Player Matchup

Chang'e
Chang'e
HeylmBee
Chang'e
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,574 Elo+
Party 1
Hercules
Hercules
Karduz
Hercules
Level 143
God Stats
57W - 88L
1,455 SR
Queue Stats
471W - 534L
1,500 Elo+
Solo
Ra
Ra
Vkrocks
Ra
Level 53
God Stats
2W - 1L
1,513 SR
Queue Stats
14W - 14L
1,487 Elo+
Party 1
Team Averages
Level 87
1,490 SR
1,521 Elo+

VS

Team Averages
Level 94
1,305 SR
1,259 Elo+
Tiamat
Tiamat
CaptZacSparrow95
Tiamat
Level 106
God Stats
5W - 26L
1,204 SR
Queue Stats
5W - 49L
1,093 Elo+
Party 2
Atlas
Atlas
me292
Atlas
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 104L
1,580 Elo+
Solo
Kuzenbo
Kuzenbo
oXAkumetsuXo
Kuzenbo
Level 29
God Stats
3W - 31L
1,210 SR
Queue Stats
10W - 52L
1,104 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HeylmBee
Chang'e
17
3 / 0 / 10
11,931
628
18,036
23,403
11,051
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Karduz
Hercules
15
4 / 2 / 5
11,647
613
16,671
30,068
25,909
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
6 / 1 / 6
12,523
659
21,483
12,311
5,421
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 1
11,039
581
17,625
12,226
8,424
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
me292
Atlas
14
0 / 4 / 3
9,967
525
16,453
20,020
21,490
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kuzenbo
oXAkumetsuXo
Kuzenbo
14
1 / 3 / 2
11,322
596
7,537
31,893
38,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
13
Kills
3
3
Deaths
13
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
Chang'e
HeylmBee
Chang'e
3
0
10
8
W
Hercules
Karduz
Hercules
4
2
5
3.25
W
6
1
6
9
L
Atlas
me292
Atlas
0
4
3
0.38
L
Kuzenbo
oXAkumetsuXo
Kuzenbo
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,190
Damage
41,615
65,782
Taken
64,139
42,381
Mitigated
68,606
44,843
Healing
13,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,625
850
349
1,201
12,226
8,424
0
6,322
5,904
49,423
0
W
Chang'e
HeylmBee
Chang'e
18,036
2,921
8,300
11,593
23,403
11,051
711
18,523
4,880
47,113
0
W
Hercules
Karduz
Hercules
16,671
3,991
795
9,465
30,068
25,909
436
13,180
16,888
0
44,824
W
21,483
1,079
9,803
4,887
12,311
5,421
140
10,590
1,721
74,815
0
L
Atlas
me292
Atlas
16,453
4,972
0
1,838
20,020
21,490
0
12,289
7,731
42,919
0
L
Kuzenbo
oXAkumetsuXo
Kuzenbo
7,537
2,058
101
10,173
31,893
38,692
0
21,379
10,514
19,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,101
Gold Earned
32,328
249
Minions Killed
141
11
Camps Cleared
3
1,115,714
Distance Traveled
979,898
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,039
581
81
4
1
335,154
14
W
Chang'e
11,931
628
52
3
3
371,660
1
W
Hercules
11,647
613
67
4
6
353,130
4
W
Ra
12,523
659
130
7
2
390,924
0
L
Atlas
9,967
525
43
2
2
314,574
3
L
Kuzenbo
11,322
596
17
1
0
330,170
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role