Player Matchup

Discordia
Discordia
Amykan
Discordia
Level 40
God Stats
2W - 2L
1,665 SR
Queue Stats
147W - 117L
1,562 Elo+
Solo
Yemoja
Yemoja
Green-Bomb01
Yemoja
Level 144
God Stats
0W - 2L
1,359 SR
Queue Stats
102W - 106L
1,595 Elo+
Solo
Raijin
Raijin
HelligeMammut
Raijin
Level 155
God Stats
1W - 2L
1,285 SR
Queue Stats
258W - 256L
1,550 Elo+
Solo
Achilles
Achilles
Jakett
Achilles
Level 126
God Stats
5W - 8L
1,436 SR
Queue Stats
325W - 333L
1,586 Elo+
Solo
Hun Batz
Hun Batz
Penguineration
Hun Batz
Level 140
God Stats
1W - 2L
1,720 SR
Queue Stats
118W - 110L
1,618 Elo+
Solo
Team Averages
Level 121
1,493 SR
1,582 Elo+

VS

Team Averages
Level 145
1,587 SR
1,582 Elo+
Hel
Hel
IrrationalFear
Hel
Level 154
God Stats
5W - 3L
1,495 SR
Queue Stats
168W - 140L
1,618 Elo+
Solo
Cabrakan
Cabrakan
MeSoCrazy
Cabrakan
Level 154
God Stats
3W - 5L
1,344 SR
Queue Stats
597W - 608L
1,556 Elo+
Solo
Hercules
Hercules
Ryzeres
Hercules
Level 102
God Stats
12W - 10L
1,573 SR
Queue Stats
344W - 355L
1,570 Elo+
Solo
Raijin
Raijin
TuNii53
Raijin
Level 157
God Stats
10W - 3L
1,903 SR
Queue Stats
333W - 319L
1,598 Elo+
Solo
Neith
Neith
fermax28
Neith
Level 157
God Stats
17W - 9L
1,619 SR
Queue Stats
765W - 803L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Amykan
Discordia
18
4 / 5 / 11
10,865
836
23,899
15,410
7,511
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
14
0 / 5 / 12
9,169
705
3,312
17,697
20,457
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
5 / 7 / 7
9,902
762
13,619
16,002
7,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Jakett
Achilles
19
7 / 3 / 11
11,172
859
23,701
25,326
29,640
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
18
4 / 8 / 7
10,949
842
17,502
22,412
11,773
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 11
11,468
882
16,140
20,506
12,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
MeSoCrazy
Cabrakan
15
1 / 5 / 16
9,287
714
9,849
23,854
31,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
Ryzeres
Hercules
19
6 / 3 / 18
11,983
922
14,148
26,176
23,873
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
TuNii53
Raijin
17
6 / 4 / 17
11,009
847
20,293
15,286
6,629
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
fermax28
Neith
19
8 / 3 / 17
11,424
879
26,511
16,194
7,611
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
107
20
Kills
28
28
Deaths
20
48
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Discordia
Amykan
Discordia
4
5
11
1.9
L
Yemoja
0
5
12
1.2
L
5
7
7
1.21
W
7
5
11
2.5
L
Achilles
Jakett
Achilles
7
3
11
4.17
W
Cabrakan
MeSoCrazy
Cabrakan
1
5
16
1.8
L
Hun Batz
4
8
7
0.94
W
Hercules
Ryzeres
Hercules
6
3
18
5
W
Raijin
TuNii53
Raijin
6
4
17
3.63
W
Neith
fermax28
Neith
8
3
17
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,033
Damage
86,941
96,847
Taken
102,016
76,506
Mitigated
81,699
30,648
Healing
59,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Amykan
Discordia
23,899
1,111
2,360
2,103
15,410
7,511
977
7,562
7,630
45,588
0
L
Yemoja
3,312
1,142
10,531
3,160
17,697
20,457
467
6,818
10,640
7,466
0
L
13,619
1,481
2,062
332
16,002
7,125
324
8,476
7,490
27,117
0
W
16,140
1,412
24,744
11,868
20,506
12,146
502
8,108
12,035
33,594
0
L
Achilles
Jakett
Achilles
23,701
3,824
2,069
6,836
25,326
29,640
1,391
15,208
9,797
0
30,751
W
Cabrakan
MeSoCrazy
Cabrakan
9,849
792
958
2,658
23,854
31,440
411
8,233
15,256
14,821
0
L
Hun Batz
17,502
2,428
710
485
22,412
11,773
580
10,595
11,509
0
38,023
W
Hercules
Ryzeres
Hercules
14,148
2,503
3,201
8,341
26,176
23,873
944
11,279
14,436
7,370
19,101
W
Raijin
TuNii53
Raijin
20,293
1,753
765
2,587
15,286
6,629
1,353
6,977
8,039
35,994
0
W
Neith
fermax28
Neith
26,511
7,448
0
4,420
16,194
7,611
2,527
6,233
9,641
0
48,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,057
Gold Earned
55,171
132
Minions Killed
136
0
Camps Cleared
0
1,133,468
Distance Traveled
1,260,775
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,865
836
47
4
0
230,043
5
L
Yemoja
9,169
705
9
1
0
220,985
0
L
Raijin
9,902
762
27
2
0
187,570
4
W
Hel
11,468
882
33
3
0
284,005
0
L
Achilles
11,172
859
15
1
0
269,511
0
W
Cabrakan
9,287
714
9
1
0
225,868
6
L
Hun Batz
10,949
842
34
3
0
225,359
2
W
Hercules
11,983
922
21
2
0
276,623
0
W
Raijin
11,009
847
24
2
0
235,956
3
W
Neith
11,424
879
49
4
0
238,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role