Player Matchup

Sun Wukong
Sun Wukong
Hirok-i
Sun Wukong
Level 63
God Stats
1W - 2L
1,703 SR
Queue Stats
97W - 112L
1,356 Elo+
Solo
Mercury
Mercury
Miguelon_005
Mercury
Level 97
God Stats
3W - 1L
1,725 SR
Queue Stats
55W - 55L
1,449 Elo+
Solo
Neith
Neith
Muse_25
Neith
Level 102
God Stats
101W - 103L
1,520 SR
Queue Stats
150W - 149L
1,494 Elo+
Solo
Janus
Janus
SF5SALVADOR
Janus
Level 160
God Stats
68W - 73L
1,493 SR
Queue Stats
775W - 822L
1,467 Elo+
Solo
Artio
Artio
milkypu
Artio
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,664 Elo+
Solo
Team Averages
Level 109
1,588 SR
1,486 Elo+

VS

Team Averages
Level 82
1,588 SR
1,404 Elo+
Osiris
Osiris
DustBurn90
Osiris
Level 129
God Stats
1W - 3L
1,289 SR
Queue Stats
322W - 325L
1,410 Elo+
Solo
Charybdis
Charybdis
lightraid1
Charybdis
Level 69
God Stats
2W - 6L
1,373 SR
Queue Stats
269W - 272L
1,432 Elo+
Solo
Mercury
Mercury
maluengo7
Mercury
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 123L
1,356 Elo+
Solo
Atlas
Atlas
sergh26rus
Atlas
Level 63
God Stats
2W - 3L
1,866 SR
Queue Stats
81W - 86L
1,414 Elo+
Solo
Hera
Hera
timtej_g
Hera
Level 53
God Stats
6W - 3L
1,914 SR
Queue Stats
56W - 64L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hirok-i
Sun Wukong
10
1 / 0 / 1
5,522
552
3,303
7,256
3,741
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mercury
Miguelon_005
Mercury
11
2 / 0 / 5
6,214
621
1,846
8,041
2,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Muse_25
Neith
11
1 / 0 / 4
5,946
595
2,356
3,328
1,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
2 / 1 / 3
6,103
610
4,174
3,711
1,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
milkypu
Artio
8
6 / 2 / 1
5,733
573
4,523
9,812
7,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DustBurn90
Osiris
10
0 / 1 / 0
5,622
562
4,478
5,879
5,510
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
lightraid1
Charybdis
5
0 / 3 / 1
4,224
422
1,658
2,895
688
Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
maluengo7
Mercury
8
0 / 3 / 1
5,105
511
2,405
8,014
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
7
1 / 3 / 0
4,939
494
1,950
6,700
2,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
9
1 / 2 / 0
5,170
517
4,193
4,678
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
12
Kills
2
3
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Osiris
DustBurn90
Osiris
0
1
0
0
W
Sun Wukong
Hirok-i
Sun Wukong
1
0
1
1.5
W
Mercury
Miguelon_005
Mercury
2
0
5
4.5
W
Neith
Muse_25
Neith
1
0
4
3
W
2
1
3
3.5
L
Charybdis
lightraid1
Charybdis
0
3
1
0.17
L
Mercury
maluengo7
Mercury
0
3
1
0.17
W
Artio
milkypu
Artio
6
2
1
3.25
L
Atlas
1
3
0
0.33
L
Hera
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,202
Damage
14,684
32,148
Taken
28,166
15,838
Mitigated
12,848
14,480
Healing
4,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
DustBurn90
Osiris
4,478
867
0
500
5,879
5,510
0
0
5,879
8,495
21,177
W
Sun Wukong
Hirok-i
Sun Wukong
3,303
757
0
2,709
7,256
3,741
0
987
6,269
0
23,876
W
Mercury
Miguelon_005
Mercury
1,846
1,413
0
4,151
8,041
2,337
0
1,274
6,767
0
28,163
W
Neith
Muse_25
Neith
2,356
581
0
1,250
3,328
1,182
0
830
2,498
0
37,606
W
4,174
443
0
855
3,711
1,008
0
799
2,912
37,385
0
L
Charybdis
lightraid1
Charybdis
1,658
579
0
430
2,895
688
0
1,725
1,148
0
10,620
L
Mercury
maluengo7
Mercury
2,405
1,017
0
2,492
8,014
2,481
0
1,548
6,374
0
22,511
W
Artio
milkypu
Artio
4,523
528
496
5,019
9,812
7,570
132
3,414
6,398
16,775
0
L
Atlas
1,950
1,078
0
873
6,700
2,711
0
2,416
4,208
10,306
0
L
Hera
4,193
1,046
0
320
4,678
1,458
0
2,640
1,860
26,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,518
Gold Earned
25,060
310
Minions Killed
198
0
Camps Cleared
0
994,773
Distance Traveled
835,928
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,622
562
60
6
0
161,176
4
W
Sun Wukong
5,522
552
60
6
0
200,850
0
W
Mercury
6,214
621
68
7
0
234,154
3
W
Neith
5,946
595
72
7
0
157,070
1
W
Janus
6,103
610
82
8
0
196,558
2
L
Charybdis
4,224
422
18
2
0
112,779
1
L
Mercury
5,105
511
63
6
0
191,884
1
W
Artio
5,733
573
28
3
0
206,141
2
L
Atlas
4,939
494
13
1
0
171,539
4
L
Hera
5,170
517
44
4
0
198,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role