Player Matchup

Baba Yaga
Baba Yaga
Ramcirculs
Baba Yaga
Level 83
God Stats
13W - 7L
1,618 SR
Queue Stats
399W - 477L
1,417 Elo+
Solo
Loki
Loki
Skinlessjester
Loki
Level 67
God Stats
31W - 22L
1,514 SR
Queue Stats
306W - 333L
1,472 Elo+
Solo
Kali
Kali
SwimMirror91119
Kali
Level 76
God Stats
13W - 17L
1,468 SR
Queue Stats
351W - 374L
1,460 Elo+
Solo
Danzaburou
Danzaburou
Yoguurrtt
Danzaburou
Level 66
God Stats
1W - 6L
1,214 SR
Queue Stats
75W - 158L
1,354 Elo+
Party 1
Ares
Ares
nokizz4461
Ares
Level 52
God Stats
19W - 20L
1,552 SR
Queue Stats
135W - 237L
1,410 Elo+
Party 1
Team Averages
Level 69
1,473 SR
1,422 Elo+

VS

Team Averages
Level 78
1,476 SR
1,431 Elo+
Sol
Sol
 
Sol
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ASESINODEINDIOS
King Arthur
Level 117
God Stats
78W - 75L
1,544 SR
Queue Stats
976W - 1,026L
1,420 Elo+
Solo
Gilgamesh
Gilgamesh
AngryVeteran
Gilgamesh
Level 67
God Stats
10W - 9L
1,442 SR
Queue Stats
67W - 68L
1,436 Elo+
Solo
Olorun
Olorun
Frozen53677
Olorun
Level 45
God Stats
1W - 0L
1,377 SR
Queue Stats
77W - 84L
1,396 Elo+
Solo
Ares
Ares
justsayhi
Ares
Level 57
God Stats
2W - 1L
1,517 SR
Queue Stats
129W - 137L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Ramcirculs
Baba Yaga
11
2 / 4 / 1
6,698
447
10,753
8,642
3,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 4 / 1
7,436
496
3,412
9,047
2,879
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 1 / 3
7,706
514
4,560
10,486
3,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Yoguurrtt
Danzaburou
10
0 / 5 / 2
5,935
396
5,994
9,053
2,753
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 6 / 1
6,177
412
4,851
13,987
7,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
12 / 0 / 0
10,064
671
11,927
9,900
3,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
ASESINODEINDIOS
King Arthur
14
4 / 1 / 1
8,750
583
8,699
11,286
9,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
AngryVeteran
Gilgamesh
13
3 / 1 / 5
8,111
541
5,952
10,396
4,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
13
1 / 3 / 5
7,911
527
4,846
8,392
2,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ares
10
0 / 1 / 9
7,726
515
3,137
12,142
5,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
6
Kills
20
20
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
12
0
0
12
W
King Arthur
ASESINODEINDIOS
King Arthur
4
1
1
4.5
W
Gilgamesh
AngryVeteran
Gilgamesh
3
1
5
5.5
W
Olorun
1
3
5
1.17
L
Baba Yaga
Ramcirculs
Baba Yaga
2
4
1
0.63
L
0
4
1
0.13
L
3
1
3
4.5
L
Danzaburou
Yoguurrtt
Danzaburou
0
5
2
0.2
W
Ares
0
1
9
4.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,570
Damage
34,561
51,215
Taken
52,116
19,923
Mitigated
26,531
13,892
Healing
18,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,927
4,748
57
6,620
9,900
3,571
3,492
3,041
6,811
69,096
9,940
W
King Arthur
ASESINODEINDIOS
King Arthur
8,699
675
0
2,942
11,286
9,693
256
2,844
8,320
9,134
39,415
W
Gilgamesh
AngryVeteran
Gilgamesh
5,952
1,515
0
756
10,396
4,775
98
2,761
7,469
0
47,148
W
Olorun
4,846
1,684
200
3,171
8,392
2,696
62
3,316
4,676
35,008
2,745
L
Baba Yaga
Ramcirculs
Baba Yaga
10,753
293
497
2,819
8,642
3,062
86
3,598
4,935
40,708
0
L
3,412
785
0
2,118
9,047
2,879
0
910
7,540
0
47,901
L
4,560
2,427
0
4,423
10,486
3,778
0
3,235
7,215
0
45,133
L
Danzaburou
Yoguurrtt
Danzaburou
5,994
2,223
0
1,349
9,053
2,753
72
4,578
4,389
0
30,342
W
Ares
3,137
393
1,688
3,267
12,142
5,796
13
2,912
9,106
16,544
0
L
4,851
536
1,446
1,240
13,987
7,451
0
8,284
5,623
15,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,952
Gold Earned
42,562
361
Minions Killed
410
0
Camps Cleared
0
1,432,931
Distance Traveled
1,462,629
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,064
671
142
9
0
275,062
0
W
King Arthur
8,750
583
92
6
0
302,165
4
W
Gilgamesh
8,111
541
65
4
0
311,626
1
W
Olorun
7,911
527
85
6
0
283,699
1
L
Baba Yaga
6,698
447
69
5
0
280,588
1
L
Loki
7,436
496
119
8
0
282,615
6
L
Kali
7,706
514
89
6
0
312,915
1
L
Danzaburou
5,935
396
62
4
0
236,469
1
W
Ares
7,726
515
26
2
0
290,077
5
L
Ares
6,177
412
22
1
0
320,344
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role