Player Matchup

Merlin
Merlin
MegaxLuckyxMonk
Merlin
Level 149
God Stats
3W - 7L
1,372 SR
Queue Stats
149W - 127L
1,559 Elo+
Party 1
Hercules
Hercules
dudetothedude
Hercules
Level 127
God Stats
0W - 4L
1,217 SR
Queue Stats
55W - 80L
1,538 Elo+
Party 1
Arachne
Arachne
freakyfedish
Arachne
Level 146
God Stats
8W - 12L
1,451 SR
Queue Stats
229W - 283L
1,341 Elo+
Party 1
Team Averages
Level 141
1,347 SR
1,479 Elo+

VS

Team Averages
Level 83
1,471 SR
1,577 Elo+
Terra
Terra
EndlessSoap6642
Terra
Level 103
God Stats
29W - 19L
1,588 SR
Queue Stats
556W - 576L
1,453 Elo+
Party 2
He Bo
He Bo
OGSKADI
He Bo
Level 62
God Stats
1W - 0L
1,302 SR
Queue Stats
7W - 5L
1,776 Elo+
Solo
Cernunnos
Cernunnos
spikydragons
Cernunnos
Level 84
God Stats
32W - 26L
1,524 SR
Queue Stats
517W - 552L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 2
12,527
696
18,581
15,767
5,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
dudetothedude
Hercules
18
8 / 3 / 6
12,793
711
18,070
23,039
11,806
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
freakyfedish
Arachne
12
0 / 7 / 8
10,379
577
4,569
12,920
4,380
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 9
13,620
757
14,018
20,582
29,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
OGSKADI
He Bo
16
3 / 9 / 10
12,382
688
8,288
11,356
5,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
spikydragons
Cernunnos
17
8 / 5 / 8
12,840
713
20,489
20,688
9,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
43
14
Kills
16
16
Deaths
14
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
0
9
9.5
L
6
6
2
1.17
W
He Bo
OGSKADI
He Bo
3
9
10
0.89
L
Hercules
dudetothedude
Hercules
8
3
6
3.67
L
Arachne
freakyfedish
Arachne
0
7
8
0.57
W
Cernunnos
spikydragons
Cernunnos
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,220
Damage
42,795
51,726
Taken
52,626
21,812
Mitigated
44,346
14,905
Healing
19,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,018
2,252
3,234
10,637
20,582
29,455
217
6,922
13,660
47,110
0
L
18,581
748
0
3,693
15,767
5,626
25
6,725
9,042
77,756
0
W
He Bo
OGSKADI
He Bo
8,288
162
0
162
11,356
5,371
619
4,603
6,753
26,281
0
L
Hercules
dudetothedude
Hercules
18,070
3,900
0
9,452
23,039
11,806
138
8,827
14,212
0
53,949
L
Arachne
freakyfedish
Arachne
4,569
3,559
6
1,754
12,920
4,380
0
7,137
5,783
0
12,243
W
Cernunnos
spikydragons
Cernunnos
20,489
11,091
426
5,322
20,688
9,520
1,633
7,440
13,248
0
64,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,699
Gold Earned
38,842
210
Minions Killed
209
8
Camps Cleared
8
949,245
Distance Traveled
971,112
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
13,620
757
79
4
1
365,727
2
L
Merlin
12,527
696
107
6
7
298,363
0
W
He Bo
12,382
688
32
2
1
293,631
0
L
Hercules
12,793
711
89
5
1
380,177
12
L
Arachne
10,379
577
14
1
0
270,705
0
W
Cernunnos
12,840
713
98
5
6
311,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role