Player Matchup

Atlas
Atlas
Hellvian
Atlas
Level 102
God Stats
5W - 4L
1,507 SR
Queue Stats
314W - 307L
1,575 Elo+
Solo
Medusa
Medusa
Murdoc3000
Medusa
Level 126
God Stats
17W - 5L
1,731 SR
Queue Stats
65W - 54L
1,571 Elo+
Solo
Bellona
Bellona
OlDirtyR
Bellona
Level 115
God Stats
11W - 14L
1,479 SR
Queue Stats
160W - 134L
1,526 Elo+
Solo
Cliodhna
Cliodhna
XSDQSDSQDQD
Cliodhna
Level 123
God Stats
66W - 55L
1,581 SR
Queue Stats
364W - 320L
1,477 Elo+
Solo
Ra
Ra
marquimedes
Ra
Level 146
God Stats
17W - 9L
1,657 SR
Queue Stats
80W - 98L
1,478 Elo+
Solo
Team Averages
Level 122
1,591 SR
1,526 Elo+

VS

Team Averages
Level 112
1,550 SR
1,521 Elo+
Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Elyaz
Bastet
Level 138
God Stats
6W - 4L
1,642 SR
Queue Stats
128W - 128L
1,494 Elo+
Solo
Danzaburou
Danzaburou
RkRook
Danzaburou
Level 69
God Stats
9W - 9L
1,616 SR
Queue Stats
115W - 103L
1,524 Elo+
Party 1
Ymir
Ymir
VeryMadPotato
Ymir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 93L
1,551 Elo+
Party 1
Achilles
Achilles
VikkstarDoom
Achilles
Level 116
God Stats
12W - 10L
1,493 SR
Queue Stats
538W - 489L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Hellvian
Atlas
15
3 / 3 / 12
9,690
485
7,263
19,645
18,185
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Murdoc3000
Medusa
18
8 / 2 / 5
11,437
572
16,326
12,907
4,802
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
OlDirtyR
Bellona
17
2 / 3 / 5
10,840
542
15,305
17,411
14,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
XSDQSDSQDQD
Cliodhna
18
6 / 1 / 6
11,398
570
15,854
12,405
4,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
3 / 1 / 6
11,032
552
11,442
8,351
3,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
2 / 3 / 3
9,747
487
11,127
15,439
4,465
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Elyaz
Bastet
16
1 / 2 / 5
9,418
471
12,593
19,522
6,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
RkRook
Danzaburou
13
2 / 6 / 1
8,917
446
6,707
13,592
4,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 5 / 2
9,709
485
7,274
15,388
6,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
VikkstarDoom
Achilles
13
3 / 6 / 3
8,919
446
6,545
21,539
19,396
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
22
Kills
10
10
Deaths
22
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
3
3
1.17
L
Bastet
Elyaz
Bastet
1
2
5
1.75
W
Atlas
Hellvian
Atlas
3
3
12
3
W
Medusa
Murdoc3000
Medusa
8
2
5
5.25
W
Bellona
OlDirtyR
Bellona
2
3
5
1.5
L
Danzaburou
RkRook
Danzaburou
2
6
1
0.42
L
2
5
2
0.6
L
Achilles
VikkstarDoom
Achilles
3
6
3
0.75
W
Cliodhna
XSDQSDSQDQD
Cliodhna
6
1
6
9
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,190
Damage
44,246
70,719
Taken
85,480
45,460
Mitigated
41,396
25,026
Healing
20,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,127
2,029
0
6,515
15,439
4,465
627
3,393
11,882
66,425
0
L
Bastet
Elyaz
Bastet
12,593
4,187
0
7,302
19,522
6,840
0
4,147
15,203
0
63,900
W
Atlas
Hellvian
Atlas
7,263
2,673
1,010
3,298
19,645
18,185
103
4,210
15,323
23,465
0
W
Medusa
Murdoc3000
Medusa
16,326
7,475
0
4,012
12,907
4,802
6,170
3,059
9,708
0
101,023
W
Bellona
OlDirtyR
Bellona
15,305
4,291
0
3,568
17,411
14,300
410
6,310
11,101
0
72,421
L
Danzaburou
RkRook
Danzaburou
6,707
3,073
0
2,727
13,592
4,304
0
483
13,109
0
56,054
L
7,274
1,113
0
1,436
15,388
6,391
0
5,711
9,409
54,016
0
L
Achilles
VikkstarDoom
Achilles
6,545
1,269
0
2,039
21,539
19,396
0
4,271
17,172
765
31,839
W
Cliodhna
XSDQSDSQDQD
Cliodhna
15,854
2,478
0
7,420
12,405
4,653
167
2,245
10,036
0
89,013
W
11,442
1,189
2,275
3,443
8,351
3,520
1,015
2,676
5,559
84,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,397
Gold Earned
46,710
651
Minions Killed
488
0
Camps Cleared
0
2,075,900
Distance Traveled
1,982,985
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,747
487
125
6
0
374,970
6
L
Bastet
9,418
471
107
5
0
472,034
5
W
Atlas
9,690
485
31
2
0
387,578
1
W
Medusa
11,437
572
162
8
0
377,295
2
W
Bellona
10,840
542
144
7
0
435,264
3
L
Danzaburou
8,917
446
87
4
0
369,808
0
L
Ymir
9,709
485
113
6
0
387,623
2
L
Achilles
8,919
446
56
3
0
378,550
1
W
Cliodhna
11,398
570
154
8
0
453,858
8
W
Ra
11,032
552
160
8
0
421,905
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role