Player Matchup

Olorun
Olorun
Otaku kawaii824
Olorun
Level 158
God Stats
7W - 4L
1,586 SR
Queue Stats
384W - 385L
1,518 Elo+
Party 1
Artio
Artio
aleandrede
Artio
Level 47
God Stats
8W - 5L
1,480 SR
Queue Stats
96W - 89L
1,483 Elo+
Party 1
Hercules
Hercules
clickwork
Hercules
Level 59
God Stats
1W - 1L
1,523 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 88
1,530 SR
1,500 Elo+

VS

Team Averages
Level 66
1,682 SR
1,397 Elo+
Neith
Neith
Skaldricks
Neith
Level 14
God Stats
1W - 1L
1,748 SR
Queue Stats
15W - 33L
1,303 Elo+
Party 2
Ganesha
Ganesha
bestchawzever
Ganesha
Level 84
God Stats
41W - 27L
1,671 SR
Queue Stats
206W - 184L
1,424 Elo+
Party 2
Chronos
Chronos
darckdevill
Chronos
Level 101
God Stats
3W - 3L
1,626 SR
Queue Stats
67W - 82L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 12
11,783
786
12,826
15,095
5,943
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
14
1 / 4 / 16
10,006
667
10,311
20,602
19,032
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
clickwork
Hercules
16
16 / 3 / 10
12,708
847
19,537
19,990
11,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
4 / 10 / 4
10,035
669
14,830
15,508
5,901
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
13
2 / 8 / 6
10,457
697
8,472
20,730
23,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos
darckdevill
Chronos
13
3 / 8 / 5
10,315
688
14,204
15,648
5,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
26
Kills
9
9
Deaths
26
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
9
2
12
7.5
L
Neith
4
10
4
0.6
W
Artio
1
4
16
2.25
L
Ganesha
2
8
6
0.63
W
Hercules
clickwork
Hercules
16
3
10
7
L
Chronos
darckdevill
Chronos
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,674
Damage
37,506
55,687
Taken
51,886
36,015
Mitigated
34,743
21,551
Healing
3,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,826
5,792
1,172
6,148
15,095
5,943
1,651
7,877
7,218
43,333
3,493
L
Neith
14,830
6,092
0
1,038
15,508
5,901
0
6,005
9,503
0
31,691
W
Artio
10,311
486
800
5,594
20,602
19,032
268
7,916
12,686
31,158
0
L
Ganesha
8,472
1,812
0
1,795
20,730
23,291
0
8,929
11,801
20,724
0
W
Hercules
clickwork
Hercules
19,537
8,041
0
7,837
19,990
11,040
1,017
7,811
12,179
0
35,358
L
Chronos
darckdevill
Chronos
14,204
2,007
0
817
15,648
5,551
425
7,538
8,110
34,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,497
Gold Earned
30,807
137
Minions Killed
100
8
Camps Cleared
2
797,038
Distance Traveled
700,341
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,783
786
63
4
6
265,604
1
L
Neith
10,035
669
42
3
0
209,889
0
W
Artio
10,006
667
29
2
0
265,232
0
L
Ganesha
10,457
697
3
0
0
235,263
1
W
Hercules
12,708
847
45
3
2
266,202
0
L
Chronos
10,315
688
55
4
2
255,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role