Player Matchup

Ne Zha
Ne Zha
Aldenis01
Ne Zha
Level 48
God Stats
2W - 4L
1,329 SR
Queue Stats
25W - 29L
1,307 Elo+
Solo
Atlas
Atlas
Omi00
Atlas
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 239L
1,275 Elo+
Solo
Sol
Sol
abigailrenee101
Sol
Level 46
God Stats
6W - 7L
1,486 SR
Queue Stats
21W - 39L
1,233 Elo+
Solo
Team Averages
Level 53
1,438 SR
1,272 Elo+

VS

Team Averages
Level 44
1,336 SR
1,318 Elo+
Kuzenbo
Kuzenbo
CWSChamps21
Kuzenbo
Level 34
God Stats
1W - 3L
1,231 SR
Queue Stats
41W - 33L
1,418 Elo+
Solo
Neith
Neith
iAkonxCry
Neith
Level 15
God Stats
1W - 2L
1,391 SR
Queue Stats
1W - 3L
1,197 Elo+
Party 1
Fenrir
Fenrir
iLionxKxng
Fenrir
Level 84
God Stats
2W - 1L
1,386 SR
Queue Stats
76W - 110L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Aldenis01
Ne Zha
18
4 / 10 / 8
15,181
660
15,764
23,033
9,405
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
Omi00
Atlas
17
1 / 11 / 12
14,572
634
13,260
30,252
22,082
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
10 / 8 / 2
17,011
740
26,497
22,835
6,577
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CWSChamps21
Kuzenbo
20
9 / 2 / 16
17,969
781
21,680
25,856
50,906
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
iAkonxCry
Neith
20
8 / 6 / 17
16,643
724
16,530
18,514
6,927
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
iLionxKxng
Fenrir
20
12 / 7 / 8
16,282
708
24,717
26,645
12,092
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
70
15
Kills
29
29
Deaths
15
22
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Aldenis01
Ne Zha
4
10
8
0.8
W
Kuzenbo
CWSChamps21
Kuzenbo
9
2
16
8.5
L
Atlas
Omi00
Atlas
1
11
12
0.64
L
10
8
2
1.38
W
Neith
iAkonxCry
Neith
8
6
17
2.75
W
Fenrir
iLionxKxng
Fenrir
12
7
8
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,521
Damage
62,927
76,120
Taken
71,015
38,064
Mitigated
69,925
14,213
Healing
16,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Aldenis01
Ne Zha
15,764
3,294
634
3,204
23,033
9,405
0
7,424
15,609
0
48,166
W
Kuzenbo
CWSChamps21
Kuzenbo
21,680
5,416
91
5,643
25,856
50,906
648
16,875
8,981
54,188
0
L
Atlas
Omi00
Atlas
13,260
3,353
350
1,264
30,252
22,082
40
9,575
20,677
40,367
0
L
26,497
8,928
845
7,916
22,835
6,577
927
5,190
17,645
93,192
0
W
Neith
iAkonxCry
Neith
16,530
11,632
0
4,613
18,514
6,927
644
10,271
8,243
0
48,709
W
Fenrir
iLionxKxng
Fenrir
24,717
3,368
0
6,587
26,645
12,092
2,632
15,495
11,150
0
98,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,764
Gold Earned
50,894
267
Minions Killed
228
6
Camps Cleared
13
1,019,869
Distance Traveled
1,134,017
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
15,181
660
65
3
0
333,555
0
W
Kuzenbo
17,969
781
69
3
1
367,331
3
L
Atlas
14,572
634
50
2
1
353,679
0
L
Sol
17,011
740
152
7
5
332,635
0
W
Neith
16,643
724
68
3
0
353,058
0
W
Fenrir
16,282
708
91
4
12
413,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role