Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
KORN-KILLER
Atlas
Level 67
God Stats
2W - 3L
1,714 SR
Queue Stats
233W - 265L
1,394 Elo+
Solo
Jing Wei
Jing Wei
Lionheart2078
Jing Wei
Level 125
God Stats
2W - 0L
1,804 SR
Queue Stats
128W - 107L
1,501 Elo+
Solo
Ullr
Ullr
ODE175
Ullr
Level 109
God Stats
18W - 14L
1,555 SR
Queue Stats
71W - 39L
1,584 Elo+
Solo
Tiamat
Tiamat
Zapman2017
Tiamat
Level 47
God Stats
9W - 8L
1,432 SR
Queue Stats
183W - 212L
1,460 Elo+
Solo
Team Averages
Level 83
1,601 SR
1,488 Elo+

VS

Team Averages
Level 66
1,636 SR
1,488 Elo+
Ra
Ra
MyThiC-DaNi-
Ra
Level 28
God Stats
3W - 1L
1,841 SR
Queue Stats
110W - 101L
1,458 Elo+
Party 1
Da Ji
Da Ji
iliagui
Da Ji
Level 86
God Stats
3W - 5L
1,457 SR
Queue Stats
109W - 103L
1,467 Elo+
Party 1
Persephone
Persephone
kevench85
Persephone
Level 108
God Stats
115W - 106L
1,579 SR
Queue Stats
1,067W - 1,144L
1,490 Elo+
Party 2
Kukulkan
Kukulkan
kevmo81
Kukulkan
Level 46
God Stats
48W - 53L
1,569 SR
Queue Stats
128W - 147L
1,554 Elo+
Party 2
Atlas
Atlas
sakis_loukoumako
Atlas
Level 61
God Stats
2W - 1L
1,733 SR
Queue Stats
81W - 99L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
5 / 3 / 8
10,418
1,042
13,922
10,966
4,083
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 0 / 13
9,856
986
5,371
10,538
9,396
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
Lionheart2078
Jing Wei
17
5 / 3 / 8
10,923
1,092
12,703
12,975
4,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
ODE175
Ullr
17
9 / 3 / 7
11,393
1,139
16,682
13,725
4,700
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Zapman2017
Tiamat
17
3 / 2 / 10
10,295
1,030
13,995
9,740
5,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

243

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 6
9,245
925
8,573
14,870
5,563
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
iliagui
Da Ji
16
6 / 7 / 4
10,744
1,074
14,085
16,491
7,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
kevench85
Persephone
16
2 / 2 / 7
10,191
1,019
12,814
10,296
3,243
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
kevmo81
Kukulkan
16
1 / 5 / 7
9,501
950
8,638
10,833
3,458
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 2 / 5
9,270
927
7,832
13,622
18,328
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
40
22
Kills
11
11
Deaths
22
46
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
3
8
3
W
0
0
13
6.5
W
Jing Wei
Lionheart2078
Jing Wei
5
3
8
3
L
0
6
6
0.5
W
Ullr
ODE175
Ullr
9
3
7
4.17
W
Tiamat
Zapman2017
Tiamat
3
2
10
4
L
Da Ji
iliagui
Da Ji
6
7
4
1.14
L
Persephone
kevench85
Persephone
2
2
7
2.75
L
Kukulkan
kevmo81
Kukulkan
1
5
7
0.9
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,673
Damage
51,942
57,944
Taken
66,112
28,073
Mitigated
37,676
16,255
Healing
5,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
13,922
2,617
0
6,307
10,966
4,083
0
6,796
4,170
0
29,589
W
5,371
1,569
481
1,084
10,538
9,396
0
6,392
4,146
26,758
0
W
Jing Wei
Lionheart2078
Jing Wei
12,703
9,789
738
4,384
12,975
4,857
0
9,163
3,812
0
35,303
L
8,573
1,939
1,529
1,482
14,870
5,563
0
4,388
10,292
42,880
0
W
Ullr
ODE175
Ullr
16,682
6,441
0
1,250
13,725
4,700
0
7,219
6,506
0
25,498
W
Tiamat
Zapman2017
Tiamat
13,995
810
0
2,011
9,740
5,037
0
8,287
1,453
27,632
0
L
Da Ji
iliagui
Da Ji
14,085
4,958
0
591
16,491
7,084
0
3,872
12,427
0
26,886
L
Persephone
kevench85
Persephone
12,814
1,783
228
999
10,296
3,243
0
3,071
7,095
25,282
0
L
Kukulkan
kevmo81
Kukulkan
8,638
621
0
734
10,833
3,458
0
3,251
7,470
18,164
0
L
7,832
2,577
0
0
13,622
18,328
0
3,862
9,460
18,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,885
Gold Earned
48,951
184
Minions Killed
186
8
Camps Cleared
6
1,031,057
Distance Traveled
968,792
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,418
1,042
44
4
3
221,444
0
W
Atlas
9,856
986
26
3
1
213,734
0
W
Jing Wei
10,923
1,092
63
6
0
195,507
0
L
Ra
9,245
925
94
9
1
186,139
0
W
Ullr
11,393
1,139
11
1
3
190,836
0
W
Tiamat
10,295
1,030
40
4
1
209,536
0
L
Da Ji
10,744
1,074
23
2
3
180,235
0
L
Persephone
10,191
1,019
23
2
2
187,738
1
L
Kukulkan
9,501
950
28
3
0
215,980
1
L
Atlas
9,270
927
18
2
0
198,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role