Player Matchup

Chaac
Chaac
Diamond III
Rainz319
Chaac
Diamond III
Level 124
God Stats
12W - 9L
1,801 SR
Queue Stats
68W - 45L
2,358 MMR
Party 1
Khepri
Khepri
Diamond III
UDontKnowMyBluE
Khepri
Diamond III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 45L
2,349 MMR
Party 1
Thoth
Thoth
Diamond I
gamer4ever0205
Thoth
Diamond I
Level 160
God Stats
5W - 3L
1,742 SR
Queue Stats
69W - 45L
2,460 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 148
1,681 SR
2,389 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 142
1,670 SR
2,422 MMR
Scylla
Scylla
Masters
Altair命
Scylla
Masters
Level 160
God Stats
25W - 15L
1,734 SR
Queue Stats
362W - 231L
3,028 MMR
Solo
Osiris
Osiris
Platinum III
LightNoctiss
Osiris
Platinum III
Level 119
God Stats
25W - 19L
1,668 SR
Queue Stats
78W - 55L
2,042 MMR
Party 2
Amaterasu
Amaterasu
Diamond V
Th3 Ap0calipSe
Amaterasu
Diamond V
Level 146
God Stats
3W - 1L
1,607 SR
Queue Stats
92W - 66L
2,196 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Rainz319
Chaac
14
3 / 2 / 2
10,634
665
11,134
14,322
13,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 2 / 4
10,284
643
5,660
16,514
15,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 6 / 4
10,649
666
11,737
13,713
5,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
Ah Muzen CabAphroditeFenrirArtioGilgamesh

VS

Bans
AchillesGebSobekAresBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Altair命
Scylla
17
5 / 1 / 5
11,157
697
14,866
9,346
4,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
15
4 / 3 / 5
10,690
668
15,723
12,282
13,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Th3 Ap0calipSe
Amaterasu
14
1 / 3 / 7
9,937
621
11,005
16,909
12,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
7
Kills
10
10
Deaths
7
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
Altair命
Scylla
5
1
5
7.5
W
Osiris
4
3
5
2.17
L
Chaac
Rainz319
Chaac
3
2
2
2
W
Amaterasu
Th3 Ap0calipSe
Amaterasu
1
3
7
1.5
L
1
2
4
1.5
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,531
Damage
41,594
44,549
Taken
38,537
34,712
Mitigated
29,440
10,243
Healing
13,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Altair命
Scylla
14,866
1,316
0
3,901
9,346
4,287
508
5,932
3,414
66,068
0
W
Osiris
15,723
5,739
0
4,260
12,282
13,024
486
5,295
6,987
580
32,912
L
Chaac
Rainz319
Chaac
11,134
1,330
0
3,933
14,322
13,556
0
3,632
9,908
0
26,874
W
Amaterasu
Th3 Ap0calipSe
Amaterasu
11,005
4,072
0
5,377
16,909
12,129
442
6,862
10,047
0
27,478
L
5,660
630
783
3,161
16,514
15,528
0
6,246
9,049
14,140
0
L
11,737
320
0
2,366
13,713
5,628
276
4,361
8,604
55,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,567
Gold Earned
31,784
176
Minions Killed
198
3
Camps Cleared
12
914,682
Distance Traveled
968,103
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,157
697
107
7
6
309,538
2
W
Osiris
10,690
668
55
3
2
327,021
2
L
Chaac
10,634
665
33
2
1
318,388
5
W
Amaterasu
9,937
621
36
2
4
331,544
4
L
Khepri
10,284
643
19
1
0
319,454
5
L
Thoth
10,649
666
124
8
2
276,840
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role