Player Matchup

Loki
Loki
Adrian14dic
Loki
Level 85
God Stats
7W - 6L
1,359 SR
Queue Stats
246W - 279L
1,449 Elo+
Party 2
Xbalanque
Xbalanque
Emerson__1990
Xbalanque
Level 84
God Stats
0W - 2L
1,066 SR
Queue Stats
164W - 189L
1,425 Elo+
Solo
Cernunnos
Cernunnos
Jose_Cartoon
Cernunnos
Level 79
God Stats
11W - 6L
1,477 SR
Queue Stats
180W - 226L
1,435 Elo+
Party 2
Nu Wa
Nu Wa
MPH420phu
Nu Wa
Level 78
God Stats
196W - 177L
1,486 SR
Queue Stats
480W - 511L
1,459 Elo+
Party 1
Cthulhu
Cthulhu
UncleJ1M666
Cthulhu
Level 44
God Stats
6W - 9L
1,456 SR
Queue Stats
44W - 73L
1,416 Elo+
Party 1
Team Averages
Level 74
1,369 SR
1,437 Elo+

VS

Team Averages
Level 81
1,472 SR
1,401 Elo+
Hercules
Hercules
DaSilentWolf
Hercules
Level 82
God Stats
5W - 2L
1,458 SR
Queue Stats
67W - 108L
1,384 Elo+
Solo
Atlas
Atlas
PhatNinjaXL
Atlas
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 143L
1,503 Elo+
Solo
Neith
Neith
allidaseuQ
Neith
Level 48
God Stats
35W - 19L
1,537 SR
Queue Stats
179W - 182L
1,376 Elo+
Solo
Discordia
Discordia
nola97
Discordia
Level 43
God Stats
76W - 89L
1,363 SR
Queue Stats
134W - 162L
1,319 Elo+
Solo
Charybdis
Charybdis
teochile23
Charybdis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 6 / 1
16,089
1,149
19,963
25,706
13,317
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Emerson__1990
Xbalanque
19
3 / 11 / 5
12,735
910
25,152
26,267
10,711
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
Jose_Cartoon
Cernunnos
19
2 / 9 / 6
12,739
910
20,451
29,583
12,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
MPH420phu
Nu Wa
20
0 / 8 / 13
13,068
933
22,227
23,173
14,229
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
UncleJ1M666
Cthulhu
20
0 / 4 / 10
12,467
891
14,245
30,096
31,379
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DaSilentWolf
Hercules
20
4 / 2 / 15
13,314
951
19,394
35,106
43,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
5 / 2 / 16
13,800
986
11,048
17,966
30,490
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
20
23 / 7 / 11
17,546
1,253
61,527
31,132
11,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
nola97
Discordia
20
5 / 4 / 16
14,260
1,019
23,796
12,002
3,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
teochile23
Charybdis
20
1 / 3 / 17
13,328
952
13,924
12,171
3,983
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
113
18
Kills
38
38
Deaths
18
35
Assists
75
Player
Kills
Deaths
Assists
KDA
L
13
6
1
2.25
W
Hercules
DaSilentWolf
Hercules
4
2
15
5.75
L
Xbalanque
Emerson__1990
Xbalanque
3
11
5
0.5
L
Cernunnos
Jose_Cartoon
Cernunnos
2
9
6
0.56
L
Nu Wa
MPH420phu
Nu Wa
0
8
13
0.81
W
5
2
16
6.5
L
Cthulhu
UncleJ1M666
Cthulhu
0
4
10
1.25
W
Neith
23
7
11
4.07
W
Discordia
nola97
Discordia
5
4
16
3.25
W
Charybdis
teochile23
Charybdis
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,038
Damage
129,689
134,825
Taken
108,377
81,911
Mitigated
93,050
8,888
Healing
28,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,963
3,912
0
3,173
25,706
13,317
0
9,995
15,532
0
67,916
W
Hercules
DaSilentWolf
Hercules
19,394
3,926
0
11,197
35,106
43,821
0
13,247
21,859
0
36,122
L
Xbalanque
Emerson__1990
Xbalanque
25,152
12,648
0
370
26,267
10,711
0
4,627
21,514
0
41,595
L
Cernunnos
Jose_Cartoon
Cernunnos
20,451
12,610
0
2,613
29,583
12,275
0
8,572
20,631
0
40,083
L
Nu Wa
MPH420phu
Nu Wa
22,227
7,123
842
1,480
23,173
14,229
0
5,106
17,611
46,525
0
W
11,048
2,927
0
410
17,966
30,490
0
6,669
11,297
23,657
0
L
Cthulhu
UncleJ1M666
Cthulhu
14,245
945
410
0
30,096
31,379
0
6,544
23,006
32,214
0
W
Neith
61,527
45,414
0
16,210
31,132
11,500
0
8,911
22,221
0
104,818
W
Discordia
nola97
Discordia
23,796
582
0
391
12,002
3,256
0
3,202
8,800
48,557
0
W
Charybdis
teochile23
Charybdis
13,924
6,090
0
0
12,171
3,983
0
4,443
7,728
0
53,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,098
Gold Earned
72,248
274
Minions Killed
308
9
Camps Cleared
5
1,302,254
Distance Traveled
1,277,025
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
16,089
1,149
113
8
5
292,317
1
W
Hercules
13,314
951
34
2
0
296,223
1
L
Xbalanque
12,735
910
38
3
3
238,466
0
L
Cernunnos
12,739
910
36
3
0
250,031
0
L
Nu Wa
13,068
933
38
3
1
241,907
2
W
Atlas
13,800
986
8
1
0
267,404
3
L
Cthulhu
12,467
891
49
4
0
279,533
4
W
Neith
17,546
1,253
112
8
2
222,936
1
W
Discordia
14,260
1,019
52
4
0
250,160
0
W
Charybdis
13,328
952
102
7
3
240,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role