Player Matchup

Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
EuWaag
Osiris
Level 69
God Stats
1W - 1L
1,257 SR
Queue Stats
118W - 150L
1,492 Elo+
Solo
Danzaburou
Danzaburou
XIVTemperance
Danzaburou
Level 132
God Stats
7W - 6L
1,620 SR
Queue Stats
325W - 352L
1,463 Elo+
Solo
Xing Tian
Xing Tian
juzbnme81
Xing Tian
Level 160
God Stats
3W - 3L
1,647 SR
Queue Stats
193W - 205L
1,477 Elo+
Solo
Team Averages
Level 129
1,505 SR
1,486 Elo+

VS

Team Averages
Level 139
1,576 SR
1,455 Elo+
Fafnir
Fafnir
 
Fafnir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Dewkes
Gilgamesh
Level 143
God Stats
3W - 3L
1,711 SR
Queue Stats
460W - 457L
1,451 Elo+
Solo
Ares
Ares
Gravino18
Ares
Level 127
God Stats
8W - 6L
1,471 SR
Queue Stats
705W - 750L
1,456 Elo+
Solo
Jing Wei
Jing Wei
OG Magneto
Jing Wei
Level 148
God Stats
4W - 6L
1,473 SR
Queue Stats
409W - 426L
1,396 Elo+
Solo
Hercules
Hercules
TwoOnTopOfTwo
Hercules
Level 126
God Stats
1W - 1L
1,726 SR
Queue Stats
150W - 145L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
7 / 4 / 13
11,343
873
19,982
13,122
7,878
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jing Wei
 
Jing Wei
18
6 / 4 / 12
10,712
824
21,716
13,776
6,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
EuWaag
Osiris
17
3 / 3 / 19
9,900
762
9,984
17,529
22,091
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
XIVTemperance
Danzaburou
17
8 / 3 / 13
11,095
853
21,620
15,044
7,829
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Xing Tian
juzbnme81
Xing Tian
16
2 / 2 / 13
9,377
721
8,745
13,712
17,381
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
1 / 4 / 4
8,455
650
6,985
15,120
24,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
Dewkes
Gilgamesh
17
3 / 6 / 7
9,485
730
11,924
22,654
18,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ares
15
2 / 6 / 8
8,312
639
7,860
16,362
18,165
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
OG Magneto
Jing Wei
17
7 / 6 / 6
10,000
769
16,681
13,351
5,969
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
TwoOnTopOfTwo
Hercules
16
3 / 4 / 5
8,953
689
14,412
23,577
14,430
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
46
26
Kills
16
16
Deaths
26
70
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
4
13
3.38
W
Jing Wei
 
Jing Wei
6
4
12
3
L
Fafnir
 
Fafnir
1
4
4
0.75
L
Gilgamesh
Dewkes
Gilgamesh
3
6
7
1.08
W
Osiris
EuWaag
Osiris
3
3
19
4.17
L
Ares
2
6
8
1
L
Jing Wei
OG Magneto
Jing Wei
7
6
6
1.67
L
Hercules
TwoOnTopOfTwo
Hercules
3
4
5
1.38
W
Danzaburou
XIVTemperance
Danzaburou
8
3
13
4.83
W
Xing Tian
juzbnme81
Xing Tian
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,047
Damage
57,862
73,183
Taken
91,064
62,035
Mitigated
80,930
26,283
Healing
26,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
19,982
1,013
2,786
4,416
13,122
7,878
598
2,325
10,366
42,912
0
W
Jing Wei
 
Jing Wei
21,716
15,060
912
2,999
13,776
6,856
1,167
3,621
9,977
0
36,298
L
Fafnir
 
Fafnir
6,985
3,345
337
3,138
15,120
24,180
0
3,371
11,749
15,951
0
L
Gilgamesh
Dewkes
Gilgamesh
11,924
2,005
0
6,562
22,654
18,186
0
6,090
16,564
3,188
18,103
W
Osiris
EuWaag
Osiris
9,984
2,171
851
2,303
17,529
22,091
409
3,170
13,874
0
15,056
L
Ares
7,860
371
583
596
16,362
18,165
0
4,526
11,836
12,689
0
L
Jing Wei
OG Magneto
Jing Wei
16,681
10,965
1,117
3,313
13,351
5,969
0
4,644
8,707
0
32,291
L
Hercules
TwoOnTopOfTwo
Hercules
14,412
2,419
802
9,921
23,577
14,430
0
10,096
13,481
0
23,225
W
Danzaburou
XIVTemperance
Danzaburou
21,620
13,403
1,816
5,217
15,044
7,829
3,018
3,128
11,393
0
37,475
W
Xing Tian
juzbnme81
Xing Tian
8,745
876
2,891
2,092
13,712
17,381
280
3,516
9,575
13,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,427
Gold Earned
45,205
131
Minions Killed
105
0
Camps Cleared
0
1,146,578
Distance Traveled
992,499
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,343
873
44
3
0
221,213
0
W
Jing Wei
10,712
824
33
3
0
223,785
1
L
Fafnir
8,455
650
11
1
0
153,683
1
L
Gilgamesh
9,485
730
20
2
0
213,937
0
W
Osiris
9,900
762
9
1
0
263,897
0
L
Ares
8,312
639
12
1
0
194,400
1
L
Jing Wei
10,000
769
38
3
0
210,769
0
L
Hercules
8,953
689
24
2
0
219,710
1
W
Danzaburou
11,095
853
33
3
0
216,420
3
W
Xing Tian
9,377
721
12
1
0
221,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role