Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
HuilaPodzabornoe
Hercules
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,302 Elo+
Party 1
Baron Samedi
Baron Samedi
IORDER66I
Baron Samedi
Level 16
God Stats
11W - 19L
1,638 SR
Queue Stats
23W - 29L
1,343 Elo+
Party 1
Team Averages
Level 25
1,546 SR
1,382 Elo+

VS

Team Averages
Level 74
1,392 SR
1,457 Elo+
Olorun
Olorun
Kavuki
Olorun
Level 57
God Stats
7W - 10L
1,251 SR
Queue Stats
135W - 184L
1,377 Elo+
Solo
Cupid
Cupid
MUFFINMAN999999
Cupid
Level 121
God Stats
13W - 15L
1,370 SR
Queue Stats
450W - 479L
1,522 Elo+
Solo
Hercules
Hercules
tanz0r
Hercules
Level 45
God Stats
2W - 2L
1,555 SR
Queue Stats
38W - 37L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
3 / 3 / 2
8,551
611
12,113
14,781
7,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 4 / 2
8,633
617
8,900
23,026
23,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Baron Samedi
IORDER66I
Baron Samedi
11
0 / 4 / 2
7,697
550
9,367
11,001
5,190
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Kavuki
Olorun
13
5 / 2 / 6
9,748
696
17,783
13,418
5,374
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 3 / 7
9,505
679
11,108
12,199
3,884
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hercules
tanz0r
Hercules
14
3 / 0 / 8
9,581
684
13,038
12,426
13,890
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
11
11
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
3
2
1.33
L
2
4
2
0.75
L
Baron Samedi
IORDER66I
Baron Samedi
0
4
2
0.25
W
Olorun
Kavuki
Olorun
5
2
6
4
W
3
3
7
2.17
W
Hercules
tanz0r
Hercules
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,380
Damage
41,929
48,808
Taken
38,043
36,482
Mitigated
23,148
14,239
Healing
22,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
12,113
1,256
0
3,204
14,781
7,895
0
5,138
9,643
0
24,655
L
8,900
2,650
0
5,585
23,026
23,397
0
12,550
10,476
0
15,723
L
Baron Samedi
IORDER66I
Baron Samedi
9,367
752
2,199
3,251
11,001
5,190
0
3,896
7,105
29,723
0
W
Olorun
Kavuki
Olorun
17,783
8,873
1,583
7,840
13,418
5,374
841
4,461
8,671
37,887
0
W
11,108
4,126
611
5,328
12,199
3,884
1,262
2,202
9,570
0
48,712
W
Hercules
tanz0r
Hercules
13,038
1,739
873
5,799
12,426
13,890
329
3,726
8,381
8,960
20,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,881
Gold Earned
28,834
93
Minions Killed
149
2
Camps Cleared
9
746,247
Distance Traveled
787,658
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,551
611
28
2
1
264,475
4
L
Hercules
8,633
617
9
1
1
255,544
1
L
Baron Samedi
7,697
550
56
4
0
226,228
1
W
Olorun
9,748
696
45
3
1
236,718
2
W
Cupid
9,505
679
74
5
7
254,060
5
W
Hercules
9,581
684
30
2
1
296,880
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role