Player Matchup

Zeus
Zeus
InnoLeggenda
Zeus
Level 103
God Stats
16W - 22L
1,437 SR
Queue Stats
481W - 630L
1,429 Elo+
Party 1
Bastet
Bastet
RkRook
Bastet
Level 69
God Stats
10W - 5L
1,718 SR
Queue Stats
115W - 103L
1,516 Elo+
Party 2
Heimdallr
Heimdallr
Sàman
Heimdallr
Level 160
God Stats
21W - 20L
1,513 SR
Queue Stats
660W - 567L
1,580 Elo+
Party 1
Sylvanus
Sylvanus
VeryMadPotato
Sylvanus
Level 107
God Stats
1W - 1L
1,812 SR
Queue Stats
118W - 93L
1,543 Elo+
Party 2
Ymir
Ymir
Zaikillu
Ymir
Level 85
God Stats
23W - 43L
1,405 SR
Queue Stats
369W - 471L
1,440 Elo+
Party 1
Team Averages
Level 105
1,577 SR
1,502 Elo+

VS

Team Averages
Level 125
1,734 SR
1,932 Elo+
Horus
Horus
AlvaroMtnez
Horus
Level 160
God Stats
6W - 1L
1,851 SR
Queue Stats
83W - 8L
2,005 Elo+
Party 3
Zeus
Zeus
Piugpiug
Zeus
Level 128
God Stats
26W - 27L
1,513 SR
Queue Stats
949W - 989L
1,542 Elo+
Solo
Sylvanus
Sylvanus
XxXAIfa058XxX
Sylvanus
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 2L
2,017 Elo+
Party 3
Neith
Neith
joni300000
Neith
Level 160
God Stats
3W - 0L
2,021 SR
Queue Stats
166W - 15L
2,052 Elo+
Party 3
Atlas
Atlas
Üruk
Atlas
Level 160
God Stats
1W - 0L
1,785 SR
Queue Stats
172W - 17L
2,045 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,790
485
4,815
8,560
2,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bastet
RkRook
Bastet
11
0 / 7 / 0
6,381
456
4,124
12,389
3,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
Sàman
Heimdallr
13
1 / 2 / 1
7,469
534
8,013
9,240
2,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
VeryMadPotato
Sylvanus
12
0 / 0 / 0
7,261
519
6,233
9,613
8,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
9
0 / 5 / 1
5,820
416
2,315
13,988
7,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 12
8,222
587
6,795
11,633
8,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
15
11 / 0 / 7
9,347
668
13,593
9,683
3,304
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
XxXAIfa058XxX
Sylvanus
15
1 / 0 / 1
8,511
608
6,162
9,319
7,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
15
1 / 0 / 5
8,775
627
7,659
7,386
2,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atlas
Üruk
Atlas
12
2 / 2 / 8
7,434
531
4,948
12,924
8,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
1
Kills
19
19
Deaths
2
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
4
0
12
10
L
0
5
1
0.1
W
Zeus
11
0
7
14.5
L
Bastet
RkRook
Bastet
0
7
0
0
L
Heimdallr
Sàman
Heimdallr
1
2
1
0.75
L
Sylvanus
VeryMadPotato
Sylvanus
0
0
0
0
W
Sylvanus
XxXAIfa058XxX
Sylvanus
1
0
1
1.5
L
Ymir
0
5
1
0.1
W
Neith
1
0
5
3.5
W
Atlas
Üruk
Atlas
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,500
Damage
39,157
53,790
Taken
50,945
23,551
Mitigated
29,640
13,380
Healing
29,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,795
2,318
4,033
5,095
11,633
8,629
155
3,026
8,607
0
15,733
L
4,815
1,423
0
830
8,560
2,030
0
2,367
6,193
40,657
0
W
Zeus
13,593
3,451
0
6,545
9,683
3,304
554
4,313
5,370
69,453
0
L
Bastet
RkRook
Bastet
4,124
1,291
0
4,398
12,389
3,495
0
5,336
7,053
0
38,012
L
Heimdallr
Sàman
Heimdallr
8,013
3,336
0
2,464
9,240
2,370
0
2,010
7,230
0
62,237
L
Sylvanus
VeryMadPotato
Sylvanus
6,233
2,203
0
2,688
9,613
8,284
0
6,874
2,739
41,355
10,005
W
Sylvanus
XxXAIfa058XxX
Sylvanus
6,162
1,833
736
5,236
9,319
7,140
253
3,365
5,954
49,139
13,399
L
Ymir
2,315
66
0
3,000
13,988
7,372
0
7,383
6,605
14,053
0
W
Neith
7,659
2,578
0
3,656
7,386
2,088
2,184
353
7,033
0
77,770
W
Atlas
Üruk
Atlas
4,948
1,766
0
3,832
12,924
8,479
69
1,356
11,565
37,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,721
Gold Earned
42,289
406
Minions Killed
522
0
Camps Cleared
0
1,352,295
Distance Traveled
1,418,622
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,222
587
12
1
0
300,113
7
L
Zeus
6,790
485
87
6
0
252,837
4
W
Zeus
9,347
668
138
10
0
273,531
5
L
Bastet
6,381
456
80
6
0
289,650
0
L
Heimdallr
7,469
534
117
8
0
280,851
2
L
Sylvanus
7,261
519
95
7
0
256,824
2
W
Sylvanus
8,511
608
148
11
0
251,887
1
L
Ymir
5,820
416
27
2
0
272,133
4
W
Neith
8,775
627
150
11
0
267,032
3
W
Atlas
7,434
531
74
5
0
326,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role