1
1
13
7.5
W
7
1
4
9
L
Heimdallr
GodNarwhalz
Heimdallr
1
7
3
0.36
L
Nemesis
Mimii
Nemesis
4
1
1
4.5
W
Sun Wukong
Out3rLimits
Sun Wukong
4
1
4
6
L
Tiamat
2
8
1
0.31
W
Apollo
Shërry
Apollo
9
2
5
5.75
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,587
Damage
61,441
78,341
Taken
62,766
39,297
Mitigated
39,181
20,629
Healing
20,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
11,251
4,751
0
8,084
21,277
8,884
0
856
19,301
0
54,520
W
Hera
 
Hera
10,756
2,735
0
905
6,503
1,881
841
2,201
4,146
71,520
0
W
Khepri
 
Khepri
5,202
939
611
2,564
12,638
15,318
506
3,876
8,662
18,563
0
W
9,720
3,304
0
4,084
11,432
4,471
0
2,160
8,966
0
86,911
L
Heimdallr
GodNarwhalz
Heimdallr
7,215
4,857
0
842
11,999
3,944
0
1,203
10,750
0
48,639
L
Nemesis
Mimii
Nemesis
6,882
3,196
0
6,016
14,038
4,573
0
3,081
10,674
0
62,534
W
Sun Wukong
Out3rLimits
Sun Wukong
17,609
4,057
165
5,478
16,364
10,644
25
1,367
14,133
0
65,417
L
Tiamat
10,565
870
0
1,741
15,672
9,160
90
5,807
9,620
61,559
0
W
Apollo
Shërry
Apollo
18,154
12,167
0
6,661
15,829
6,867
3,533
4,209
11,480
0
99,043
L
3,674
633
528
3,418
15,355
12,736
0
4,610
10,549
13,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,663
Gold Earned
53,392
457
Minions Killed
599
0
Camps Cleared
0
1,663,194
Distance Traveled
1,879,593
26
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,841
436
92
5
0
336,418
4
W
Hera
10,243
569
138
8
0
354,718
6
W
Khepri
9,585
533
17
1
0
372,467
11
W
Susano
11,057
614
136
8
0
403,044
10
L
Heimdallr
8,451
470
88
5
0
277,130
2
L
Nemesis
9,645
536
125
7
0
395,553
2
W
Sun Wukong
10,800
600
134
7
0
398,952
3
L
Tiamat
9,376
521
136
8
0
278,011
3
W
Apollo
11,707
650
174
10
0
350,412
5
L
Artio
7,350
408
16
1
0
376,082
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role