Player Matchup

Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
RHINOROY 21
Izanami
Level 25
God Stats
24W - 18L
1,449 SR
Queue Stats
121W - 140L
1,349 Elo+
Party 1
Anubis
Anubis
jayson187290
Anubis
Level 123
God Stats
39W - 33L
1,479 SR
Queue Stats
728W - 799L
1,487 Elo+
Solo
Jormungandr
Jormungandr
lovespellbaby
Jormungandr
Level 87
God Stats
5W - 5L
1,567 SR
Queue Stats
228W - 258L
1,466 Elo+
Solo
Chang'e
Chang'e
whytel3oi
Chang'e
Level 106
God Stats
232W - 194L
1,499 SR
Queue Stats
679W - 681L
1,380 Elo+
Party 1
Team Averages
Level 99
1,499 SR
1,436 Elo+

VS

Team Averages
Level 90
1,474 SR
1,481 Elo+
Discordia
Discordia
 
Discordia
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
DeathOnCommand
Guan Yu
Level 48
God Stats
0W - 2L
1,748 SR
Queue Stats
3W - 9L
1,310 Elo+
Party 2
Thanatos
Thanatos
KaneGMcGee
Thanatos
Level 160
God Stats
436W - 484L
1,508 SR
Queue Stats
1,209W - 1,275L
1,472 Elo+
Solo
Janus
Janus
teochile23
Janus
Level 108
God Stats
0W - 5L
1,114 SR
Queue Stats
28W - 29L
1,433 Elo+
Solo
Skadi
Skadi
voodoo3377
Skadi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
5 / 2 / 7
11,851
988
16,881
16,500
14,287
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
RHINOROY 21
Izanami
19
10 / 3 / 9
12,966
1,081
24,436
11,833
4,806
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
18
3 / 2 / 13
12,064
1,005
13,187
8,833
4,080
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
lovespellbaby
Jormungandr
20
3 / 1 / 18
13,447
1,121
13,422
17,299
21,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
whytel3oi
Chang'e
19
3 / 2 / 13
11,681
973
16,073
12,091
4,420
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

205

VS

Team 2 Tickets

71

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
2 / 3 / 5
11,709
976
26,811
12,808
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
0 / 5 / 7
12,246
1,021
7,229
34,246
36,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
KaneGMcGee
Thanatos
17
6 / 11 / 2
12,280
1,023
16,069
31,936
11,073
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
17
2 / 5 / 3
11,372
948
10,215
10,195
3,177
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
16
0 / 0 / 0
9,160
763
0
0
0

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
27
24
Kills
10
10
Deaths
24
60
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
2
7
4.25
L
Discordia
 
Discordia
2
3
5
1.5
L
0
5
7
0.7
L
Thanatos
KaneGMcGee
Thanatos
6
11
2
0.64
W
Izanami
RHINOROY 21
Izanami
10
3
9
4.83
W
Anubis
3
2
13
4.75
W
Jormungandr
lovespellbaby
Jormungandr
3
1
18
12
L
Janus
2
5
3
0.7
L
Skadi
0
0
0
0
W
Chang'e
whytel3oi
Chang'e
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,999
Damage
60,324
66,556
Taken
89,185
49,064
Mitigated
55,456
18,921
Healing
25,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
16,881
1,643
0
2,848
16,500
14,287
0
9,530
6,970
0
37,798
L
Discordia
 
Discordia
26,811
799
454
2,296
12,808
4,749
0
5,529
7,279
52,730
0
L
7,229
844
3,397
9,649
34,246
36,457
0
16,732
17,514
2,492
22,228
L
Thanatos
KaneGMcGee
Thanatos
16,069
7,205
0
9,374
31,936
11,073
0
15,962
15,974
0
31,080
W
Izanami
RHINOROY 21
Izanami
24,436
20,996
0
682
11,833
4,806
0
7,505
4,328
0
41,039
W
Anubis
13,187
129
241
726
8,833
4,080
0
4,938
3,895
39,227
0
W
Jormungandr
lovespellbaby
Jormungandr
13,422
4,174
443
2,227
17,299
21,471
0
9,589
7,710
30,913
0
L
Janus
10,215
517
0
106
10,195
3,177
0
4,459
5,736
47,455
0
L
Skadi
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
whytel3oi
Chang'e
16,073
1,170
7,150
4,604
12,091
4,420
0
6,778
5,313
36,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,009
Gold Earned
56,767
240
Minions Killed
230
4
Camps Cleared
5
1,167,840
Distance Traveled
929,261
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,851
988
53
4
1
255,580
0
L
Discordia
11,709
976
54
5
3
253,400
2
L
Guan Yu
12,246
1,021
32
3
1
251,693
0
L
Thanatos
12,280
1,023
45
4
1
220,403
0
W
Izanami
12,966
1,081
45
4
0
221,812
0
W
Anubis
12,064
1,005
61
5
0
208,051
0
W
Jormungandr
13,447
1,121
29
2
1
235,656
0
L
Janus
11,372
948
99
8
0
203,765
0
L
Skadi
9,160
763
0
0
0
0
0
W
Chang'e
11,681
973
52
4
2
246,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role