Player Matchup

Athena
Athena
 
Athena
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DRAFTYN
Fenrir
Level 154
God Stats
0W - 1L
1,797 SR
Queue Stats
84W - 105L
1,399 Elo+
Solo
Hercules
Hercules
KittyLicker508
Hercules
Level 81
God Stats
2W - 3L
1,535 SR
Queue Stats
340W - 465L
1,411 Elo+
Party 1
Jing Wei
Jing Wei
Vayda
Jing Wei
Level 60
God Stats
0W - 3L
1,268 SR
Queue Stats
18W - 38L
1,320 Elo+
Party 1
Team Averages
Level 109
1,520 SR
1,426 Elo+

VS

Team Averages
Level 99
1,545 SR
1,491 Elo+
Achilles
Achilles
GIAM3020
Achilles
Level 123
God Stats
6W - 7L
1,427 SR
Queue Stats
174W - 166L
1,470 Elo+
Solo
Charybdis
Charybdis
LordVoofs
Charybdis
Level 68
God Stats
5W - 3L
1,480 SR
Queue Stats
48W - 48L
1,480 Elo+
Solo
Atlas
Atlas
Ozkiro
Atlas
Level 108
God Stats
2W - 0L
1,759 SR
Queue Stats
262W - 266L
1,533 Elo+
Solo
Nu Wa
Nu Wa
Pogowitnostick
Nu Wa
Level 109
God Stats
228W - 249L
1,562 SR
Queue Stats
243W - 272L
1,507 Elo+
Solo
Cliodhna
Cliodhna
zerpy
Cliodhna
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 66L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
6
0 / 0 / 0
3,871
553
1,331
3,809
1,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
 
He Bo
4
0 / 1 / 0
3,442
492
463
1,703
416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
DRAFTYN
Fenrir
8
1 / 1 / 0
4,232
605
1,901
4,288
1,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
7
0 / 1 / 0
4,134
591
3,253
6,240
2,712
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jing Wei
Vayda
Jing Wei
7
0 / 1 / 0
3,727
532
2,603
3,184
644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GIAM3020
Achilles
8
1 / 0 / 0
4,471
639
4,266
5,381
2,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charybdis
LordVoofs
Charybdis
7
0 / 0 / 0
4,092
585
2,441
4,093
860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atlas
Ozkiro
Atlas
6
0 / 0 / 0
4,001
572
704
3,261
1,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 0 / 0
3,948
564
1,474
1,326
796
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
zerpy
Cliodhna
7
2 / 1 / 2
4,720
674
2,525
3,582
836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
3
4
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
0
0
0
L
He Bo
 
He Bo
0
1
0
0
L
Fenrir
DRAFTYN
Fenrir
1
1
0
1
W
Achilles
GIAM3020
Achilles
1
0
0
1
L
Hercules
0
1
0
0
W
Charybdis
LordVoofs
Charybdis
0
0
0
0
W
Atlas
Ozkiro
Atlas
0
0
0
0
W
0
0
0
0
L
Jing Wei
Vayda
Jing Wei
0
1
0
0
W
Cliodhna
zerpy
Cliodhna
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,551
Damage
11,410
19,224
Taken
17,643
6,495
Mitigated
6,044
8,123
Healing
7,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,331
559
0
1,240
3,809
1,408
0
575
3,198
7,217
0
L
He Bo
 
He Bo
463
0
0
638
1,703
416
0
719
984
9,331
0
L
Fenrir
DRAFTYN
Fenrir
1,901
352
0
2,176
4,288
1,315
0
441
3,847
0
19,245
W
Achilles
GIAM3020
Achilles
4,266
1,593
0
2,790
5,381
2,415
0
249
5,132
0
19,537
L
Hercules
3,253
1,612
0
2,627
6,240
2,712
0
141
5,621
0
21,694
W
Charybdis
LordVoofs
Charybdis
2,441
1,795
0
2,477
4,093
860
0
653
3,440
0
23,705
W
Atlas
Ozkiro
Atlas
704
224
91
1,804
3,261
1,137
0
429
2,832
6,314
0
W
1,474
474
0
0
1,326
796
150
260
1,022
13,586
0
L
Jing Wei
Vayda
Jing Wei
2,603
2,154
0
1,442
3,184
644
0
302
2,882
0
19,973
W
Cliodhna
zerpy
Cliodhna
2,525
508
0
643
3,582
836
0
135
3,423
0
20,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,406
Gold Earned
21,232
162
Minions Killed
196
0
Camps Cleared
0
625,884
Distance Traveled
701,659
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
3,871
553
15
2
0
153,924
0
L
He Bo
3,442
492
22
3
0
59,973
1
L
Fenrir
4,232
605
41
6
0
144,470
3
W
Achilles
4,471
639
57
8
0
151,160
1
L
Hercules
4,134
591
42
6
0
136,184
0
W
Charybdis
4,092
585
63
9
0
117,156
2
W
Atlas
4,001
572
10
1
0
130,535
0
W
Nu Wa
3,948
564
28
4
0
130,772
6
L
Jing Wei
3,727
532
42
6
0
131,333
1
W
Cliodhna
4,720
674
38
5
0
172,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role