Player Matchup

Medusa
Medusa
Got Spectral
Medusa
Level 14
God Stats
3W - 2L
1,878 SR
Queue Stats
21W - 4L
1,680 Elo+
Party 1
Janus
Janus
KROSS FAD3D
Janus
Level 67
God Stats
10W - 15L
1,492 SR
Queue Stats
301W - 385L
1,475 Elo+
Party 1
Ymir
Ymir
Vallyx7433
Ymir
Level 121
God Stats
2W - 6L
1,509 SR
Queue Stats
241W - 172L
1,613 Elo+
Party 1
Team Averages
Level 67
1,626 SR
1,589 Elo+

VS

Team Averages
Level 116
1,404 SR
1,507 Elo+
Atlas
Atlas
JackieEichel48
Atlas
Level 120
God Stats
5W - 3L
1,214 SR
Queue Stats
242W - 204L
1,576 Elo+
Solo
Hades
Hades
omoHakai
Hades
Level 127
God Stats
3W - 2L
1,536 SR
Queue Stats
42W - 76L
1,389 Elo+
Solo
Cernunnos
Cernunnos
rayniel_cs
Cernunnos
Level 102
God Stats
3W - 8L
1,461 SR
Queue Stats
731W - 704L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
3 / 4 / 0
9,761
610
14,701
16,442
6,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 9 / 2
8,763
548
8,461
17,661
5,428
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 4 / 3
8,982
561
8,190
17,189
18,970
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 10
11,875
742
11,625
15,119
19,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hades
omoHakai
Hades
15
6 / 0 / 8
11,023
689
16,893
12,435
11,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
rayniel_cs
Cernunnos
15
6 / 3 / 8
11,012
688
17,438
12,287
5,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
3
Kills
17
17
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
4
0
0.75
W
5
0
10
10
L
0
9
2
0.11
L
0
4
3
0.38
W
Hades
omoHakai
Hades
6
0
8
10
W
Cernunnos
rayniel_cs
Cernunnos
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,352
Damage
45,956
51,292
Taken
39,841
30,777
Mitigated
35,694
6,697
Healing
12,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
14,701
5,975
0
3,476
16,442
6,379
0
8,832
7,389
0
43,950
W
11,625
4,920
0
3,314
15,119
19,161
751
6,693
8,426
36,132
0
L
8,461
771
829
1,890
17,661
5,428
0
12,169
5,077
41,195
0
L
8,190
1,719
0
502
17,189
18,970
0
6,853
9,835
18,702
0
W
Hades
omoHakai
Hades
16,893
949
571
5,335
12,435
11,127
777
5,671
6,764
36,555
0
W
Cernunnos
rayniel_cs
Cernunnos
17,438
10,077
0
2,874
12,287
5,406
1,444
4,614
7,673
0
50,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,506
Gold Earned
33,910
175
Minions Killed
157
6
Camps Cleared
7
820,730
Distance Traveled
843,056
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,761
610
70
4
4
283,053
3
W
Atlas
11,875
742
32
2
0
290,400
1
L
Janus
8,763
548
67
4
2
264,232
1
L
Ymir
8,982
561
38
2
0
273,445
0
W
Hades
11,023
689
63
4
5
296,727
3
W
Cernunnos
11,012
688
62
4
2
255,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role